Player Matchup

Bellona
Bellona
 
Bellona
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
MARIXAZ
Nox
Level 124
God Stats
8W - 6L
1,517 SR
Queue Stats
34W - 35L
1,491 Elo+
Solo
Pele
Pele
Rogueblades
Pele
Level 67
God Stats
50W - 42L
1,587 SR
Queue Stats
142W - 137L
1,516 Elo+
Party 2
Hachiman
Hachiman
ommars15
Hachiman
Level 56
God Stats
9W - 15L
1,379 SR
Queue Stats
435W - 482L
1,488 Elo+
Party 3
Athena
Athena
willofdukes
Athena
Level 85
God Stats
3W - 12L
1,253 SR
Queue Stats
479W - 456L
1,488 Elo+
Party 2
Team Averages
Level 87
1,447 SR
1,497 Elo+

VS

Team Averages
Level 98
1,593 SR
1,495 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
FII-Aspect-IIF
Janus
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 146L
1,425 Elo+
Party 1
Ganesha
Ganesha
PinkyCarruthers
Ganesha
Level 125
God Stats
5W - 7L
1,528 SR
Queue Stats
364W - 313L
1,513 Elo+
Solo
Hercules
Hercules
grubbyj17
Hercules
Level 107
God Stats
1W - 1L
1,912 SR
Queue Stats
21W - 16L
1,512 Elo+
Solo
Neith
Neith
mar3d
Neith
Level 64
God Stats
8W - 6L
1,524 SR
Queue Stats
175W - 158L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
2 / 2 / 3
7,833
560
12,261
11,609
14,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nox
13
1 / 0 / 4
7,775
555
2,569
5,762
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
8 / 0 / 1
8,233
588
6,364
8,162
2,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
ommars15
Hachiman
13
1 / 1 / 0
7,414
530
3,074
6,801
2,177
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
11
2 / 1 / 5
7,067
505
3,624
8,141
5,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
0 / 2 / 1
6,692
478
3,410
9,203
2,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 3 / 0
6,565
469
6,487
5,401
1,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 0
5,611
401
1,666
8,263
3,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
grubbyj17
Hercules
11
2 / 6 / 0
7,232
517
8,177
14,781
13,497
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Neith
mar3d
Neith
14
2 / 1 / 0
7,757
554
4,393
4,032
1,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
14
Kills
4
4
Deaths
14
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
2
3
1.75
L
Ne Zha
 
Ne Zha
0
2
1
0.25
L
0
3
0
0
W
Nox
1
0
4
3
L
0
2
0
0
W
8
0
1
8.5
L
Hercules
grubbyj17
Hercules
2
6
0
0.33
L
Neith
mar3d
Neith
2
1
0
2
W
Hachiman
ommars15
Hachiman
1
1
0
1
W
Athena
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,892
Damage
24,133
40,475
Taken
41,680
26,808
Mitigated
21,859
12,281
Healing
9,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
12,261
4,515
0
4,230
11,609
14,078
0
754
10,855
0
48,856
L
Ne Zha
 
Ne Zha
3,410
791
0
1,094
9,203
2,720
0
565
8,473
0
43,866
L
6,487
323
0
1,174
5,401
1,112
0
750
4,581
41,290
0
W
Nox
2,569
0
0
1,626
5,762
2,042
0
2,869
2,893
46,236
0
L
1,666
94
0
1,500
8,263
3,392
0
2,698
5,507
12,292
0
W
6,364
1,373
0
1,496
8,162
2,780
0
1,756
6,406
0
55,508
L
Hercules
grubbyj17
Hercules
8,177
3,497
0
3,454
14,781
13,497
0
1,498
13,090
0
40,577
L
Neith
mar3d
Neith
4,393
1,604
0
1,780
4,032
1,138
0
389
3,643
0
54,067
W
Hachiman
ommars15
Hachiman
3,074
1,501
0
2,923
6,801
2,177
696
410
6,391
0
55,006
W
Athena
3,624
1,211
0
2,006
8,141
5,731
238
2,364
5,777
15,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,322
Gold Earned
33,857
430
Minions Killed
382
0
Camps Cleared
0
1,517,023
Distance Traveled
1,325,995
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,833
560
111
8
0
291,105
4
L
Ne Zha
6,692
478
87
6
0
285,742
3
L
Janus
6,565
469
79
6
0
269,052
2
W
Nox
7,775
555
113
8
0
295,851
5
L
Ganesha
5,611
401
4
0
0
254,680
8
W
Pele
8,233
588
85
6
0
346,464
3
L
Hercules
7,232
517
91
7
0
260,160
6
L
Neith
7,757
554
121
9
0
256,361
2
W
Hachiman
7,414
530
97
7
0
257,871
5
W
Athena
7,067
505
24
2
0
325,732
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role