Player Matchup

Chaac
Chaac
Bronze III
DarkFruitGod
Chaac
Bronze III
Level 66
God Stats
4W - 0L
1,500 SR
Queue Stats
54W - 59L
1,310 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
DuffmanRules
Cthulhu
Bronze III
Level 68
God Stats
16W - 12L
1,445 SR
Queue Stats
54W - 56L
1,404 MMR
Solo
Bakasura
Bakasura
Bronze III
FostersCan
Bakasura
Bronze III
Level 77
God Stats
3W - 2L
1,718 SR
Queue Stats
13W - 14L
1,356 MMR
Party 1
Olorun
Olorun
Gold IV
bcExKasL
Olorun
Gold IV
Level 97
God Stats
10W - 0L
1,646 SR
Queue Stats
185W - 185L
1,449 MMR
Solo
Medusa
Medusa
Silver IV
cwallace_01
Medusa
Silver IV
Level 44
God Stats
4W - 4L
1,464 SR
Queue Stats
13W - 22L
1,339 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 70
1,555 SR
1,372 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 95
1,595 SR
1,392 MMR
Artemis
Artemis
Silver I
 
Artemis
Silver I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold III
Krsta1995
Athena
Gold III
Level 129
God Stats
11W - 11L
1,564 SR
Queue Stats
197W - 193L
1,434 MMR
Solo
Jormungandr
Jormungandr
Gold IV
MA_KS--99
Jormungandr
Gold IV
Level 100
God Stats
2W - 2L
1,761 SR
Queue Stats
221W - 235L
1,441 MMR
Solo
Merlin
Merlin
Gold V
tv_skysgaming
Merlin
Gold V
Level 120
God Stats
2W - 3L
1,842 SR
Queue Stats
733W - 754L
1,366 MMR
Solo
Fenrir
Fenrir
Silver V
xotiic8220
Fenrir
Silver V
Level 57
God Stats
0W - 1L
1,308 SR
Queue Stats
2W - 8L
1,217 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
7,634
545
5,588
11,261
10,153
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Cthulhu
DuffmanRules
Cthulhu
11
5 / 0 / 4
7,513
537
4,966
7,206
6,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
FostersCan
Bakasura
14
5 / 3 / 1
8,306
593
7,443
10,410
5,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Olorun
bcExKasL
Olorun
14
4 / 2 / 3
8,720
623
7,085
10,503
4,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
14
5 / 2 / 2
8,099
579
7,408
8,164
2,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Morgan Le FayCu ChulainnNu WaScyllaGilgamesh

VS

Bans
SetArachneCabrakanKing ArthurNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
1 / 5 / 1
6,989
499
5,751
7,636
2,178
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Krsta1995
Athena
8
2 / 5 / 2
6,254
447
1,800
10,089
4,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
MA_KS--99
Jormungandr
14
5 / 4 / 1
8,425
602
8,942
10,929
7,617
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 2
6,776
484
4,239
7,569
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
xotiic8220
Fenrir
11
1 / 3 / 4
7,000
500
3,358
9,578
2,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
21
Kills
9
9
Deaths
21
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
5
1
0.3
W
2
2
2
1.5
W
Cthulhu
DuffmanRules
Cthulhu
5
0
4
7
W
Bakasura
FostersCan
Bakasura
5
3
1
1.83
L
Athena
Krsta1995
Athena
2
5
2
0.6
L
Jormungandr
MA_KS--99
Jormungandr
5
4
1
1.38
W
Olorun
bcExKasL
Olorun
4
2
3
2.75
W
Medusa
5
2
2
3
L
0
4
2
0.25
L
Fenrir
xotiic8220
Fenrir
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,490
Damage
24,090
47,544
Taken
45,801
28,505
Mitigated
19,103
16,729
Healing
11,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,751
3,039
0
1,411
7,636
2,178
0
1,078
6,558
0
37,899
W
5,588
1,067
0
2,609
11,261
10,153
376
4,992
6,269
59
41,802
W
Cthulhu
DuffmanRules
Cthulhu
4,966
393
0
1,952
7,206
6,073
0
373
6,833
26,773
0
W
Bakasura
FostersCan
Bakasura
7,443
4,926
0
3,502
10,410
5,036
0
2,840
7,502
0
46,209
L
Athena
Krsta1995
Athena
1,800
513
0
895
10,089
4,055
0
3,939
6,095
13,193
0
L
Jormungandr
MA_KS--99
Jormungandr
8,942
1,912
0
3,543
10,929
7,617
0
2,236
8,524
48,471
0
W
Olorun
bcExKasL
Olorun
7,085
4,304
769
6,304
10,503
4,466
2,947
5,188
4,947
48,519
8,238
W
Medusa
7,408
2,616
0
1,593
8,164
2,777
774
1,152
7,012
0
50,275
L
4,239
121
27
1,851
7,569
2,287
0
2,850
4,065
35,735
0
L
Fenrir
xotiic8220
Fenrir
3,358
434
0
3,944
9,578
2,966
204
1,179
7,954
0
31,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,272
Gold Earned
35,444
411
Minions Killed
349
0
Camps Cleared
0
1,354,884
Distance Traveled
1,251,097
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,989
499
77
6
0
254,098
2
W
Chaac
7,634
545
83
6
0
251,128
0
W
Cthulhu
7,513
537
30
2
0
301,752
6
W
Bakasura
8,306
593
105
8
0
308,962
0
L
Athena
6,254
447
20
1
0
208,120
1
L
Jormungandr
8,425
602
103
7
0
238,584
3
W
Olorun
8,720
623
104
7
0
243,072
4
W
Medusa
8,099
579
89
6
0
249,970
3
L
Merlin
6,776
484
88
6
0
254,681
8
L
Fenrir
7,000
500
61
4
0
295,614
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role