Player Matchup

Merlin
Merlin
 
Merlin
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
DontShoot1mHigh
Sun Wukong
Level 18
God Stats
5W - 12L
1,272 SR
Queue Stats
69W - 70L
1,414 Elo+
Party 2
Fafnir
Fafnir
PlumpPanda69
Fafnir
Level 18
God Stats
4W - 5L
1,557 SR
Queue Stats
44W - 39L
1,450 Elo+
Party 2
Cupid
Cupid
shiningpaladin
Cupid
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 46L
1,508 Elo+
Party 3
Team Averages
Level 21
1,466 SR
1,474 Elo+

VS

Team Averages
Level 21
1,580 SR
1,456 Elo+
Mulan
Mulan
FeruzSC
Mulan
Level 28
God Stats
1W - 4L
1,558 SR
Queue Stats
8W - 18L
1,414 Elo+
Solo
Bakasura
Bakasura
Kermy06
Bakasura
Level 18
God Stats
18W - 11L
1,561 SR
Queue Stats
55W - 49L
1,443 Elo+
Solo
Ares
Ares
Xdanginax
Ares
Level 7
God Stats
1W - 1L
1,727 SR
Queue Stats
32W - 27L
1,555 Elo+
Party 1
Scylla
Scylla
Zefizz
Scylla
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 14L
1,415 Elo+
Party 1
Xbalanque
Xbalanque
hiimfish
Xbalanque
Level 26
God Stats
3W - 4L
1,556 SR
Queue Stats
44W - 34L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
11 / 2 / 8
13,896
632
24,244
17,666
10,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
 
Arachne
19
9 / 4 / 10
13,037
593
14,982
18,139
10,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
DontShoot1mHigh
Sun Wukong
16
3 / 5 / 10
10,902
496
7,010
17,625
11,270
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
16
5 / 2 / 21
12,843
584
12,411
19,917
29,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
13 / 3 / 11
13,015
592
24,980
15,348
6,895
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
FeruzSC
Mulan
17
5 / 7 / 6
11,248
511
17,159
20,283
23,200
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
Kermy06
Bakasura
15
5 / 9 / 4
10,697
486
12,279
22,352
9,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
13
0 / 8 / 6
8,938
406
8,505
25,755
17,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Zefizz
Scylla
15
4 / 7 / 3
10,476
476
10,012
14,184
6,134
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
hiimfish
Xbalanque
15
2 / 10 / 1
9,335
424
13,890
21,491
7,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
36
41
Kills
16
16
Deaths
41
60
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
11
2
8
7.5
W
Arachne
 
Arachne
9
4
10
3.5
W
Sun Wukong
DontShoot1mHigh
Sun Wukong
3
5
10
1.6
L
Mulan
FeruzSC
Mulan
5
7
6
1.14
L
Bakasura
Kermy06
Bakasura
5
9
4
0.78
W
Fafnir
5
2
21
7.75
L
Ares
0
8
6
0.38
L
Scylla
Zefizz
Scylla
4
7
3
0.79
L
Xbalanque
hiimfish
Xbalanque
2
10
1
0.25
W
13
3
11
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,627
Damage
61,845
88,695
Taken
104,065
69,175
Mitigated
64,139
32,584
Healing
21,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
24,244
1,402
719
7,073
17,666
10,295
1,010
4,698
12,416
102,376
0
W
Arachne
 
Arachne
14,982
10,928
0
6,885
18,139
10,861
6,144
1,751
16,368
0
101,336
W
Sun Wukong
DontShoot1mHigh
Sun Wukong
7,010
1,561
0
4,459
17,625
11,270
1,650
2,879
14,536
0
41,694
L
Mulan
FeruzSC
Mulan
17,159
2,399
0
2,851
20,283
23,200
312
6,368
13,915
0
75,481
L
Bakasura
Kermy06
Bakasura
12,279
10,668
0
5,930
22,352
9,487
210
7,044
15,172
0
51,904
W
Fafnir
12,411
3,819
0
6,352
19,917
29,854
230
4,781
14,916
23,079
0
L
Ares
8,505
634
0
3,944
25,755
17,894
208
9,458
15,982
24,439
0
L
Scylla
Zefizz
Scylla
10,012
1,269
0
2,350
14,184
6,134
0
6,903
7,281
43,550
0
L
Xbalanque
hiimfish
Xbalanque
13,890
7,561
0
5,958
21,491
7,424
1,722
6,557
14,842
0
77,155
W
24,980
13,274
1,375
5,721
15,348
6,895
3,892
4,365
10,867
0
91,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,693
Gold Earned
50,694
539
Minions Killed
474
0
Camps Cleared
0
2,034,334
Distance Traveled
1,855,671
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,896
632
164
7
0
404,756
3
W
Arachne
13,037
593
151
7
0
447,263
2
W
Sun Wukong
10,902
496
85
4
0
397,938
0
L
Mulan
11,248
511
130
6
0
365,428
3
L
Bakasura
10,697
486
103
5
0
375,296
2
W
Fafnir
12,843
584
21
1
0
397,467
2
L
Ares
8,938
406
29
1
0
402,200
0
L
Scylla
10,476
476
90
4
0
370,113
0
L
Xbalanque
9,335
424
122
6
0
342,634
1
W
Cupid
13,015
592
118
5
0
386,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role