Player Matchup

Chaac
Chaac
 
Chaac
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
NotSneaks
Sol
Level 46
God Stats
3W - 1L
1,770 SR
Queue Stats
71W - 69L
1,570 Elo+
Party 1
Fenrir
Fenrir
Raw45110
Fenrir
Level 25
God Stats
33W - 21L
1,721 SR
Queue Stats
290W - 257L
1,682 Elo+
Solo
Kuzenbo
Kuzenbo
RealRyze
Kuzenbo
Level 26
God Stats
3W - 5L
1,967 SR
Queue Stats
80W - 59L
1,597 Elo+
Party 1
Anubis
Anubis
SINZZ138
Anubis
Level 28
God Stats
23W - 17L
1,654 SR
Queue Stats
41W - 38L
1,568 Elo+
Party 1
Team Averages
Level 28
1,722 SR
1,583 Elo+

VS

Team Averages
Level 25
1,461 SR
1,598 Elo+
Thanatos
Thanatos
BDert47
Thanatos
Level 29
God Stats
0W - 2L
1,149 SR
Queue Stats
3W - 2L
1,840 Elo+
Solo
Kukulkan
Kukulkan
BornGambler
Kukulkan
Level 23
God Stats
0W - 1L
1,495 SR
Queue Stats
4W - 10L
1,481 Elo+
Solo
Nike
Nike
MysticChar
Nike
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Hades
Hades
SkyTempest_
Hades
Level 39
God Stats
2W - 1L
1,546 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
feoreloris
Sun Wukong
Level 17
God Stats
8W - 2L
1,612 SR
Queue Stats
215W - 68L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
10 / 0 / 8
10,847
542
14,164
8,910
7,483
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
6 / 2 / 6
10,706
535
10,224
11,442
3,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
Raw45110
Fenrir
20
14 / 1 / 5
12,709
635
19,328
15,621
6,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
RealRyze
Kuzenbo
15
4 / 1 / 8
9,244
462
13,547
9,115
9,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
SINZZ138
Anubis
16
6 / 3 / 7
10,261
513
8,720
8,634
4,082
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BDert47
Thanatos
12
0 / 11 / 2
7,992
400
3,413
13,620
4,214
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
BornGambler
Kukulkan
13
1 / 10 / 1
8,161
408
3,621
13,017
3,982
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 6 / 4
8,659
433
5,372
21,612
13,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 7 / 4
8,540
427
6,246
16,362
7,643
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
feoreloris
Sun Wukong
16
5 / 6 / 1
9,937
497
9,502
20,545
9,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
19
40
Kills
7
7
Deaths
40
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
10
0
8
14
L
Thanatos
BDert47
Thanatos
0
11
2
0.09
L
Kukulkan
BornGambler
Kukulkan
1
10
1
0.15
L
0
6
4
0.33
W
6
2
6
4.5
W
Fenrir
Raw45110
Fenrir
14
1
5
16.5
W
Kuzenbo
RealRyze
Kuzenbo
4
1
8
8
W
Anubis
SINZZ138
Anubis
6
3
7
3.17
L
1
7
4
0.43
L
Sun Wukong
feoreloris
Sun Wukong
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,983
Damage
28,154
53,722
Taken
85,156
30,483
Mitigated
38,585
22,777
Healing
19,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,164
2,456
302
4,822
8,910
7,483
104
1,597
7,239
0
52,973
L
Thanatos
BDert47
Thanatos
3,413
1,399
0
2,810
13,620
4,214
2,254
4,063
9,557
0
28,447
L
Kukulkan
BornGambler
Kukulkan
3,621
1,132
0
1,380
13,017
3,982
1,457
4,457
8,560
37,899
0
L
5,372
1,066
0
2,728
21,612
13,207
0
9,473
12,139
0
39,131
W
10,224
6,813
0
6,860
11,442
3,246
1,898
902
10,500
77,230
0
W
Fenrir
Raw45110
Fenrir
19,328
7,549
0
6,583
15,621
6,657
0
3,379
12,226
0
110,507
W
Kuzenbo
RealRyze
Kuzenbo
13,547
4,697
170
673
9,115
9,015
663
1,603
7,409
38,365
0
W
Anubis
SINZZ138
Anubis
8,720
996
103
3,264
8,634
4,082
720
2,834
5,792
60,310
0
L
6,246
824
298
3,349
16,362
7,643
306
8,287
8,075
32,941
0
L
Sun Wukong
feoreloris
Sun Wukong
9,502
2,941
0
8,675
20,545
9,539
0
6,211
14,334
0
64,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,767
Gold Earned
43,289
471
Minions Killed
410
0
Camps Cleared
0
1,892,109
Distance Traveled
1,532,878
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,847
542
71
4
0
402,033
3
L
Thanatos
7,992
400
54
3
0
293,921
0
L
Kukulkan
8,161
408
78
4
0
292,450
1
L
Nike
8,659
433
80
4
0
322,030
2
W
Sol
10,706
535
111
6
0
351,161
2
W
Fenrir
12,709
635
134
7
0
413,373
7
W
Kuzenbo
9,244
462
46
2
0
402,228
1
W
Anubis
10,261
513
109
5
0
323,314
5
L
Hades
8,540
427
72
4
0
296,349
0
L
Sun Wukong
9,937
497
126
6
0
328,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role