Player Matchup

Danzaburou
Danzaburou
Kriissko
Danzaburou
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 16L
1,646 Elo+
Solo
Hera
Hera
ParagonxRampage
Hera
Level 29
God Stats
1W - 1L
1,270 SR
Queue Stats
65W - 59L
1,577 Elo+
Solo
Cerberus
Cerberus
Zzzthmare
Cerberus
Level 19
God Stats
10W - 4L
1,696 SR
Queue Stats
25W - 21L
1,668 Elo+
Party 3
Achilles
Achilles
cheoMADbear
Achilles
Level 62
God Stats
4W - 4L
1,498 SR
Queue Stats
95W - 84L
1,621 Elo+
Party 3
Camazotz
Camazotz
joseMADoctopus
Camazotz
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 36L
1,682 Elo+
Party 3
Team Averages
Level 26
1,493 SR
1,639 Elo+

VS

Team Averages
Level 17
1,444 SR
1,580 Elo+
Sobek
Sobek
Amanzo
Sobek
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
154W - 132L
1,635 Elo+
Party 2
Ra
Ra
AurielOfPhoenix
Ra
Level 13
God Stats
0W - 2L
1,256 SR
Queue Stats
15W - 18L
1,440 Elo+
Party 1
Fenrir
Fenrir
BloodIncantation
Fenrir
Level 17
God Stats
4W - 2L
1,828 SR
Queue Stats
164W - 138L
1,639 Elo+
Party 2
Sun Wukong
Sun Wukong
CountV3ga
Sun Wukong
Level 12
God Stats
0W - 1L
1,352 SR
Queue Stats
14W - 10L
1,566 Elo+
Party 1
Neith
Neith
YourBronzeHero
Neith
Level 26
God Stats
1W - 4L
1,286 SR
Queue Stats
56W - 45L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kriissko
Danzaburou
13
5 / 4 / 8
8,472
565
9,113
9,005
2,670
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 3 / 8
8,070
538
8,262
7,380
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Zzzthmare
Cerberus
11
1 / 3 / 7
7,196
480
3,799
9,244
7,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Achilles
cheoMADbear
Achilles
13
3 / 1 / 3
8,287
552
5,763
8,811
6,003
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Camazotz
16
12 / 2 / 6
10,232
682
14,353
13,596
6,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Amanzo
Sobek
10
1 / 4 / 11
6,849
457
4,992
13,207
11,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

10
2 / 7 / 0
7,039
469
3,779
7,590
2,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 3 / 2
7,510
501
4,710
9,852
4,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Sun Wukong
CountV3ga
Sun Wukong
12
2 / 6 / 4
7,301
487
5,997
12,794
10,160
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
5 / 3 / 5
7,548
503
10,073
9,102
3,372
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
35
23
Kills
13
13
Deaths
23
32
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sobek
Amanzo
Sobek
1
4
11
1.63
L
2
7
0
0.29
L
3
3
2
1.33
L
Sun Wukong
CountV3ga
Sun Wukong
2
6
4
0.67
W
Danzaburou
Kriissko
Danzaburou
5
4
8
2.25
W
2
3
8
2
L
5
3
5
2.5
W
Cerberus
Zzzthmare
Cerberus
1
3
7
1.5
W
Achilles
cheoMADbear
Achilles
3
1
3
4.5
W
Camazotz
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,290
Damage
29,551
48,036
Taken
52,545
24,724
Mitigated
32,567
17,829
Healing
9,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Amanzo
Sobek
4,992
650
0
1,814
13,207
11,832
156
4,005
9,202
10,742
0
L
3,779
658
186
630
7,590
2,472
275
2,513
5,077
26,064
0
L
4,710
1,375
0
2,904
9,852
4,731
0
2,096
7,756
0
38,257
L
Sun Wukong
CountV3ga
Sun Wukong
5,997
2,220
0
1,594
12,794
10,160
201
1,850
10,944
0
26,271
W
Danzaburou
Kriissko
Danzaburou
9,113
5,812
0
2,027
9,005
2,670
0
2,231
6,712
0
46,670
W
8,262
2,697
0
1,739
7,380
2,058
0
1,218
6,098
52,123
0
L
10,073
5,152
0
2,600
9,102
3,372
1,509
1,597
7,505
0
48,126
W
Cerberus
Zzzthmare
Cerberus
3,799
557
0
2,798
9,244
7,583
0
2,120
7,044
22,310
0
W
Achilles
cheoMADbear
Achilles
5,763
2,067
0
3,127
8,811
6,003
0
1,242
7,539
0
48,011
W
Camazotz
14,353
6,284
0
8,138
13,596
6,410
0
1,856
11,700
0
78,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,257
Gold Earned
36,247
415
Minions Killed
259
0
Camps Cleared
0
1,460,224
Distance Traveled
1,400,458
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,849
457
11
1
0
266,388
1
L
Ra
7,039
469
42
3
0
260,686
4
L
Fenrir
7,510
501
71
5
0
317,788
1
L
Sun Wukong
7,301
487
45
3
0
287,110
0
W
Danzaburou
8,472
565
75
5
0
262,730
0
W
Hera
8,070
538
88
6
0
299,741
4
L
Neith
7,548
503
90
6
0
268,486
3
W
Cerberus
7,196
480
43
3
0
299,235
0
W
Achilles
8,287
552
97
6
0
277,907
7
W
Camazotz
10,232
682
112
7
0
320,611
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role