Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
PP WhiteKnight
Heimdallr
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
241W - 233L
1,485 Elo+
Party 3
Merlin
Merlin
WaterChain95284
Merlin
Level 45
God Stats
4W - 3L
1,500 SR
Queue Stats
249W - 241L
1,477 Elo+
Party 3
Gilgamesh
Gilgamesh
negosur
Gilgamesh
Level 138
God Stats
13W - 6L
1,509 SR
Queue Stats
233W - 188L
1,531 Elo+
Party 2
Ymir
Ymir
rcrul94
Ymir
Level 27
God Stats
17W - 6L
1,840 SR
Queue Stats
148W - 137L
1,450 Elo+
Party 2
Team Averages
Level 75
1,570 SR
1,488 Elo+

VS

Team Averages
Level 70
1,702 SR
1,460 Elo+
Cernunnos
Cernunnos
CB-Legend-
Cernunnos
Level 42
God Stats
2W - 3L
1,653 SR
Queue Stats
10W - 14L
1,379 Elo+
Solo
Eset
Eset
MissAcute
Eset
Level 112
God Stats
3W - 2L
1,901 SR
Queue Stats
355W - 432L
1,450 Elo+
Party 1
Jormungandr
Jormungandr
Shadow23561
Jormungandr
Level 20
God Stats
9W - 5L
1,713 SR
Queue Stats
36W - 27L
1,563 Elo+
Party 1
Freya
Freya
cristianodias591
Freya
Level 68
God Stats
1W - 1L
1,754 SR
Queue Stats
328W - 368L
1,430 Elo+
Party 1
Gilgamesh
Gilgamesh
vampirewolf493
Gilgamesh
Level 107
God Stats
21W - 20L
1,487 SR
Queue Stats
587W - 650L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
1 / 3 / 3
6,785
565
5,439
6,191
1,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heimdallr
PP WhiteKnight
Heimdallr
11
2 / 0 / 5
6,159
513
6,286
6,914
2,043
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 2
6,962
580
3,370
6,461
2,262
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
negosur
Gilgamesh
13
9 / 2 / 1
7,818
652
8,117
7,940
4,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ymir
rcrul94
Ymir
9
2 / 2 / 3
5,707
476
2,445
8,521
3,192
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CB-Legend-
Cernunnos
9
1 / 3 / 1
5,384
449
6,813
7,265
2,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
11
0 / 3 / 1
6,484
540
4,855
6,949
1,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
Shadow23561
Jormungandr
8
1 / 4 / 1
5,298
442
4,041
9,657
7,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 2 / 2
6,430
536
3,497
7,029
1,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
vampirewolf493
Gilgamesh
12
3 / 3 / 1
7,220
602
4,926
8,737
3,551
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
15
Kills
7
7
Deaths
15
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
3
3
0.83
L
Cernunnos
CB-Legend-
Cernunnos
1
3
1
0.5
L
Eset
0
3
1
0.17
W
Heimdallr
PP WhiteKnight
Heimdallr
2
0
5
4.5
L
Jormungandr
Shadow23561
Jormungandr
1
4
1
0.38
W
1
0
2
2
L
2
2
2
1.5
W
Gilgamesh
negosur
Gilgamesh
9
2
1
4.75
W
Ymir
rcrul94
Ymir
2
2
3
1.75
L
Gilgamesh
vampirewolf493
Gilgamesh
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,657
Damage
24,132
36,027
Taken
39,637
13,489
Mitigated
16,517
12,895
Healing
10,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
5,439
2,172
0
2,793
6,191
1,897
596
498
5,693
0
35,189
L
Cernunnos
CB-Legend-
Cernunnos
6,813
3,204
0
1,430
7,265
2,289
0
1,205
6,060
0
35,667
L
Eset
4,855
570
0
1,327
6,949
1,831
0
3,331
3,618
35,687
0
W
Heimdallr
PP WhiteKnight
Heimdallr
6,286
2,865
0
3,412
6,914
2,043
0
1,875
5,039
0
36,193
L
Jormungandr
Shadow23561
Jormungandr
4,041
1,207
73
1,092
9,657
7,035
0
1,174
8,483
14,460
0
W
3,370
259
0
3,025
6,461
2,262
728
4,532
1,463
38,687
0
L
3,497
1,158
0
3,927
7,029
1,811
0
105
6,924
27,562
0
W
Gilgamesh
negosur
Gilgamesh
8,117
2,507
0
1,434
7,940
4,095
0
2,154
5,746
0
49,414
W
Ymir
rcrul94
Ymir
2,445
386
0
2,231
8,521
3,192
0
2,890
5,631
12,313
0
L
Gilgamesh
vampirewolf493
Gilgamesh
4,926
1,391
0
2,369
8,737
3,551
0
0
8,737
0
35,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,431
Gold Earned
30,816
308
Minions Killed
331
0
Camps Cleared
0
1,115,304
Distance Traveled
1,144,580
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,785
565
69
6
0
195,976
0
L
Cernunnos
5,384
449
54
5
0
248,568
1
L
Eset
6,484
540
88
7
0
213,057
3
W
Heimdallr
6,159
513
67
6
0
219,380
2
L
Jormungandr
5,298
442
28
2
0
211,844
0
W
Merlin
6,962
580
83
7
0
230,016
4
L
Freya
6,430
536
65
5
0
230,177
5
W
Gilgamesh
7,818
652
68
6
0
262,485
2
W
Ymir
5,707
476
21
2
0
207,447
0
L
Gilgamesh
7,220
602
96
8
0
240,934
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role