Player Matchup

Scylla
Scylla
AlignedCellar82
Scylla
Level 27
God Stats
2W - 2L
1,512 SR
Queue Stats
225W - 226L
1,503 Elo+
Solo
Artemis
Artemis
AurielOfPhoenix
Artemis
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,450 Elo+
Party 1
Ares
Ares
CountV3ga
Ares
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 10L
1,588 Elo+
Party 1
Arachne
Arachne
SugarElf8888
Arachne
Level 21
God Stats
15W - 11L
1,639 SR
Queue Stats
89W - 75L
1,518 Elo+
Solo
Guan Yu
Guan Yu
nowpurple
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,597 Elo+
Solo
Team Averages
Level 15
1,530 SR
1,531 Elo+

VS

Team Averages
Level 29
1,608 SR
1,620 Elo+
Kukulkan
Kukulkan
DidDiddy
Kukulkan
Level 22
God Stats
3W - 0L
1,746 SR
Queue Stats
38W - 22L
1,655 Elo+
Solo
Artio
Artio
XashtonnnX
Artio
Level 26
God Stats
1W - 0L
1,724 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Zzzthmare
Cerberus
Level 19
God Stats
10W - 4L
1,673 SR
Queue Stats
25W - 21L
1,657 Elo+
Party 2
Gilgamesh
Gilgamesh
cheoMADbear
Gilgamesh
Level 62
God Stats
2W - 1L
1,395 SR
Queue Stats
95W - 84L
1,613 Elo+
Party 2
Heimdallr
Heimdallr
joseMADoctopus
Heimdallr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 36L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,451
497
2,410
7,733
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
1 / 1 / 0
5,966
398
11,100
5,608
1,891
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
10
0 / 1 / 3
6,391
426
4,062
8,939
6,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
SugarElf8888
Arachne
13
3 / 5 / 2
7,538
503
5,794
10,398
4,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
nowpurple
Guan Yu
10
0 / 7 / 0
5,982
399
2,098
9,059
5,716
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DidDiddy
Kukulkan
15
2 / 2 / 1
8,795
586
2,989
5,468
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artio
11
0 / 2 / 5
7,213
481
3,718
12,231
11,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
Zzzthmare
Cerberus
11
1 / 0 / 3
7,577
505
3,060
8,912
7,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
cheoMADbear
Gilgamesh
13
5 / 1 / 0
8,037
536
5,473
8,698
5,020
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
joseMADoctopus
Heimdallr
17
8 / 0 / 3
10,257
684
9,504
8,389
3,169
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
16
16
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
1
1
0
1
L
Ares
0
1
3
1.5
W
Kukulkan
DidDiddy
Kukulkan
2
2
1
1.25
L
Arachne
SugarElf8888
Arachne
3
5
2
0.8
W
Artio
0
2
5
1.25
W
Cerberus
Zzzthmare
Cerberus
1
0
3
2.5
W
Gilgamesh
cheoMADbear
Gilgamesh
5
1
0
5
W
Heimdallr
joseMADoctopus
Heimdallr
8
0
3
9.5
L
Guan Yu
nowpurple
Guan Yu
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,464
Damage
24,744
41,737
Taken
43,698
21,531
Mitigated
29,939
10,741
Healing
13,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,410
566
0
3,048
7,733
2,421
497
2,397
5,335
47,649
0
L
11,100
7,498
0
2,341
5,608
1,891
653
1,295
4,313
0
37,733
L
Ares
4,062
467
0
2,331
8,939
6,688
44
3,563
5,376
13,174
0
W
Kukulkan
DidDiddy
Kukulkan
2,989
497
0
674
5,468
1,943
498
942
4,526
65,200
0
L
Arachne
SugarElf8888
Arachne
5,794
4,028
0
2,093
10,398
4,815
33
1,363
9,035
0
50,582
W
Artio
3,718
430
591
2,966
12,231
11,871
564
3,192
8,894
19,532
0
W
Cerberus
Zzzthmare
Cerberus
3,060
61
0
3,147
8,912
7,936
0
1,442
7,470
23,747
0
W
Gilgamesh
cheoMADbear
Gilgamesh
5,473
1,331
0
2,772
8,698
5,020
0
466
8,190
73
49,886
W
Heimdallr
joseMADoctopus
Heimdallr
9,504
5,857
0
3,597
8,389
3,169
0
243
8,146
0
88,024
L
Guan Yu
nowpurple
Guan Yu
2,098
492
162
766
9,059
5,716
0
1,203
7,856
0
19,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,328
Gold Earned
41,879
315
Minions Killed
445
0
Camps Cleared
0
1,317,729
Distance Traveled
1,459,765
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,451
497
95
6
0
288,828
5
L
Artemis
5,966
398
67
4
0
227,776
1
L
Ares
6,391
426
20
1
0
271,854
0
W
Kukulkan
8,795
586
121
8
0
287,188
5
L
Arachne
7,538
503
92
6
0
292,237
3
W
Artio
7,213
481
21
1
0
314,622
1
W
Cerberus
7,577
505
58
4
0
322,707
0
W
Gilgamesh
8,037
536
98
7
0
259,491
1
W
Heimdallr
10,257
684
147
10
0
275,757
5
L
Guan Yu
5,982
399
41
3
0
237,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role