Player Matchup

Cernunnos
Cernunnos
Ducks12345678967
Cernunnos
Level 86
God Stats
3W - 1L
1,719 SR
Queue Stats
52W - 55L
1,495 Elo+
Party 1
Raijin
Raijin
iJuxo
Raijin
Level 105
God Stats
2W - 1L
1,467 SR
Queue Stats
98W - 89L
1,491 Elo+
Party 1
Yemoja
Yemoja
rokstarr121
Yemoja
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 6L
1,493 Elo+
Party 1
Team Averages
Level 78
1,562 SR
1,493 Elo+

VS

Team Averages
Level 68
1,538 SR
1,434 Elo+
Yemoja
Yemoja
MobilizedEagle4
Yemoja
Level 103
God Stats
19W - 23L
1,492 SR
Queue Stats
480W - 446L
1,431 Elo+
Party 2
Ah Puch
Ah Puch
PALADINWRATH678
Ah Puch
Level 67
God Stats
10W - 9L
1,649 SR
Queue Stats
142W - 173L
1,417 Elo+
Solo
Fenrir
Fenrir
averageguy8
Fenrir
Level 34
God Stats
95W - 92L
1,472 SR
Queue Stats
185W - 194L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
14
5 / 4 / 4
9,169
705
9,755
11,071
4,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
iJuxo
Raijin
13
7 / 1 / 4
9,861
759
9,957
6,507
2,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
12
0 / 1 / 10
8,034
618
2,471
8,902
3,317
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 4
8,034
618
1,132
8,318
4,625
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
5 / 4 / 1
8,996
692
17,337
11,258
3,434
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
11
1 / 5 / 0
7,834
603
3,614
12,383
4,684
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
12
Kills
6
6
Deaths
12
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
5
4
4
1.75
L
0
3
4
0.67
L
5
4
1
1.38
L
Fenrir
1
5
0
0.2
W
Raijin
iJuxo
Raijin
7
1
4
9
W
Yemoja
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,183
Damage
22,083
26,480
Taken
31,959
10,469
Mitigated
12,743
4,961
Healing
9,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
9,755
3,805
0
2,014
11,071
4,258
0
7,528
3,543
0
39,669
L
1,132
347
1,666
1,860
8,318
4,625
398
2,184
5,992
21,679
0
L
17,337
567
272
2,194
11,258
3,434
373
5,056
5,910
42,662
0
L
Fenrir
3,614
469
288
2,851
12,383
4,684
419
4,514
7,629
0
16,809
W
Raijin
iJuxo
Raijin
9,957
951
0
1,318
6,507
2,894
0
4,627
1,880
30,729
0
W
Yemoja
2,471
453
708
921
8,902
3,317
0
6,314
2,588
10,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,064
Gold Earned
24,864
130
Minions Killed
127
0
Camps Cleared
0
645,747
Distance Traveled
720,498
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,169
705
66
5
0
220,966
3
L
Yemoja
8,034
618
32
2
0
223,874
4
L
Ah Puch
8,996
692
66
5
0
228,301
0
L
Fenrir
7,834
603
29
2
0
268,323
3
W
Raijin
9,861
759
52
4
0
198,277
3
W
Yemoja
8,034
618
12
1
0
226,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role