Player Matchup

Cernunnos
Cernunnos
Basch4614
Cernunnos
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,509 Elo+
Party 2
Izanami
Izanami
NoChildren
Izanami
Level 121
God Stats
1W - 2L
1,406 SR
Queue Stats
303W - 345L
1,486 Elo+
Solo
Scylla
Scylla
jıяαyαsαηηıη
Scylla
Level 157
God Stats
8W - 7L
1,613 SR
Queue Stats
242W - 250L
1,490 Elo+
Solo
Fenrir
Fenrir
matheuszolla
Fenrir
Level 26
God Stats
4W - 9L
1,390 SR
Queue Stats
58W - 72L
1,465 Elo+
Party 2
Cerberus
Cerberus
zNeosaldina
Cerberus
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 55L
1,448 Elo+
Party 2
Team Averages
Level 92
1,482 SR
1,479 Elo+

VS

Team Averages
Level 96
1,543 SR
1,479 Elo+
Khepri
Khepri
SOSAMEYEN
Khepri
Level 57
God Stats
2W - 2L
1,500 SR
Queue Stats
67W - 50L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
VINOTINTO22
Hun Batz
Level 127
God Stats
42W - 44L
1,464 SR
Queue Stats
802W - 765L
1,485 Elo+
Party 3
Anubis
Anubis
steel4ever482
Anubis
Level 108
God Stats
16W - 13L
1,684 SR
Queue Stats
887W - 842L
1,499 Elo+
Party 3
Jing Wei
Jing Wei
timony
Jing Wei
Level 67
God Stats
2W - 0L
1,715 SR
Queue Stats
150W - 150L
1,433 Elo+
Party 1
Osiris
Osiris
torrao negao
Osiris
Level 122
God Stats
4W - 11L
1,354 SR
Queue Stats
374W - 407L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Basch4614
Cernunnos
8
3 / 3 / 2
5,317
483
4,313
6,183
1,601
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
NoChildren
Izanami
11
2 / 1 / 0
6,641
604
2,406
5,039
1,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 2 / 2
5,891
536
5,252
5,252
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
7
1 / 5 / 2
5,081
462
2,896
9,328
2,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cerberus
zNeosaldina
Cerberus
8
1 / 3 / 5
5,367
488
2,768
10,382
4,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
SOSAMEYEN
Khepri
10
1 / 2 / 7
6,103
555
3,207
6,200
4,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
VINOTINTO22
Hun Batz
10
5 / 3 / 3
6,468
588
4,161
6,593
2,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
5 / 1 / 3
7,146
650
7,555
5,286
2,527
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
timony
Jing Wei
9
1 / 2 / 5
5,939
540
5,571
4,658
1,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
12
2 / 0 / 3
6,615
601
3,476
6,007
4,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
8
Kills
14
14
Deaths
8
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Basch4614
Cernunnos
3
3
2
1.33
L
Izanami
NoChildren
Izanami
2
1
0
2
W
Khepri
SOSAMEYEN
Khepri
1
2
7
2.25
W
Hun Batz
VINOTINTO22
Hun Batz
5
3
3
2.17
L
1
2
2
1
L
Fenrir
1
5
2
0.4
W
5
1
3
6.5
W
Jing Wei
timony
Jing Wei
1
2
5
1.75
W
Osiris
2
0
3
3.5
L
Cerberus
zNeosaldina
Cerberus
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,635
Damage
23,970
36,184
Taken
28,744
10,403
Mitigated
15,758
10,762
Healing
6,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Basch4614
Cernunnos
4,313
2,630
0
1,524
6,183
1,601
0
2,116
4,067
0
20,783
L
Izanami
NoChildren
Izanami
2,406
1,585
0
1,290
5,039
1,276
0
437
4,602
0
41,563
W
Khepri
SOSAMEYEN
Khepri
3,207
648
0
1,357
6,200
4,826
0
2,007
4,193
11,846
0
W
Hun Batz
VINOTINTO22
Hun Batz
4,161
1,544
0
0
6,593
2,232
0
2,048
4,545
0
31,169
L
5,252
250
0
2,277
5,252
1,234
0
2,707
2,545
29,715
0
L
Fenrir
2,896
730
0
2,415
9,328
2,122
0
2,081
7,247
0
27,075
W
7,555
482
0
2,385
5,286
2,527
169
2,722
2,564
38,185
0
W
Jing Wei
timony
Jing Wei
5,571
4,221
0
347
4,658
1,539
1,057
680
3,978
0
34,548
W
Osiris
3,476
858
0
2,789
6,007
4,634
1,082
563
5,444
5,082
30,577
L
Cerberus
zNeosaldina
Cerberus
2,768
546
0
3,256
10,382
4,170
0
3,625
6,757
19,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,297
Gold Earned
32,271
273
Minions Killed
307
0
Camps Cleared
0
932,920
Distance Traveled
1,012,574
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,317
483
49
4
0
191,550
0
L
Izanami
6,641
604
92
8
0
161,781
1
W
Khepri
6,103
555
12
1
0
214,286
1
W
Hun Batz
6,468
588
68
6
0
215,750
2
L
Scylla
5,891
536
50
5
0
176,987
2
L
Fenrir
5,081
462
45
4
0
203,424
4
W
Anubis
7,146
650
79
7
0
204,327
1
W
Jing Wei
5,939
540
76
7
0
196,748
3
W
Osiris
6,615
601
72
7
0
181,463
1
L
Cerberus
5,367
488
37
3
0
199,178
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role