Player Matchup

Vulcan
Vulcan
BlackTepech
Vulcan
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 126L
1,410 Elo+
Solo
Aphrodite
Aphrodite
Dat_Boi_702
Aphrodite
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 78L
1,523 Elo+
Solo
Ravana
Ravana
KoolAidOhYeah
Ravana
Level 148
God Stats
4W - 3L
1,511 SR
Queue Stats
420W - 405L
1,488 Elo+
Solo
Neith
Neith
ProfetaSamael
Neith
Level 61
God Stats
1W - 0L
1,326 SR
Queue Stats
18W - 28L
1,385 Elo+
Solo
Medusa
Medusa
dreifuz
Medusa
Level 86
God Stats
3W - 3L
1,421 SR
Queue Stats
166W - 184L
1,472 Elo+
Solo
Team Averages
Level 84
1,452 SR
1,456 Elo+

VS

Team Averages
Level 117
1,529 SR
1,475 Elo+
Ra
Ra
AzazelOrax666
Ra
Level 108
God Stats
3W - 5L
1,516 SR
Queue Stats
335W - 337L
1,465 Elo+
Party 2
Janus
Janus
BigCountry7242
Janus
Level 107
God Stats
2W - 5L
1,122 SR
Queue Stats
212W - 230L
1,498 Elo+
Solo
Fenrir
Fenrir
Doughboy7683x
Fenrir
Level 139
God Stats
2W - 3L
1,543 SR
Queue Stats
201W - 199L
1,496 Elo+
Party 1
Athena
Athena
Portentum_Sum
Athena
Level 128
God Stats
2W - 2L
1,738 SR
Queue Stats
303W - 316L
1,435 Elo+
Party 1
Chernobog
Chernobog
rainbowsnfoxes
Chernobog
Level 104
God Stats
7W - 4L
1,726 SR
Queue Stats
397W - 400L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
8 / 3 / 20
13,163
774
27,005
16,285
7,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Dat_Boi_702
Aphrodite
20
4 / 2 / 20
11,840
696
8,553
16,289
10,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
3 / 4 / 20
12,302
724
14,893
22,261
29,055
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
10 / 1 / 17
13,146
773
27,553
11,715
5,465
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
dreifuz
Medusa
19
7 / 5 / 14
12,207
718
19,066
16,423
6,776
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 9
11,071
651
15,849
17,776
9,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 7 / 6
11,398
670
14,766
17,264
7,235
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
5 / 8 / 6
11,430
672
9,508
19,813
17,797
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 7 / 10
10,600
624
11,147
29,014
37,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chernobog
rainbowsnfoxes
Chernobog
18
2 / 5 / 10
10,502
618
13,306
20,124
10,288
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
55
32
Kills
14
15
Deaths
32
91
Assists
41
Player
Kills
Deaths
Assists
KDA
L
2
5
9
1.3
L
4
7
6
1
W
Vulcan
8
3
20
6
W
Aphrodite
Dat_Boi_702
Aphrodite
4
2
20
7
L
5
8
6
1
W
3
4
20
3.25
L
1
7
10
0.86
W
10
1
17
18.5
W
Medusa
dreifuz
Medusa
7
5
14
2.8
L
Chernobog
rainbowsnfoxes
Chernobog
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,070
Damage
64,576
82,973
Taken
103,991
59,981
Mitigated
82,281
49,705
Healing
41,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,849
278
13,674
6,611
17,776
9,694
422
5,589
12,187
40,297
0
L
14,766
755
2,603
3,882
17,264
7,235
192
6,121
11,143
44,172
0
W
Vulcan
27,005
11,420
1,294
4,736
16,285
7,723
1,171
7,479
8,806
57,889
0
W
Aphrodite
Dat_Boi_702
Aphrodite
8,553
1,426
11,401
9,358
16,289
10,962
538
8,745
7,544
15,615
0
L
9,508
1,404
1,973
4,208
19,813
17,797
93
6,861
12,952
0
11,944
W
14,893
2,935
1,126
7,919
22,261
29,055
673
9,923
12,338
0
26,472
L
11,147
1,776
1,853
3,135
29,014
37,267
50
10,787
18,227
19,759
0
W
27,553
8,598
2,495
5,951
11,715
5,465
1,604
6,436
5,279
0
51,257
W
Medusa
dreifuz
Medusa
19,066
8,108
1,983
3,442
16,423
6,776
1,929
9,179
7,244
0
38,968
L
Chernobog
rainbowsnfoxes
Chernobog
13,306
9,076
2,221
1,484
20,124
10,288
1,491
6,200
13,924
0
28,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,658
Gold Earned
55,001
179
Minions Killed
182
0
Camps Cleared
0
1,555,594
Distance Traveled
1,417,072
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,071
651
45
3
0
307,423
0
L
Janus
11,398
670
74
4
0
277,037
0
W
Vulcan
13,163
774
71
4
0
327,535
0
W
Aphrodite
11,840
696
15
1
0
340,123
0
L
Fenrir
11,430
672
6
0
0
267,871
2
W
Ravana
12,302
724
8
0
0
310,310
1
L
Athena
10,600
624
23
1
0
284,344
0
W
Neith
13,146
773
43
3
0
319,220
2
W
Medusa
12,207
718
42
2
0
258,406
0
L
Chernobog
10,502
618
34
2
0
280,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role