Player Matchup

Awilix
Awilix
 
Awilix
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Persephone
Persephone
byZd3R
Persephone
Level 97
God Stats
4W - 1L
1,970 SR
Queue Stats
239W - 214L
1,476 Elo+
Party 3
Sylvanus
Sylvanus
cALACKbaza
Sylvanus
Level 109
God Stats
19W - 22L
1,510 SR
Queue Stats
255W - 222L
1,474 Elo+
Party 3
Neith
Neith
ernyjam
Neith
Level 40
God Stats
57W - 53L
1,566 SR
Queue Stats
173W - 171L
1,489 Elo+
Party 3
Vamana
Vamana
kabezadeturko
Vamana
Level 124
God Stats
3W - 1L
1,701 SR
Queue Stats
480W - 445L
1,533 Elo+
Party 3
Team Averages
Level 105
1,649 SR
1,494 Elo+

VS

Team Averages
Level 50
1,522 SR
1,401 Elo+
Ymir
Ymir
D97A-KKNB-GR72
Ymir
Level 119
God Stats
51W - 33L
1,663 SR
Queue Stats
531W - 427L
1,525 Elo+
Party 1
Erlang Shen
Erlang Shen
VenomousTurkey
Erlang Shen
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,250 Elo+
Party 2
Janus
Janus
XRoastedKoreanX
Janus
Level 36
God Stats
7W - 11L
1,313 SR
Queue Stats
189W - 156L
1,496 Elo+
Party 1
Medusa
Medusa
eskimoquin77
Medusa
Level 36
God Stats
2W - 3L
1,633 SR
Queue Stats
16W - 26L
1,367 Elo+
Party 2
Odin
Odin
soggy-plughole8
Odin
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 85L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
6 / 1 / 5
6,983
635
5,073
6,581
1,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Persephone
byZd3R
Persephone
9
0 / 4 / 1
5,968
543
3,756
5,683
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
cALACKbaza
Sylvanus
9
2 / 1 / 7
5,395
490
3,985
7,447
3,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
ernyjam
Neith
11
5 / 0 / 3
6,697
609
4,804
2,977
873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
1 / 1 / 3
6,589
599
4,645
11,536
4,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 3
5,112
465
4,743
9,222
5,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
VenomousTurkey
Erlang Shen
7
0 / 3 / 2
4,926
448
2,040
5,491
2,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
5 / 3 / 0
6,608
601
4,610
6,725
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
9
1 / 2 / 0
5,297
482
4,516
5,537
1,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 1
5,655
514
4,162
6,918
6,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
14
Kills
6
7
Deaths
14
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
1
5
8.5
L
0
4
3
0.38
L
Erlang Shen
VenomousTurkey
Erlang Shen
0
3
2
0.33
L
5
3
0
1.67
W
Persephone
byZd3R
Persephone
0
4
1
0.13
W
Sylvanus
cALACKbaza
Sylvanus
2
1
7
5.5
W
Neith
ernyjam
Neith
5
0
3
6.5
L
Medusa
1
2
0
0.5
W
1
1
3
2.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,263
Damage
20,071
34,224
Taken
33,893
12,212
Mitigated
17,337
14,511
Healing
8,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
5,073
1,488
0
3,259
6,581
1,724
0
1,287
5,290
0
34,219
L
4,743
1,370
0
2,132
9,222
5,198
0
2,546
6,676
22,461
0
L
Erlang Shen
VenomousTurkey
Erlang Shen
2,040
1,195
0
889
5,491
2,005
0
978
4,513
0
22,381
L
4,610
398
0
875
6,725
1,876
0
2,714
4,011
29,483
0
W
Persephone
byZd3R
Persephone
3,756
250
0
945
5,683
1,419
339
3,898
1,417
31,801
0
W
Sylvanus
cALACKbaza
Sylvanus
3,985
1,410
482
1,847
7,447
3,802
195
3,467
3,816
10,397
2,659
W
Neith
ernyjam
Neith
4,804
1,795
0
1,365
2,977
873
25
165
2,812
0
29,622
L
Medusa
4,516
1,867
0
1,596
5,537
1,732
343
1,026
4,511
0
25,029
W
4,645
2,041
0
6,613
11,536
4,394
44
0
10,802
0
38,117
L
4,162
872
0
3,089
6,918
6,526
0
0
6,918
0
28,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,632
Gold Earned
27,598
290
Minions Killed
242
0
Camps Cleared
0
1,056,531
Distance Traveled
927,863
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,983
635
76
7
0
236,520
0
L
Ymir
5,112
465
27
2
0
185,457
0
L
Erlang Shen
4,926
448
42
4
0
179,545
0
L
Janus
6,608
601
64
6
0
201,685
1
W
Persephone
5,968
543
69
6
0
190,980
0
W
Sylvanus
5,395
490
10
1
0
199,675
2
W
Neith
6,697
609
53
5
0
207,133
4
L
Medusa
5,297
482
50
5
0
196,753
3
W
Vamana
6,589
599
82
7
0
222,223
3
L
Odin
5,655
514
59
5
0
164,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role