Player Matchup

Bellona
Bellona
Robbaflob
Bellona
Level 145
God Stats
22W - 17L
1,528 SR
Queue Stats
715W - 357L
1,692 Elo+
Party 2
Thanatos
Thanatos
TastyClap
Thanatos
Level 147
God Stats
4W - 3L
1,510 SR
Queue Stats
606W - 284L
1,675 Elo+
Party 2
The Morrigan
The Morrigan
VestingMantis14
The Morrigan
Level 99
God Stats
1W - 2L
1,199 SR
Queue Stats
342W - 190L
1,703 Elo+
Party 2
Team Averages
Level 130
1,412 SR
1,690 Elo+

VS

Team Averages
Level 81
1,521 SR
1,510 Elo+
Nox
Nox
 
Nox
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
GETwithHIT
Bakasura
Level 128
God Stats
9W - 11L
1,502 SR
Queue Stats
143W - 158L
1,515 Elo+
Party 1
Kuzenbo
Kuzenbo
SICK of HIT
Kuzenbo
Level 99
God Stats
37W - 31L
1,561 SR
Queue Stats
77W - 82L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Robbaflob
Bellona
14
5 / 4 / 8
9,930
764
6,339
9,581
7,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
TastyClap
Thanatos
14
11 / 3 / 5
10,714
824
15,232
12,648
4,544
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
VestingMantis14
The Morrigan
13
1 / 2 / 9
9,027
694
10,252
5,828
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
0 / 6 / 6
8,110
624
3,002
9,245
2,532
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
GETwithHIT
Bakasura
14
7 / 7 / 1
10,236
787
7,066
13,987
4,904
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
SICK of HIT
Kuzenbo
12
1 / 4 / 6
8,818
678
6,292
15,061
21,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
17
Kills
8
9
Deaths
17
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
6
6
0.5
L
Bakasura
GETwithHIT
Bakasura
7
7
1
1.07
W
Bellona
Robbaflob
Bellona
5
4
8
2.25
L
Kuzenbo
SICK of HIT
Kuzenbo
1
4
6
1
W
Thanatos
TastyClap
Thanatos
11
3
5
4.5
W
The Morrigan
VestingMantis14
The Morrigan
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,823
Damage
16,360
28,057
Taken
38,293
13,744
Mitigated
29,005
11,995
Healing
5,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,002
381
0
364
9,245
2,532
0
1,647
7,598
27,006
0
L
Bakasura
GETwithHIT
Bakasura
7,066
5,225
0
2,256
13,987
4,904
0
2,737
11,250
0
23,643
W
Bellona
Robbaflob
Bellona
6,339
1,216
0
1,343
9,581
7,177
434
3,787
4,697
0
25,221
L
Kuzenbo
SICK of HIT
Kuzenbo
6,292
2,329
173
2,701
15,061
21,569
42
4,374
10,687
18,204
0
W
Thanatos
TastyClap
Thanatos
15,232
3,777
0
9,943
12,648
4,544
965
3,121
8,278
0
36,549
W
The Morrigan
VestingMantis14
The Morrigan
10,252
2,487
0
709
5,828
2,023
1,349
2,386
3,187
44,909
4,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,671
Gold Earned
27,164
161
Minions Killed
126
0
Camps Cleared
0
695,551
Distance Traveled
677,667
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,110
624
48
4
0
202,743
1
L
Bakasura
10,236
787
60
5
0
224,389
2
W
Bellona
9,930
764
34
3
0
246,510
1
L
Kuzenbo
8,818
678
18
1
0
250,535
1
W
Thanatos
10,714
824
51
4
0
239,781
1
W
The Morrigan
9,027
694
76
6
0
209,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role