Player Matchup

Ra
Ra
Cheems6969
Ra
Level 29
God Stats
26W - 18L
1,667 SR
Queue Stats
133W - 128L
1,550 Elo+
Party 1
Fenrir
Fenrir
CoreyR
Fenrir
Level 23
God Stats
4W - 4L
1,616 SR
Queue Stats
41W - 49L
1,430 Elo+
Party 4
Cabrakan
Cabrakan
GoMifune6
Cabrakan
Level 109
God Stats
80W - 60L
1,556 SR
Queue Stats
640W - 600L
1,460 Elo+
Party 1
Ymir
Ymir
MechaHazel
Ymir
Level 102
God Stats
17W - 15L
1,557 SR
Queue Stats
57W - 53L
1,457 Elo+
Party 4
Xbalanque
Xbalanque
zomboozlekiller3
Xbalanque
Level 61
God Stats
10W - 11L
1,573 SR
Queue Stats
140W - 147L
1,483 Elo+
Party 1
Team Averages
Level 65
1,594 SR
1,476 Elo+

VS

Team Averages
Level 56
1,480 SR
1,379 Elo+
Merlin
Merlin
KyleIsAPerson
Merlin
Level 68
God Stats
20W - 20L
1,560 SR
Queue Stats
413W - 419L
1,426 Elo+
Party 2
Artemis
Artemis
Quancredible
Artemis
Level 67
God Stats
6W - 5L
1,466 SR
Queue Stats
117W - 118L
1,379 Elo+
Party 3
Sylvanus
Sylvanus
brezzy_Dakid
Sylvanus
Level 69
God Stats
3W - 1L
1,572 SR
Queue Stats
114W - 134L
1,338 Elo+
Party 3
Cerberus
Cerberus
evanleah101
Cerberus
Level 47
God Stats
2W - 3L
1,351 SR
Queue Stats
281W - 297L
1,409 Elo+
Party 2
Loki
Loki
naomitodd1014
Loki
Level 29
God Stats
16W - 9L
1,449 SR
Queue Stats
128W - 117L
1,343 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
7,314
665
1,771
2,540
866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
CoreyR
Fenrir
10
1 / 1 / 0
5,909
537
1,735
6,240
2,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
GoMifune6
Cabrakan
1
0 / 1 / 0
3,549
323
85
796
247
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
1 / 2 / 0
5,558
505
2,612
6,451
4,063
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
11
0 / 1 / 0
6,163
560
3,223
6,267
1,704
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,897
536
681
3,062
925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
Quancredible
Artemis
11
1 / 1 / 0
5,900
536
2,961
3,588
953
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
brezzy_Dakid
Sylvanus
9
0 / 0 / 2
5,249
477
1,347
5,728
2,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
evanleah101
Cerberus
11
2 / 1 / 2
6,353
578
4,474
5,121
3,021
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
2 / 0 / 1
5,949
541
1,175
4,841
1,237
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
4
Kills
5
5
Deaths
4
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
0
0
2
L
Fenrir
CoreyR
Fenrir
1
1
0
1
L
Cabrakan
GoMifune6
Cabrakan
0
1
0
0
W
0
2
0
0
L
1
2
0
0.5
W
Artemis
Quancredible
Artemis
1
1
0
1
W
Sylvanus
brezzy_Dakid
Sylvanus
0
0
2
1
W
Cerberus
evanleah101
Cerberus
2
1
2
3
W
2
0
1
2.5
L
Xbalanque
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,426
Damage
10,638
22,294
Taken
22,340
8,928
Mitigated
8,144
7,219
Healing
7,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,771
201
0
1,190
2,540
866
0
1,018
1,522
50,073
0
L
Fenrir
CoreyR
Fenrir
1,735
159
0
1,689
6,240
2,048
0
945
5,250
0
35,623
L
Cabrakan
GoMifune6
Cabrakan
85
0
0
78
796
247
0
458
294
1,187
0
W
681
0
0
723
3,062
925
0
1,399
1,573
39,322
0
L
2,612
777
0
1,503
6,451
4,063
0
3,240
2,871
18,943
0
W
Artemis
Quancredible
Artemis
2,961
384
0
1,044
3,588
953
0
143
3,445
0
29,623
W
Sylvanus
brezzy_Dakid
Sylvanus
1,347
553
212
1,606
5,728
2,008
162
558
5,146
14,509
0
W
Cerberus
evanleah101
Cerberus
4,474
30
0
1,323
5,121
3,021
26
2,254
2,867
28,759
0
W
1,175
301
0
2,412
4,841
1,237
0
0
4,841
0
25,475
L
Xbalanque
3,223
1,691
0
2,759
6,267
1,704
224
475
5,792
0
41,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,493
Gold Earned
29,348
327
Minions Killed
330
0
Camps Cleared
0
819,195
Distance Traveled
988,594
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,314
665
119
11
0
219,484
0
L
Fenrir
5,909
537
73
7
0
220,604
2
L
Cabrakan
3,549
323
4
0
0
19,418
0
W
Merlin
5,897
536
87
8
0
197,598
0
L
Ymir
5,558
505
52
5
0
181,644
3
W
Artemis
5,900
536
65
6
0
201,783
5
W
Sylvanus
5,249
477
40
4
0
185,031
1
W
Cerberus
6,353
578
74
7
0
203,866
1
W
Loki
5,949
541
64
6
0
200,316
6
L
Xbalanque
6,163
560
79
7
0
178,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role