Player Matchup

Kuzenbo
Kuzenbo
Banananutnothin
Kuzenbo
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
377W - 330L
1,575 Elo+
Party 3
Mulan
Mulan
TheAvalanche15
Mulan
Level 146
God Stats
18W - 14L
1,679 SR
Queue Stats
688W - 604L
1,614 Elo+
Party 3
Janus
Janus
joehennyy
Janus
Level 81
God Stats
6W - 9L
1,698 SR
Queue Stats
180W - 152L
1,547 Elo+
Party 1
Serqet
Serqet
nvrt
Serqet
Level 109
God Stats
61W - 46L
1,528 SR
Queue Stats
290W - 251L
1,593 Elo+
Party 1
Izanami
Izanami
ѕαtiνα
Izanami
Level 128
God Stats
42W - 26L
1,675 SR
Queue Stats
103W - 80L
1,705 Elo+
Solo
Team Averages
Level 118
1,616 SR
1,607 Elo+

VS

Team Averages
Level 120
1,464 SR
1,608 Elo+
Ravana
Ravana
Astrovah
Ravana
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,606 Elo+
Party 4
Hades
Hades
BountyShot
Hades
Level 128
God Stats
1W - 1L
1,492 SR
Queue Stats
31W - 24L
1,613 Elo+
Party 2
Cerberus
Cerberus
InjusticeForAll
Cerberus
Level 116
God Stats
2W - 3L
1,418 SR
Queue Stats
206W - 186L
1,579 Elo+
Party 4
Artemis
Artemis
Warfarekiller18
Artemis
Level 129
God Stats
4W - 3L
1,639 SR
Queue Stats
86W - 71L
1,611 Elo+
Party 2
Cthulhu
Cthulhu
WisdomPunk
Cthulhu
Level 121
God Stats
0W - 2L
1,273 SR
Queue Stats
81W - 66L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 9
7,415
494
5,807
7,211
7,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

15
2 / 0 / 1
8,891
593
6,392
9,764
8,609
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
joehennyy
Janus
14
4 / 2 / 6
8,905
594
10,635
6,270
1,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
nvrt
Serqet
14
7 / 1 / 5
8,735
582
5,988
8,412
3,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
ѕαtiνα
Izanami
14
6 / 1 / 5
8,464
564
6,517
6,343
2,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Astrovah
Ravana
10
1 / 6 / 4
6,830
455
3,481
9,786
3,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
13
2 / 3 / 1
7,856
524
5,054
12,728
5,553
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
9
1 / 4 / 2
6,279
419
2,720
11,276
8,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 6 / 1
6,410
427
3,553
7,148
2,202
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
WisdomPunk
Cthulhu
12
0 / 1 / 0
6,816
454
2,705
8,734
7,459
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
20
Kills
5
5
Deaths
20
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ravana
Astrovah
Ravana
1
6
4
0.5
W
1
1
9
5.5
L
Hades
2
3
1
0.83
L
Cerberus
1
4
2
0.5
W
2
0
1
2.5
L
1
6
1
0.25
L
Cthulhu
WisdomPunk
Cthulhu
0
1
0
0
W
Janus
joehennyy
Janus
4
2
6
3.5
W
Serqet
nvrt
Serqet
7
1
5
9.5
W
Izanami
ѕαtiνα
Izanami
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,339
Damage
17,513
38,000
Taken
49,672
22,974
Mitigated
26,685
11,453
Healing
15,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Astrovah
Ravana
3,481
845
0
2,086
9,786
3,195
0
2,783
6,412
0
25,836
W
5,807
2,964
0
2,038
7,211
7,402
200
2,427
4,784
13,357
0
L
Hades
5,054
431
454
7,459
12,728
5,553
0
5,901
6,435
57,321
0
L
Cerberus
2,720
323
0
1,907
11,276
8,276
0
5,063
5,965
17,074
0
W
6,392
1,224
0
5,783
9,764
8,609
612
3,333
6,431
0
55,873
L
3,553
1,349
0
869
7,148
2,202
0
1,260
5,860
0
24,441
L
Cthulhu
WisdomPunk
Cthulhu
2,705
284
0
2,766
8,734
7,459
0
861
7,431
39,195
0
W
Janus
joehennyy
Janus
10,635
258
0
1,515
6,270
1,901
290
2,248
4,022
67,681
0
W
Serqet
nvrt
Serqet
5,988
983
0
490
8,412
3,003
0
1,121
7,291
0
51,669
W
Izanami
ѕαtiνα
Izanami
6,517
3,150
0
1,627
6,343
2,059
817
1,518
4,825
0
61,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,410
Gold Earned
34,191
489
Minions Killed
358
0
Camps Cleared
0
1,488,433
Distance Traveled
1,358,143
31
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,830
455
50
3
0
282,713
5
W
Kuzenbo
7,415
494
9
1
0
305,836
7
L
Hades
7,856
524
127
8
0
271,351
4
L
Cerberus
6,279
419
39
3
0
295,194
8
W
Mulan
8,891
593
126
8
0
272,267
6
L
Artemis
6,410
427
45
3
0
185,612
1
L
Cthulhu
6,816
454
97
6
0
323,273
2
W
Janus
8,905
594
143
10
0
305,463
6
W
Serqet
8,735
582
91
6
0
296,318
4
W
Izanami
8,464
564
120
8
0
308,549
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role