Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
BlueJ91
Heimdallr
Level 22
God Stats
0W - 3L
1,193 SR
Queue Stats
22W - 41L
1,260 Elo+
Party 1
Sobek
Sobek
Valkiryon8965
Sobek
Level 27
God Stats
28W - 22L
1,460 SR
Queue Stats
200W - 226L
1,323 Elo+
Party 3
Izanami
Izanami
hajkhanom
Izanami
Level 41
God Stats
17W - 30L
1,362 SR
Queue Stats
191W - 248L
1,315 Elo+
Solo
Ah Puch
Ah Puch
keirark
Ah Puch
Level 69
God Stats
8W - 5L
1,741 SR
Queue Stats
536W - 538L
1,412 Elo+
Party 3
Team Averages
Level 47
1,451 SR
1,362 Elo+

VS

Team Averages
Level 53
1,439 SR
1,368 Elo+
Morgan Le Fay
Morgan Le Fay
Cpt_Puff
Morgan Le Fay
Level 69
God Stats
8W - 8L
1,340 SR
Queue Stats
340W - 393L
1,348 Elo+
Solo
Bacchus
Bacchus
Jonnytron5593
Bacchus
Level 22
God Stats
39W - 50L
1,167 SR
Queue Stats
67W - 112L
1,306 Elo+
Party 4
Hel
Hel
LogisticDaniil
Hel
Level 69
God Stats
20W - 12L
1,675 SR
Queue Stats
281W - 303L
1,355 Elo+
Party 4
Ratatoskr
Ratatoskr
TxicTMSunk
Ratatoskr
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
228W - 264L
1,443 Elo+
Party 2
Neith
Neith
eduardolopez753
Neith
Level 25
God Stats
15W - 16L
1,513 SR
Queue Stats
203W - 237L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
1 / 6 / 6
8,272
394
7,639
17,715
15,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
BlueJ91
Heimdallr
10
0 / 12 / 2
7,107
338
5,874
14,223
4,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 5 / 2
9,911
472
5,185
14,658
15,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
hajkhanom
Izanami
14
1 / 6 / 4
8,875
423
3,560
15,546
4,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
keirark
Ah Puch
17
7 / 1 / 4
10,037
478
25,430
8,347
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cpt_Puff
Morgan Le Fay
15
2 / 1 / 6
9,608
458
8,284
11,316
4,676
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
12
2 / 4 / 13
8,293
395
7,733
18,305
24,307
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
7 / 2 / 9
10,752
512
11,516
15,604
7,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
TxicTMSunk
Ratatoskr
18
10 / 4 / 6
11,795
562
10,255
17,467
6,578
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
9 / 2 / 5
10,526
501
11,972
12,086
4,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
69
13
Kills
30
30
Deaths
13
18
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
6
6
0.67
L
Heimdallr
BlueJ91
Heimdallr
0
12
2
0.08
W
Morgan Le Fay
Cpt_Puff
Morgan Le Fay
2
1
6
5
W
Bacchus
2
4
13
2.13
W
7
2
9
5.75
W
Ratatoskr
TxicTMSunk
Ratatoskr
10
4
6
3.25
L
4
5
2
1
W
9
2
5
5.75
L
Izanami
hajkhanom
Izanami
1
6
4
0.5
L
Ah Puch
keirark
Ah Puch
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,688
Damage
49,760
70,489
Taken
74,778
43,093
Mitigated
47,450
14,289
Healing
25,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
7,639
885
0
2,715
17,715
15,542
0
6,645
11,070
25,461
0
L
Heimdallr
BlueJ91
Heimdallr
5,874
1,988
0
448
14,223
4,680
0
6,099
8,124
0
25,443
W
Morgan Le Fay
Cpt_Puff
Morgan Le Fay
8,284
555
0
5,798
11,316
4,676
931
6,802
4,305
58,549
0
W
Bacchus
7,733
142
113
227
18,305
24,307
662
7,881
10,223
18,477
0
W
11,516
403
4,996
8,497
15,604
7,519
868
9,386
6,176
63,965
0
W
Ratatoskr
TxicTMSunk
Ratatoskr
10,255
3,560
0
2,622
17,467
6,578
0
8,118
9,179
0
87,924
L
5,185
275
0
4,198
14,658
15,128
45
7,743
6,915
31,660
0
W
11,972
6,312
0
3,478
12,086
4,370
2,169
5,445
6,641
0
51,744
L
Izanami
hajkhanom
Izanami
3,560
2,307
0
4,324
15,546
4,893
62
3,396
12,150
0
68,259
L
Ah Puch
keirark
Ah Puch
25,430
546
0
2,604
8,347
2,850
0
3,726
4,621
75,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,202
Gold Earned
50,974
323
Minions Killed
492
0
Camps Cleared
0
1,854,231
Distance Traveled
2,036,796
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,272
394
25
1
0
372,976
4
L
Heimdallr
7,107
338
37
2
0
344,272
0
W
Morgan Le Fay
9,608
458
112
5
0
353,830
3
W
Bacchus
8,293
395
22
1
0
434,054
1
W
Hel
10,752
512
123
6
0
417,288
3
W
Ratatoskr
11,795
562
142
7
0
439,985
2
L
Sobek
9,911
472
50
2
0
372,212
3
W
Neith
10,526
501
93
4
0
391,639
0
L
Izanami
8,875
423
106
5
0
356,137
0
L
Ah Puch
10,037
478
105
5
0
408,634
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role