Player Matchup

Izanami
Izanami
TruDoGeKing
Izanami
Level 26
God Stats
43W - 36L
1,636 SR
Queue Stats
154W - 138L
1,615 Elo+
Solo
Aphrodite
Aphrodite
relentplanet31
Aphrodite
Level 49
God Stats
2W - 2L
1,316 SR
Queue Stats
19W - 25L
1,138 Elo+
Party 1
King Arthur
King Arthur
themainhomie
King Arthur
Level 18
God Stats
3W - 3L
1,201 SR
Queue Stats
17W - 31L
1,160 Elo+
Party 1
Team Averages
Level 31
1,384 SR
1,305 Elo+

VS

Team Averages
Level 42
1,463 SR
1,417 Elo+
Ra
Ra
AVECESMAT0
Ra
Level 108
God Stats
3W - 6L
1,663 SR
Queue Stats
264W - 374L
1,493 Elo+
Solo
Izanami
Izanami
CaptainFabulo5
Izanami
Level 5
God Stats
2W - 4L
1,227 SR
Queue Stats
2W - 4L
1,257 Elo+
Party 2
Fenrir
Fenrir
Dino636
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
TruDoGeKing
Izanami
12
7 / 2 / 7
8,318
832
7,521
6,619
2,109
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
relentplanet31
Aphrodite
11
1 / 1 / 14
7,478
748
5,309
9,683
3,525
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
themainhomie
King Arthur
13
11 / 0 / 6
8,801
880
10,168
10,057
7,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
7,182
718
9,897
8,294
2,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 8 / 1
6,359
636
5,572
8,963
1,964
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Dino636
Fenrir
8
0 / 9 / 2
5,987
599
4,009
11,619
2,923
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
19
Kills
3
3
Deaths
19
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
1
8
1
0.19
L
Fenrir
Dino636
Fenrir
0
9
2
0.11
W
Izanami
TruDoGeKing
Izanami
7
2
7
5.25
W
Aphrodite
relentplanet31
Aphrodite
1
1
14
8
W
King Arthur
themainhomie
King Arthur
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,998
Damage
19,478
26,359
Taken
28,876
13,108
Mitigated
7,125
16,276
Healing
2,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,897
193
244
333
8,294
2,238
0
1,164
6,907
33,900
0
L
5,572
3,665
0
635
8,963
1,964
0
1,589
7,114
0
16,558
L
Fenrir
Dino636
Fenrir
4,009
589
0
853
11,619
2,923
0
2,556
8,634
0
9,141
W
Izanami
TruDoGeKing
Izanami
7,521
5,007
0
2,379
6,619
2,109
1,400
1,584
4,931
0
37,898
W
Aphrodite
relentplanet31
Aphrodite
5,309
790
4,854
6,106
9,683
3,525
489
4,417
4,938
21,348
0
W
King Arthur
themainhomie
King Arthur
10,168
387
0
2,937
10,057
7,474
141
3,141
6,593
0
20,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,597
Gold Earned
19,528
131
Minions Killed
94
0
Camps Cleared
0
586,968
Distance Traveled
521,358
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,182
718
66
7
0
211,327
3
L
Izanami
6,359
636
22
2
0
150,660
0
L
Fenrir
5,987
599
6
1
0
159,371
2
W
Izanami
8,318
832
72
7
0
174,814
3
W
Aphrodite
7,478
748
35
4
0
192,219
1
W
King Arthur
8,801
880
24
2
0
219,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role