Player Matchup

Fenrir
Fenrir
Haruda Makan
Fenrir
Level 122
God Stats
5W - 6L
1,519 SR
Queue Stats
359W - 330L
1,507 Elo+
Party 1
Athena
Athena
KKLLP
Athena
Level 70
God Stats
0W - 1L
1,453 SR
Queue Stats
72W - 85L
1,414 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Nebulosity01
Morgan Le Fay
Level 68
God Stats
3W - 8L
1,290 SR
Queue Stats
115W - 126L
1,481 Elo+
Party 2
Loki
Loki
OD2s
Loki
Level 68
God Stats
14W - 20L
1,514 SR
Queue Stats
368W - 340L
1,487 Elo+
Party 1
Izanami
Izanami
XNuRvoNHiNtEnX
Izanami
Level 105
God Stats
12W - 7L
1,596 SR
Queue Stats
63W - 59L
1,549 Elo+
Solo
Team Averages
Level 87
1,474 SR
1,488 Elo+

VS

Team Averages
Level 117
1,412 SR
1,513 Elo+
Susano
Susano
HeroVince98
Susano
Level 141
God Stats
1W - 0L
1,212 SR
Queue Stats
143W - 111L
1,585 Elo+
Party 3
Merlin
Merlin
JokerReilly
Merlin
Level 141
God Stats
3W - 3L
1,370 SR
Queue Stats
148W - 106L
1,535 Elo+
Party 3
Poseidon
Poseidon
Renegadion
Poseidon
Level 126
God Stats
3W - 1L
1,698 SR
Queue Stats
180W - 152L
1,495 Elo+
Party 3
Geb
Geb
SadBraders123
Geb
Level 83
God Stats
1W - 1L
1,308 SR
Queue Stats
313W - 292L
1,439 Elo+
Solo
Apollo
Apollo
elkiui16
Apollo
Level 93
God Stats
3W - 2L
1,470 SR
Queue Stats
52W - 45L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
2 / 5 / 4
8,274
435
3,951
12,162
3,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
KKLLP
Athena
5
0 / 2 / 3
6,006
316
555
4,857
1,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
Nebulosity01
Morgan Le Fay
13
3 / 4 / 2
8,615
453
3,036
10,603
3,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
OD2s
Loki
14
3 / 2 / 2
9,327
491
4,625
8,846
5,055
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
4 / 6 / 3
11,461
603
11,463
19,024
6,516
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
19
4 / 3 / 2
12,629
665
7,094
11,317
5,162
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
16
4 / 4 / 3
11,576
609
10,367
13,295
5,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Renegadion
Poseidon
18
4 / 1 / 3
12,005
632
9,074
12,744
3,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 3 / 8
10,976
578
5,179
17,655
15,191
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Apollo
elkiui16
Apollo
17
5 / 2 / 2
11,410
601
5,947
13,747
4,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
12
Kills
19
19
Deaths
13
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
5
4
0.8
W
Susano
4
3
2
1.67
W
Merlin
4
4
3
1.38
L
Athena
KKLLP
Athena
0
2
3
0.75
L
Morgan Le Fay
Nebulosity01
Morgan Le Fay
3
4
2
1
L
Loki
OD2s
Loki
3
2
2
2
W
Poseidon
Renegadion
Poseidon
4
1
3
5.5
W
2
3
8
2
L
4
6
3
0.92
W
Apollo
elkiui16
Apollo
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,630
Damage
37,661
55,492
Taken
68,758
19,942
Mitigated
34,489
11,190
Healing
17,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,951
730
0
3,105
12,162
3,667
0
4,635
7,527
0
28,441
W
Susano
7,094
793
0
1,532
11,317
5,162
7,032
0
11,317
0
83,574
W
Merlin
10,367
274
0
3,280
13,295
5,476
3,550
2,804
10,491
80,142
0
L
Athena
KKLLP
Athena
555
262
0
646
4,857
1,478
0
1,092
3,765
2,308
0
L
Morgan Le Fay
Nebulosity01
Morgan Le Fay
3,036
258
0
1,513
10,603
3,226
56
6,954
3,649
40,787
0
L
Loki
OD2s
Loki
4,625
576
0
630
8,846
5,055
0
3,181
5,665
87
42,302
W
Poseidon
Renegadion
Poseidon
9,074
1,296
0
4,260
12,744
3,999
2,743
392
12,352
109,257
0
W
5,179
1,580
292
1,878
17,655
15,191
1,005
378
14,807
34,538
0
L
11,463
7,650
0
5,296
19,024
6,516
774
8,758
10,266
0
100,666
W
Apollo
elkiui16
Apollo
5,947
3,781
0
5,777
13,747
4,661
2,245
177
13,570
0
63,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,683
Gold Earned
58,596
418
Minions Killed
591
0
Camps Cleared
0
1,066,444
Distance Traveled
1,912,820
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,274
435
64
3
0
234,928
2
W
Susano
12,629
665
160
8
0
400,472
3
W
Merlin
11,576
609
134
7
0
343,306
6
L
Athena
6,006
316
4
0
0
29,457
1
L
Morgan Le Fay
8,615
453
81
4
0
242,286
5
L
Loki
9,327
491
85
4
0
229,369
0
W
Poseidon
12,005
632
140
7
0
392,992
8
W
Geb
10,976
578
56
3
0
390,742
0
L
Izanami
11,461
603
184
10
0
330,404
4
W
Apollo
11,410
601
101
5
0
385,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role