Player Matchup

Kali
Kali
Argoniam
Kali
Level 160
God Stats
2W - 0L
1,211 SR
Queue Stats
74W - 77L
1,483 Elo+
Party 1
Freya
Freya
PlasmaGirl
Freya
Level 109
God Stats
2W - 0L
1,284 SR
Queue Stats
11W - 15L
1,500 Elo+
Party 1
Hades
Hades
Plasmabeam
Hades
Level 136
God Stats
5W - 3L
1,465 SR
Queue Stats
6W - 6L
1,408 Elo+
Party 1
Jormungandr
Jormungandr
Sahrael
Jormungandr
Level 87
God Stats
2W - 2L
1,721 SR
Queue Stats
74W - 66L
1,539 Elo+
Party 1
Cupid
Cupid
alohaloosers
Cupid
Level 158
God Stats
6W - 8L
1,389 SR
Queue Stats
333W - 335L
1,496 Elo+
Solo
Team Averages
Level 130
1,414 SR
1,485 Elo+

VS

Team Averages
Level 56
1,446 SR
1,441 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Basch4614
Athena
Level 19
God Stats
1W - 5L
1,500 SR
Queue Stats
34W - 36L
1,495 Elo+
Party 2
Hun Batz
Hun Batz
Tsuki-Momoshiki
Hun Batz
Level 37
God Stats
94W - 116L
1,366 SR
Queue Stats
362W - 419L
1,321 Elo+
Solo
Fenrir
Fenrir
matheuszolla
Fenrir
Level 26
God Stats
4W - 9L
1,363 SR
Queue Stats
58W - 72L
1,454 Elo+
Party 2
Chronos
Chronos
zNeosaldina
Chronos
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 55L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
17
12 / 1 / 4
11,001
611
9,676
18,693
10,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
13
1 / 3 / 5
8,202
456
3,989
6,687
2,086
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
16
5 / 0 / 7
9,969
554
8,962
10,266
6,943
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
Sahrael
Jormungandr
15
7 / 0 / 12
9,900
550
11,556
12,460
10,471
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
3 / 5 / 7
9,917
551
13,262
12,647
4,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
0 / 2 / 0
6,931
385
4,082
10,335
9,660
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Athena
Basch4614
Athena
11
1 / 5 / 5
7,326
407
4,071
13,978
10,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
13
2 / 6 / 2
7,933
441
7,211
12,074
4,096
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
12
3 / 8 / 1
7,697
428
3,842
14,144
4,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
zNeosaldina
Chronos
14
3 / 7 / 2
8,622
479
9,716
17,237
5,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
28
Kills
9
9
Deaths
28
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
2
0
0
W
Kali
12
1
4
14
L
Athena
Basch4614
Athena
1
5
5
0.7
W
Freya
1
3
5
1.17
W
Hades
5
0
7
8.5
W
Jormungandr
Sahrael
Jormungandr
7
0
12
13
L
Hun Batz
2
6
2
0.5
W
3
5
7
1.3
L
Fenrir
3
8
1
0.44
L
Chronos
zNeosaldina
Chronos
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,445
Damage
28,922
60,753
Taken
67,768
34,335
Mitigated
34,414
22,932
Healing
11,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
4,082
608
0
3,346
10,335
9,660
0
3,858
6,477
37,720
0
W
Kali
9,676
5,060
0
8,936
18,693
10,003
322
2,494
16,199
0
68,760
L
Athena
Basch4614
Athena
4,071
1,308
0
1,616
13,978
10,508
0
6,331
7,647
11,853
0
W
Freya
3,989
1,729
0
1,692
6,687
2,086
324
461
6,170
35,993
0
W
Hades
8,962
1,677
153
6,334
10,266
6,943
705
4,302
5,964
58,269
0
W
Jormungandr
Sahrael
Jormungandr
11,556
2,253
105
855
12,460
10,471
105
4,228
8,232
48,427
0
L
Hun Batz
7,211
2,157
0
1,280
12,074
4,096
0
4,755
7,319
0
48,672
W
13,262
7,694
151
4,706
12,647
4,832
200
6,271
6,319
0
82,583
L
Fenrir
3,842
591
0
1,556
14,144
4,737
0
3,713
10,401
0
40,783
L
Chronos
zNeosaldina
Chronos
9,716
4,134
0
3,302
17,237
5,413
0
5,703
11,417
60,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,989
Gold Earned
38,509
489
Minions Killed
337
0
Camps Cleared
0
1,739,949
Distance Traveled
1,564,605
28
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,931
385
66
4
0
291,905
1
W
Kali
11,001
611
100
6
0
433,152
8
L
Athena
7,326
407
13
1
0
356,484
4
W
Freya
8,202
456
76
4
0
285,208
5
W
Hades
9,969
554
121
7
0
337,975
4
W
Jormungandr
9,900
550
59
3
0
364,933
6
L
Hun Batz
7,933
441
93
5
0
323,530
7
W
Cupid
9,917
551
133
7
0
318,681
5
L
Fenrir
7,697
428
64
4
0
295,393
4
L
Chronos
8,622
479
101
6
0
297,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role