Player Matchup

Odin
Odin
Jokemenotnotnot
Odin
Level 26
God Stats
3W - 1L
1,538 SR
Queue Stats
15W - 4L
1,846 Elo+
Party 1
Horus
Horus
LANCENOPANTS69
Horus
Level 157
God Stats
3W - 0L
1,823 SR
Queue Stats
185W - 175L
1,540 Elo+
Solo
Sobek
Sobek
MonBMW
Sobek
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 4L
1,868 Elo+
Party 1
He Bo
He Bo
ToastyK13
He Bo
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 72L
1,884 Elo+
Party 1
Chronos
Chronos
Zwinkster1
Chronos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 6L
1,846 Elo+
Party 1
Team Averages
Level 76
1,572 SR
1,797 Elo+

VS

Team Averages
Level 78
1,490 SR
1,572 Elo+
Horus
Horus
DragonTamer_Ashy
Horus
Level 123
God Stats
3W - 7L
1,518 SR
Queue Stats
235W - 211L
1,579 Elo+
Party 2
Freya
Freya
Garcia4x4
Freya
Level 121
God Stats
1W - 2L
1,288 SR
Queue Stats
112W - 103L
1,549 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JmD-126
Morgan Le Fay
Level 102
God Stats
0W - 1L
1,516 SR
Queue Stats
81W - 76L
1,526 Elo+
Party 2
Discordia
Discordia
LilFicGuy
Discordia
Level 28
God Stats
2W - 3L
1,348 SR
Queue Stats
131W - 161L
1,546 Elo+
Solo
Nu Wa
Nu Wa
TheStressKilled
Nu Wa
Level 16
God Stats
0W - 1L
1,782 SR
Queue Stats
6W - 2L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 19
11,211
934
13,223
17,998
17,188
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
6 / 2 / 27
10,350
863
7,240
19,173
18,905
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sobek
MonBMW
Sobek
16
4 / 3 / 29
10,768
897
9,205
22,046
33,179
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
ToastyK13
He Bo
19
16 / 2 / 20
11,809
984
17,192
13,313
6,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
Zwinkster1
Chronos
17
7 / 2 / 20
10,992
916
20,442
14,635
6,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 4
8,041
670
6,867
18,812
22,461
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
Garcia4x4
Freya
15
1 / 7 / 7
8,651
721
10,056
14,425
6,125
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
JmD-126
Morgan Le Fay
14
3 / 9 / 4
8,321
693
8,716
14,022
6,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
LilFicGuy
Discordia
13
1 / 9 / 3
7,640
637
12,953
10,547
4,216
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 10 / 3
10,495
875
11,920
14,700
6,006
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
32
43
Kills
11
12
Deaths
43
115
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
L
Freya
Garcia4x4
Freya
1
7
7
0.64
L
Morgan Le Fay
JmD-126
Morgan Le Fay
3
9
4
0.56
W
10
3
19
6.5
W
6
2
27
9.75
L
Discordia
LilFicGuy
Discordia
1
9
3
0.28
W
Sobek
MonBMW
Sobek
4
3
29
6.17
L
5
10
3
0.65
W
He Bo
ToastyK13
He Bo
16
2
20
13
W
Chronos
Zwinkster1
Chronos
7
2
20
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,302
Damage
50,512
87,165
Taken
72,506
82,219
Mitigated
44,812
38,914
Healing
13,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,867
2,715
1,812
4,194
18,812
22,461
0
10,480
8,332
0
11,015
L
Freya
Garcia4x4
Freya
10,056
3,337
8
3,601
14,425
6,125
0
10,765
3,660
17,219
0
L
Morgan Le Fay
JmD-126
Morgan Le Fay
8,716
532
172
660
14,022
6,004
0
9,119
4,903
21,281
0
W
13,223
2,557
2,041
2,197
17,998
17,188
434
9,628
8,370
0
23,872
W
7,240
3,358
5,235
8,019
19,173
18,905
785
7,480
11,693
176
12,185
L
Discordia
LilFicGuy
Discordia
12,953
138
0
0
10,547
4,216
0
6,465
4,082
20,857
0
W
Sobek
MonBMW
Sobek
9,205
513
2,214
6,708
22,046
33,179
350
9,879
12,167
23,777
0
L
11,920
2,760
1,204
1,806
14,700
6,006
0
10,010
4,690
27,367
0
W
He Bo
ToastyK13
He Bo
17,192
83
2,964
4,359
13,313
6,684
721
8,035
5,278
28,806
0
W
Chronos
Zwinkster1
Chronos
20,442
5,800
1,180
3,997
14,635
6,263
2,908
8,623
6,012
51,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,130
Gold Earned
43,148
134
Minions Killed
81
0
Camps Cleared
0
1,260,349
Distance Traveled
937,350
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,041
670
6
1
0
201,475
1
L
Freya
8,651
721
24
2
0
182,701
0
L
Morgan Le Fay
8,321
693
22
2
0
164,008
1
W
Odin
11,211
934
15
1
0
241,294
1
W
Horus
10,350
863
3
0
0
252,584
0
L
Discordia
7,640
637
14
1
0
210,427
0
W
Sobek
10,768
897
21
2
0
251,115
1
L
Nu Wa
10,495
875
15
1
0
178,739
0
W
He Bo
11,809
984
48
4
0
255,684
0
W
Chronos
10,992
916
47
4
0
259,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role