Player Matchup

Heimdallr
Heimdallr
Cillalot
Heimdallr
Level 122
God Stats
26W - 18L
1,571 SR
Queue Stats
276W - 209L
1,636 Elo+
Party 1
Hun Batz
Hun Batz
DoesAnybodyCare
Hun Batz
Level 102
God Stats
4W - 4L
1,696 SR
Queue Stats
337W - 249L
1,675 Elo+
Party 1
Sol
Sol
Eiastra
Sol
Level 27
God Stats
46W - 48L
1,500 SR
Queue Stats
426W - 365L
1,464 Elo+
Party 3
Sylvanus
Sylvanus
Maksence
Sylvanus
Level 84
God Stats
36W - 32L
1,588 SR
Queue Stats
703W - 622L
1,484 Elo+
Party 3
Scylla
Scylla
okoll1
Scylla
Level 29
God Stats
4W - 0L
1,730 SR
Queue Stats
34W - 5L
1,939 Elo+
Party 1
Team Averages
Level 73
1,617 SR
1,640 Elo+

VS

Team Averages
Level 46
1,724 SR
1,565 Elo+
Aphrodite
Aphrodite
Goldfischi
Aphrodite
Level 12
God Stats
7W - 3L
1,868 SR
Queue Stats
15W - 15L
1,521 Elo+
Party 2
Hercules
Hercules
MrRobrob
Hercules
Level 67
God Stats
1W - 1L
1,666 SR
Queue Stats
38W - 20L
1,622 Elo+
Party 2
Medusa
Medusa
Nuddnpreller88
Medusa
Level 45
God Stats
2W - 2L
1,741 SR
Queue Stats
31W - 18L
1,572 Elo+
Party 2
Mercury
Mercury
ezkillç
Mercury
Level 83
God Stats
2W - 2L
1,663 SR
Queue Stats
51W - 48L
1,486 Elo+
Solo
Baba Yaga
Baba Yaga
mizglaptop
Baba Yaga
Level 24
God Stats
11W - 7L
1,681 SR
Queue Stats
38W - 20L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cillalot
Heimdallr
14
4 / 1 / 2
8,267
636
10,813
7,150
3,011
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
15
5 / 3 / 5
8,477
652
8,271
8,850
3,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
11
2 / 4 / 6
6,594
507
6,231
9,570
2,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
Maksence
Sylvanus
11
3 / 1 / 5
6,874
529
6,463
6,669
3,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
okoll1
Scylla
13
3 / 2 / 2
7,238
557
6,257
5,569
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Goldfischi
Aphrodite
10
1 / 2 / 6
6,673
513
3,571
7,924
6,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
MrRobrob
Hercules
12
2 / 3 / 1
6,574
506
3,977
12,488
9,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

11
5 / 4 / 1
7,165
551
7,969
9,829
3,842
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
ezkillç
Mercury
11
2 / 5 / 2
6,615
509
2,156
10,661
3,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
mizglaptop
Baba Yaga
11
1 / 3 / 3
6,406
493
5,659
8,662
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
17
Kills
11
11
Deaths
17
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Cillalot
Heimdallr
4
1
2
5
W
Hun Batz
5
3
5
2.5
W
Sol
2
4
6
1.25
L
Aphrodite
Goldfischi
Aphrodite
1
2
6
2
W
Sylvanus
Maksence
Sylvanus
3
1
5
5.5
L
Hercules
MrRobrob
Hercules
2
3
1
0.83
L
5
4
1
1.38
L
Mercury
ezkillç
Mercury
2
5
2
0.6
L
Baba Yaga
mizglaptop
Baba Yaga
1
3
3
0.83
W
Scylla
okoll1
Scylla
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,035
Damage
23,332
37,808
Taken
49,564
14,660
Mitigated
25,047
12,297
Healing
13,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Cillalot
Heimdallr
10,813
6,904
0
2,668
7,150
3,011
2,595
881
6,269
0
56,365
W
Hun Batz
8,271
3,490
0
652
8,850
3,364
0
2,113
6,737
0
63,560
W
Sol
6,231
2,567
125
3,855
9,570
2,905
930
1,974
7,596
29,243
0
L
Aphrodite
Goldfischi
Aphrodite
3,571
726
2,414
3,348
7,924
6,029
63
5,004
2,920
8,930
0
W
Sylvanus
Maksence
Sylvanus
6,463
2,340
1,429
1,752
6,669
3,583
364
1,648
5,021
19,902
4,801
L
Hercules
MrRobrob
Hercules
3,977
1,019
0
3,173
12,488
9,627
0
1,266
11,222
0
22,694
L
7,969
3,255
0
250
9,829
3,842
276
5,127
4,702
0
48,617
L
Mercury
ezkillç
Mercury
2,156
955
0
1,302
10,661
3,019
0
4,047
6,614
0
33,008
L
Baba Yaga
mizglaptop
Baba Yaga
5,659
430
0
3,291
8,662
2,530
87
3,024
5,638
38,073
0
W
Scylla
okoll1
Scylla
6,257
511
0
1,816
5,569
1,797
0
2,614
2,955
41,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,450
Gold Earned
33,433
372
Minions Killed
302
0
Camps Cleared
0
1,241,370
Distance Traveled
1,348,362
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,267
636
105
8
0
243,404
2
W
Hun Batz
8,477
652
115
9
0
271,397
3
W
Sol
6,594
507
44
3
0
239,292
4
L
Aphrodite
6,673
513
15
1
0
269,314
3
W
Sylvanus
6,874
529
36
3
0
235,856
3
L
Hercules
6,574
506
51
4
0
309,472
0
L
Medusa
7,165
551
95
7
0
238,960
2
L
Mercury
6,615
509
66
5
0
272,702
1
L
Baba Yaga
6,406
493
75
6
0
257,914
6
W
Scylla
7,238
557
72
6
0
251,421
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role