Player Matchup

The Morrigan
The Morrigan
AKAjvtaylor
The Morrigan
Level 100
God Stats
2W - 5L
1,463 SR
Queue Stats
542W - 587L
1,522 Elo+
Party 2
Sun Wukong
Sun Wukong
ReDS_267
Sun Wukong
Level 69
God Stats
0W - 5L
1,239 SR
Queue Stats
318W - 323L
1,517 Elo+
Party 2
Izanami
Izanami
SirBalu1955
Izanami
Level 49
God Stats
1W - 8L
1,023 SR
Queue Stats
39W - 48L
1,374 Elo+
Solo
Team Averages
Level 73
1,242 SR
1,471 Elo+

VS

Team Averages
Level 84
1,413 SR
1,367 Elo+
Athena
Athena
JayBoogzV2
Athena
Level 69
God Stats
33W - 30L
1,306 SR
Queue Stats
82W - 109L
1,289 Elo+
Party 1
Artemis
Artemis
StonyDromo
Artemis
Level 137
God Stats
2W - 5L
1,496 SR
Queue Stats
238W - 233L
1,499 Elo+
Party 1
Ra
Ra
talebXD
Ra
Level 47
God Stats
24W - 25L
1,436 SR
Queue Stats
97W - 146L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AKAjvtaylor
The Morrigan
15
8 / 5 / 1
10,975
686
11,802
11,481
4,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
ReDS_267
Sun Wukong
13
1 / 1 / 6
9,317
582
8,569
19,386
20,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
SirBalu1955
Izanami
12
0 / 7 / 5
8,898
556
7,875
13,671
6,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
JayBoogzV2
Athena
13
2 / 3 / 9
10,814
676
9,344
20,088
21,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artemis
StonyDromo
Artemis
15
5 / 3 / 6
10,964
685
12,094
8,261
3,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
6 / 3 / 6
11,259
704
14,175
9,635
3,398
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
9
Kills
13
13
Deaths
9
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AKAjvtaylor
The Morrigan
8
5
1
1.7
W
Athena
JayBoogzV2
Athena
2
3
9
2.17
L
Sun Wukong
ReDS_267
Sun Wukong
1
1
6
4
L
Izanami
SirBalu1955
Izanami
0
7
5
0.36
W
Artemis
StonyDromo
Artemis
5
3
6
2.67
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,246
Damage
35,613
44,538
Taken
37,984
31,145
Mitigated
28,290
8,181
Healing
13,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AKAjvtaylor
The Morrigan
11,802
1,138
0
899
11,481
4,538
185
5,281
6,175
41,653
6,498
W
Athena
JayBoogzV2
Athena
9,344
1,129
749
3,273
20,088
21,229
145
4,466
13,634
22,048
0
L
Sun Wukong
ReDS_267
Sun Wukong
8,569
1,389
0
5,089
19,386
20,173
9
9,670
9,716
0
21,383
L
Izanami
SirBalu1955
Izanami
7,875
4,364
0
2,193
13,671
6,434
1,185
8,543
5,128
0
28,272
W
Artemis
StonyDromo
Artemis
12,094
5,624
0
1,474
8,261
3,663
1,182
1,362
6,510
0
43,284
W
14,175
1,095
4,679
3,451
9,635
3,398
1,117
2,328
6,879
60,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,190
Gold Earned
33,037
137
Minions Killed
173
0
Camps Cleared
0
783,731
Distance Traveled
865,858
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,975
686
64
4
0
261,321
2
W
Athena
10,814
676
22
1
0
307,530
0
L
Sun Wukong
9,317
582
26
2
0
286,888
3
L
Izanami
8,898
556
47
3
0
235,522
2
W
Artemis
10,964
685
49
3
0
276,541
3
W
Ra
11,259
704
102
6
0
281,787
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role