Player Matchup

Da Ji
Da Ji
DarkKelpie
Da Ji
Level 43
God Stats
10W - 7L
1,437 SR
Queue Stats
60W - 83L
1,385 Elo+
Party 2
Merlin
Merlin
FTalarico
Merlin
Level 27
God Stats
4W - 4L
1,455 SR
Queue Stats
40W - 30L
1,546 Elo+
Solo
Nemesis
Nemesis
GhostCatUwU
Nemesis
Level 25
God Stats
18W - 11L
1,634 SR
Queue Stats
108W - 109L
1,516 Elo+
Solo
Ymir
Ymir
VolibebearCafé
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 32L
1,130 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
zezim_dacove
Morgan Le Fay
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,358 Elo+
Solo
Team Averages
Level 22
1,505 SR
1,387 Elo+

VS

Team Averages
Level 19
1,589 SR
1,367 Elo+
Rama
Rama
Choniclezs
Rama
Level 26
God Stats
2W - 2L
1,653 SR
Queue Stats
205W - 164L
1,426 Elo+
Solo
Kukulkan
Kukulkan
Zw_Gabriel_wZ
Kukulkan
Level 27
God Stats
4W - 6L
1,794 SR
Queue Stats
23W - 22L
1,437 Elo+
Solo
Khepri
Khepri
cazeca1
Khepri
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,262 Elo+
Party 1
Ullr
Ullr
joaozinplay
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,363 Elo+
Party 1
Baba Yaga
Baba Yaga
oreidasmolieres
Baba Yaga
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 31L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
14 / 8 / 16
16,716
1,194
34,034
22,243
10,968
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
FTalarico
Merlin
20
19 / 6 / 15
17,963
1,283
47,983
20,546
9,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
GhostCatUwU
Nemesis
20
3 / 3 / 20
13,660
976
12,778
18,127
15,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
2 / 9 / 22
13,853
990
8,756
29,379
38,378
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
zezim_dacove
Morgan Le Fay
20
3 / 13 / 17
13,754
982
11,715
27,098
12,950
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

33

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 4 / 13
18,131
1,295
47,358
20,802
7,589
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Zw_Gabriel_wZ
Kukulkan
20
4 / 11 / 21
13,657
976
16,305
19,622
6,998
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
cazeca1
Khepri
20
0 / 9 / 31
13,901
993
4,434
30,268
41,967
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 9 / 19
14,629
1,045
21,235
24,969
10,374
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baba Yaga
oreidasmolieres
Baba Yaga
20
8 / 8 / 24
15,212
1,087
20,101
23,534
10,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
147
41
Kills
39
39
Deaths
41
90
Assists
108
Player
Kills
Deaths
Assists
KDA
L
20
4
13
6.63
W
Da Ji
14
8
16
2.75
W
Merlin
FTalarico
Merlin
19
6
15
4.42
W
Nemesis
GhostCatUwU
Nemesis
3
3
20
4.33
W
2
9
22
1.44
L
Kukulkan
Zw_Gabriel_wZ
Kukulkan
4
11
21
1.32
L
Khepri
cazeca1
Khepri
0
9
31
1.72
L
7
9
19
1.83
L
Baba Yaga
oreidasmolieres
Baba Yaga
8
8
24
2.5
W
Morgan Le Fay
zezim_dacove
Morgan Le Fay
3
13
17
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,266
Damage
109,433
117,393
Taken
119,195
87,302
Mitigated
77,831
11,563
Healing
9,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
47,358
43,476
0
3,386
20,802
7,589
0
13,296
7,506
0
83,686
W
Da Ji
34,034
8,540
0
502
22,243
10,968
0
8,640
13,603
0
44,170
W
Merlin
FTalarico
Merlin
47,983
1,735
0
6,796
20,546
9,665
0
8,241
12,305
98,965
0
W
Nemesis
GhostCatUwU
Nemesis
12,778
6,326
0
2,142
18,127
15,341
0
4,782
13,345
0
33,559
W
8,756
1,568
0
0
29,379
38,378
0
9,302
20,077
23,418
0
L
Kukulkan
Zw_Gabriel_wZ
Kukulkan
16,305
1,446
0
621
19,622
6,998
0
10,473
9,149
37,289
0
L
Khepri
cazeca1
Khepri
4,434
1,473
0
0
30,268
41,967
0
18,766
11,502
10,194
0
L
21,235
13,052
0
2,907
24,969
10,374
0
13,824
11,145
0
56,964
L
Baba Yaga
oreidasmolieres
Baba Yaga
20,101
659
0
2,738
23,534
10,903
0
12,095
11,439
39,792
0
W
Morgan Le Fay
zezim_dacove
Morgan Le Fay
11,715
2,717
114
2,009
27,098
12,950
0
9,875
17,223
33,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,946
Gold Earned
75,530
248
Minions Killed
252
6
Camps Cleared
11
1,292,435
Distance Traveled
1,336,309
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
18,131
1,295
63
5
8
281,789
0
W
Da Ji
16,716
1,194
18
1
0
248,656
0
W
Merlin
17,963
1,283
107
8
0
278,562
0
W
Nemesis
13,660
976
34
2
1
308,228
3
W
Ymir
13,853
990
34
2
1
224,873
3
L
Kukulkan
13,657
976
48
3
1
240,537
0
L
Khepri
13,901
993
6
0
0
273,561
1
L
Ullr
14,629
1,045
82
6
1
247,624
0
L
Baba Yaga
15,212
1,087
53
4
1
292,798
0
W
Morgan Le Fay
13,754
982
55
4
4
232,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role