Player Matchup

Izanami
Izanami
Diamond IV
 
Izanami
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Diamond V
 
Cerberus
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cu Chulainn
Cu Chulainn
Diamond V
GruTheCruel
Cu Chulainn
Diamond V
Level 149
God Stats
31W - 24L
1,647 SR
Queue Stats
300W - 284L
2,155 MMR
Solo
Vulcan
Vulcan
Platinum I
Musaya
Vulcan
Platinum I
Level 158
God Stats
5W - 2L
1,739 SR
Queue Stats
174W - 164L
1,958 MMR
Party 3
Odin
Odin
Diamond V
自由意志
Odin
Diamond V
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 176L
2,158 MMR
Party 3
Team Averages
Diamond V
Diamond V
Average Tier
Level 149
1,577 SR
1,854 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 131
1,502 SR
1,724 MMR
Arachne
Arachne
Platinum I
 
Arachne
Platinum I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Platinum I
 
Awilix
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Diamond V
 
Sol
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum I
ALesbica
Sun Wukong
Platinum I
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 67L
1,937 MMR
Solo
Scylla
Scylla
Diamond IV
Khaldrez
Scylla
Diamond IV
Level 128
God Stats
3W - 5L
1,510 SR
Queue Stats
104W - 90L
2,182 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
3 / 0 / 0
4,505
901
1,664
2,505
443
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
 
Cerberus
4
0 / 2 / 1
3,189
638
642
3,480
778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
GruTheCruel
Cu Chulainn
7
0 / 0 / 0
3,861
772
1,856
3,123
972
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
Musaya
Vulcan
6
0 / 1 / 0
3,453
691
264
1,514
475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

5
0 / 1 / 2
3,355
671
1,242
2,677
764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
TiamatMorgan Le FayAthenaGilgamesh

VS

Bans
SetYmirArtemisDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
1 / 1 / 0
3,914
783
1,062
2,999
857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Awilix
 
Awilix
6
1 / 3 / 3
3,712
742
2,374
3,860
1,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
 
Sol
1
0 / 0 / 0
1,029
206
0
0
0
Sun Wukong
ALesbica
Sun Wukong
7
0 / 0 / 0
3,837
767
1,802
3,547
1,218
Scylla
Khaldrez
Scylla
7
2 / 0 / 1
4,145
829
2,272
1,704
348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
3
Kills
4
4
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
0
3
W
Cerberus
 
Cerberus
0
2
1
0.25
L
Arachne
 
Arachne
1
1
0
1
L
Awilix
 
Awilix
1
3
3
0.83
L
Sol
 
Sol
0
0
0
0
L
Sun Wukong
ALesbica
Sun Wukong
0
0
0
0
W
Cu Chulainn
GruTheCruel
Cu Chulainn
0
0
0
0
L
Scylla
Khaldrez
Scylla
2
0
1
2.5
W
Vulcan
Musaya
Vulcan
0
1
0
0
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,668
Damage
7,510
13,299
Taken
12,110
3,432
Mitigated
3,457
3,807
Healing
4,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,664
947
0
879
2,505
443
0
0
2,505
0
24,952
W
Cerberus
 
Cerberus
642
0
0
541
3,480
778
0
354
3,126
5,644
0
L
Arachne
 
Arachne
1,062
556
0
1,301
2,999
857
0
127
2,872
0
15,313
L
Awilix
 
Awilix
2,374
904
0
601
3,860
1,034
0
480
3,345
0
10,808
L
Sol
 
Sol
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
ALesbica
Sun Wukong
1,802
206
0
1,722
3,547
1,218
0
0
3,547
0
20,264
W
Cu Chulainn
GruTheCruel
Cu Chulainn
1,856
361
0
1,465
3,123
972
0
0
3,123
0
18,083
L
Scylla
Khaldrez
Scylla
2,272
79
0
625
1,704
348
0
264
1,440
18,892
0
W
Vulcan
Musaya
Vulcan
264
0
0
422
1,514
475
0
1,036
478
17,410
0
W
1,242
356
0
500
2,677
764
0
882
1,795
0
10,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,363
Gold Earned
16,637
175
Minions Killed
149
0
Camps Cleared
0
555,677
Distance Traveled
441,957
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,505
901
55
11
0
112,750
4
W
Cerberus
3,189
638
22
4
0
98,339
1
L
Arachne
3,914
783
37
7
0
127,885
0
L
Awilix
3,712
742
20
4
0
112,487
2
L
Sol
1,029
206
0
0
0
0
0
L
Sun Wukong
3,837
767
48
10
0
111,368
2
W
Cu Chulainn
3,861
772
47
9
0
108,920
1
L
Scylla
4,145
829
44
9
0
90,217
3
W
Vulcan
3,453
691
24
5
0
118,015
2
W
Odin
3,355
671
27
5
0
117,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role