Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CutiePieOwO
Cthulhu
Level 120
God Stats
0W - 1L
1,468 SR
Queue Stats
12W - 20L
1,416 Elo+
Party 3
Thor
Thor
DYF8464
Thor
Level 6
God Stats
14W - 16L
1,249 SR
Queue Stats
108W - 127L
1,290 Elo+
Solo
Ra
Ra
Frutisho
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Medusa
Medusa
KillerGamer92
Medusa
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Team Averages
Level 29
1,443 SR
1,441 Elo+

VS

Team Averages
Level 37
1,448 SR
1,470 Elo+
Cu Chulainn
Cu Chulainn
DUALITUS
Cu Chulainn
Level 19
God Stats
36W - 23L
1,456 SR
Queue Stats
137W - 140L
1,465 Elo+
Party 2
Vulcan
Vulcan
FaMe G
Vulcan
Level 124
God Stats
2W - 0L
1,479 SR
Queue Stats
73W - 74L
1,454 Elo+
Party 1
Ganesha
Ganesha
Solaris2118
Ganesha
Level 24
God Stats
4W - 4L
1,387 SR
Queue Stats
90W - 94L
1,415 Elo+
Solo
Ra
Ra
SukMyDiggles
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,512 Elo+
Party 1
Fenrir
Fenrir
goatlin
Fenrir
Level 17
God Stats
15W - 14L
1,418 SR
Queue Stats
90W - 100L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
3 / 6 / 6
10,447
1,045
12,452
16,453
4,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
CutiePieOwO
Cthulhu
15
0 / 3 / 4
8,654
865
1,055
6,609
4,380
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
DYF8464
Thor
16
4 / 11 / 4
10,523
1,052
10,384
22,036
6,173
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 12 / 4
9,218
922
9,210
16,551
3,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 12 / 5
10,689
1,069
11,000
24,080
6,295
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DUALITUS
Cu Chulainn
19
17 / 1 / 13
13,247
1,325
19,053
10,035
8,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Vulcan
FaMe G
Vulcan
18
13 / 3 / 18
12,535
1,254
30,894
9,519
4,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Solaris2118
Ganesha
19
0 / 1 / 32
12,261
1,226
14,253
14,162
17,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
2 / 3 / 16
9,810
981
3,470
6,680
2,719
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
goatlin
Fenrir
17
12 / 5 / 10
11,661
1,166
13,147
11,611
7,327
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
133
13
Kills
44
44
Deaths
13
23
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
3
6
6
1
L
Cthulhu
CutiePieOwO
Cthulhu
0
3
4
0.67
W
Cu Chulainn
DUALITUS
Cu Chulainn
17
1
13
23.5
L
Thor
DYF8464
Thor
4
11
4
0.55
W
Vulcan
FaMe G
Vulcan
13
3
18
7.33
L
1
12
4
0.25
L
5
12
5
0.63
W
Ganesha
Solaris2118
Ganesha
0
1
32
16
W
2
3
16
3.33
W
Fenrir
goatlin
Fenrir
12
5
10
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,101
Damage
80,817
85,729
Taken
52,007
25,286
Mitigated
40,200
2,290
Healing
6,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
12,452
4,612
0
1,048
16,453
4,471
0
9,199
7,254
0
43,592
L
Cthulhu
CutiePieOwO
Cthulhu
1,055
0
0
0
6,609
4,380
0
4,943
1,666
8,041
0
W
Cu Chulainn
DUALITUS
Cu Chulainn
19,053
4,539
0
349
10,035
8,529
0
1,611
8,424
6,572
44,145
L
Thor
DYF8464
Thor
10,384
1,637
0
0
22,036
6,173
0
10,576
11,460
0
20,010
W
Vulcan
FaMe G
Vulcan
30,894
14,794
0
1,272
9,519
4,508
0
1,420
8,099
49,612
0
L
9,210
2,071
342
347
16,551
3,967
0
11,896
4,655
19,650
0
L
11,000
5,036
0
553
24,080
6,295
0
13,422
10,658
0
23,414
W
Ganesha
Solaris2118
Ganesha
14,253
2,449
0
1,181
14,162
17,117
0
3,433
10,729
20,887
0
W
3,470
1,109
1,776
1,082
6,680
2,719
0
1,612
5,068
13,627
0
W
Fenrir
goatlin
Fenrir
13,147
4,490
0
975
11,611
7,327
0
2,189
7,802
0
20,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,531
Gold Earned
59,514
144
Minions Killed
176
3
Camps Cleared
3
685,317
Distance Traveled
839,665
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,447
1,045
70
7
1
170,396
1
L
Cthulhu
8,654
865
16
2
0
62,910
0
W
Cu Chulainn
13,247
1,325
87
9
0
182,358
0
L
Thor
10,523
1,052
10
1
2
188,868
0
W
Vulcan
12,535
1,254
55
6
0
194,583
0
L
Ra
9,218
922
26
3
0
93,784
0
L
Medusa
10,689
1,069
22
2
0
169,359
1
W
Ganesha
12,261
1,226
1
0
0
192,969
0
W
Ra
9,810
981
20
2
0
90,177
2
W
Fenrir
11,661
1,166
13
1
3
179,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role