Player Matchup

Ao Kuang
Ao Kuang
DonZickar
Ao Kuang
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 155L
1,394 Elo+
Party 1
Chang'e
Chang'e
HueCh0Lo
Chang'e
Level 29
God Stats
15W - 26L
1,343 SR
Queue Stats
243W - 268L
1,371 Elo+
Solo
Anhur
Anhur
TheRyanSmith
Anhur
Level 29
God Stats
6W - 3L
1,655 SR
Queue Stats
81W - 50L
1,463 Elo+
Solo
Sol
Sol
chitownfonsi
Sol
Level 65
God Stats
2W - 1L
1,369 SR
Queue Stats
83W - 94L
1,398 Elo+
Party 1
Anubis
Anubis
lehesteboi
Anubis
Level 28
God Stats
2W - 7L
1,446 SR
Queue Stats
21W - 42L
1,316 Elo+
Party 1
Team Averages
Level 44
1,463 SR
1,388 Elo+

VS

Team Averages
Level 74
1,522 SR
1,415 Elo+
Zeus
Zeus
Mr_B_Ezzy
Zeus
Level 106
God Stats
65W - 75L
1,406 SR
Queue Stats
118W - 132L
1,297 Elo+
Solo
Hou Yi
Hou Yi
Summerheadd
Hou Yi
Level 28
God Stats
23W - 13L
1,500 SR
Queue Stats
45W - 40L
1,369 Elo+
Party 2
Nemesis
Nemesis
aggrose113
Nemesis
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
139W - 115L
1,459 Elo+
Party 2
Ymir
Ymir
bravowicked
Ymir
Level 47
God Stats
3W - 2L
1,610 SR
Queue Stats
7W - 5L
1,572 Elo+
Solo
Gilgamesh
Gilgamesh
wumpabox
Gilgamesh
Level 65
God Stats
8W - 5L
1,596 SR
Queue Stats
37W - 34L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DonZickar
Ao Kuang
14
2 / 4 / 5
7,949
662
5,832
12,008
5,549
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
HueCh0Lo
Chang'e
14
2 / 4 / 4
7,998
667
4,860
8,943
3,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 5 / 6
8,100
675
10,848
12,041
4,213
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 3 / 5
8,676
723
12,440
13,224
5,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
lehesteboi
Anubis
14
1 / 7 / 4
8,010
668
4,199
10,000
4,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
4 / 4 / 8
9,408
784
15,111
6,335
1,907
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
14
2 / 1 / 10
8,724
727
5,043
6,530
2,302
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
aggrose113
Nemesis
18
10 / 0 / 6
11,163
930
14,339
9,459
4,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
0 / 1 / 12
8,588
716
5,753
10,154
8,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
wumpabox
Gilgamesh
17
7 / 4 / 12
10,623
885
9,272
17,528
13,660
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
71
10
Kills
23
23
Deaths
10
24
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
DonZickar
Ao Kuang
2
4
5
1.13
L
Chang'e
HueCh0Lo
Chang'e
2
4
4
1
W
Zeus
4
4
8
2
W
Hou Yi
2
1
10
7
L
1
5
6
0.8
W
Nemesis
aggrose113
Nemesis
10
0
6
13
W
0
1
12
6
L
4
3
5
2.17
L
Anubis
lehesteboi
Anubis
1
7
4
0.43
W
Gilgamesh
wumpabox
Gilgamesh
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,179
Damage
49,518
56,216
Taken
50,006
22,782
Mitigated
30,090
14,885
Healing
9,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
DonZickar
Ao Kuang
5,832
1,824
0
3,213
12,008
5,549
0
3,850
8,158
19,122
1,614
L
Chang'e
HueCh0Lo
Chang'e
4,860
209
1,594
1,949
8,943
3,161
0
4,278
4,665
20,528
0
W
Zeus
15,111
686
877
428
6,335
1,907
316
4,142
2,109
34,884
0
W
Hou Yi
5,043
2,247
0
921
6,530
2,302
218
4,408
2,092
0
19,442
L
10,848
7,751
0
1,725
12,041
4,213
0
4,354
7,687
0
30,613
W
Nemesis
aggrose113
Nemesis
14,339
6,823
0
3,344
9,459
4,020
2,042
5,577
3,806
0
43,713
W
5,753
575
0
728
10,154
8,201
205
4,188
5,894
31,998
0
L
12,440
3,996
332
4,195
13,224
5,253
0
5,092
8,132
30,356
2,255
L
Anubis
lehesteboi
Anubis
4,199
240
193
1,684
10,000
4,606
0
5,389
4,611
20,055
0
W
Gilgamesh
wumpabox
Gilgamesh
9,272
1,375
0
2,778
17,528
13,660
68
7,656
9,728
7,873
16,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,733
Gold Earned
48,506
258
Minions Killed
264
6
Camps Cleared
11
992,271
Distance Traveled
1,156,784
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,949
662
41
3
1
232,720
2
L
Chang'e
7,998
667
36
3
0
202,453
1
W
Zeus
9,408
784
62
5
2
197,534
0
W
Hou Yi
8,724
727
43
4
0
222,954
2
L
Anhur
8,100
675
61
5
2
210,378
2
W
Nemesis
11,163
930
65
5
7
246,734
1
W
Ymir
8,588
716
62
5
2
252,351
1
L
Sol
8,676
723
67
6
3
216,286
1
L
Anubis
8,010
668
53
4
0
130,434
0
W
Gilgamesh
10,623
885
32
3
0
237,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role