Player Matchup

Merlin
Merlin
A-R-C-A-N-E-
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,247 Elo+
Solo
Da Ji
Da Ji
Abyss_llord
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 32L
1,371 Elo+
Solo
Cabrakan
Cabrakan
Rhagarson
Cabrakan
Level 27
God Stats
59W - 60L
1,535 SR
Queue Stats
386W - 446L
1,380 Elo+
Party 1
Neith
Neith
Rowe-Bote
Neith
Level 25
God Stats
28W - 24L
1,523 SR
Queue Stats
203W - 245L
1,368 Elo+
Party 1
Bellona
Bellona
xXCUDDLEbugXx
Bellona
Level 20
God Stats
33W - 30L
1,552 SR
Queue Stats
233W - 269L
1,366 Elo+
Party 1
Team Averages
Level 23
1,522 SR
1,347 Elo+

VS

Team Averages
Level 41
1,456 SR
1,453 Elo+
Bacchus
Bacchus
HFM-Swifter
Bacchus
Level 28
God Stats
2W - 1L
1,211 SR
Queue Stats
80W - 114L
1,371 Elo+
Solo
Thor
Thor
Sinfulskut
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
skarkrow666
Anubis
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Nu Wa
Nu Wa
tornillo_mega3
Nu Wa
Level 20
God Stats
3W - 5L
1,460 SR
Queue Stats
63W - 73L
1,396 Elo+
Solo
Hou Yi
Hou Yi
xXxVidzXxX
Hou Yi
Level 124
God Stats
18W - 6L
1,610 SR
Queue Stats
293W - 293L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 3 / 0
7,004
467
3,130
6,801
1,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 5 / 0
5,938
396
1,168
9,901
2,579
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cabrakan
Rhagarson
Cabrakan
9
1 / 5 / 0
5,847
390
2,991
12,496
10,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Rowe-Bote
Neith
10
0 / 3 / 1
6,114
408
4,138
7,973
2,325
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
13
3 / 3 / 1
7,352
490
4,723
13,995
5,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HFM-Swifter
Bacchus
11
3 / 1 / 5
7,177
478
1,436
5,216
4,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
0 / 2 / 0
6,318
421
0
11,149
3,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
14
3 / 5 / 1
8,526
568
10,928
9,854
4,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
7 / 0 / 3
9,647
643
10,698
4,369
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
xXxVidzXxX
Hou Yi
15
5 / 0 / 3
8,809
587
11,025
7,972
2,560
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
5
Kills
18
19
Deaths
8
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
3
0
0.33
L
0
5
0
0
W
Bacchus
HFM-Swifter
Bacchus
3
1
5
5.5
L
Cabrakan
Rhagarson
Cabrakan
1
5
0
0.2
L
Neith
Rowe-Bote
Neith
0
3
1
0.17
W
0
2
0
0
W
Anubis
3
5
1
0.7
W
7
0
3
8.5
L
Bellona
3
3
1
1.17
W
Hou Yi
xXxVidzXxX
Hou Yi
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,150
Damage
34,087
51,166
Taken
38,560
22,648
Mitigated
15,342
9,837
Healing
12,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
3,130
159
0
870
6,801
1,737
344
4,220
2,241
40,593
0
L
1,168
311
0
544
9,901
2,579
0
2,215
7,454
0
30,393
W
Bacchus
HFM-Swifter
Bacchus
1,436
143
463
494
5,216
4,138
620
784
4,432
17,625
0
L
Cabrakan
Rhagarson
Cabrakan
2,991
772
0
2,880
12,496
10,145
0
2,250
10,095
15,250
0
L
Neith
Rowe-Bote
Neith
4,138
1,918
0
2,215
7,973
2,325
0
2,267
5,526
0
35,561
W
0
0
0
4,247
11,149
3,041
0
0
11,149
0
26,717
W
Anubis
10,928
1,419
0
4,302
9,854
4,120
1,072
2,200
7,654
45,198
0
W
10,698
1,382
0
1,004
4,369
1,483
1,744
1,124
3,245
66,757
0
L
Bellona
4,723
1,805
0
3,328
13,995
5,862
21
11,313
2,546
0
31,146
W
Hou Yi
xXxVidzXxX
Hou Yi
11,025
3,553
0
2,283
7,972
2,560
1,838
2,013
5,959
0
62,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,255
Gold Earned
40,477
281
Minions Killed
398
0
Camps Cleared
0
1,263,676
Distance Traveled
1,328,200
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,004
467
72
5
0
250,500
0
L
Da Ji
5,938
396
57
4
0
278,275
0
W
Bacchus
7,177
478
26
2
0
326,913
2
L
Cabrakan
5,847
390
14
1
0
252,866
2
L
Neith
6,114
408
72
5
0
236,618
6
W
Thor
6,318
421
58
4
0
236,104
1
W
Anubis
8,526
568
78
5
0
206,820
0
W
Nu Wa
9,647
643
120
8
0
273,192
1
L
Bellona
7,352
490
66
4
0
245,417
3
W
Hou Yi
8,809
587
116
8
0
285,171
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role