Player Matchup

Achilles
Achilles
AnalJamboree
Achilles
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,562 Elo+
Party 1
The Morrigan
The Morrigan
TheAnnihi1ator
The Morrigan
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 64L
1,515 Elo+
Solo
Merlin
Merlin
Zerexito
Merlin
Level 27
God Stats
1W - 4L
1,281 SR
Queue Stats
154W - 161L
1,397 Elo+
Solo
Bellona
Bellona
baldosav
Bellona
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 6L
1,204 Elo+
Solo
Izanami
Izanami
nivis0n
Izanami
Level 8
God Stats
1W - 1L
1,725 SR
Queue Stats
8W - 16L
1,487 Elo+
Party 1
Team Averages
Level 27
1,501 SR
1,433 Elo+

VS

Team Averages
Level 31
1,455 SR
1,487 Elo+
Ganesha
Ganesha
ChineseDookie
Ganesha
Level 87
God Stats
13W - 10L
1,557 SR
Queue Stats
232W - 250L
1,512 Elo+
Party 2
Osiris
Osiris
Juanace
Osiris
Level 15
God Stats
11W - 11L
1,496 SR
Queue Stats
78W - 67L
1,503 Elo+
Solo
Thor
Thor
MARCONER1SONS
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,555 Elo+
Party 2
Danzaburou
Danzaburou
XRayFallenPy
Danzaburou
Level 24
God Stats
20W - 19L
1,357 SR
Queue Stats
121W - 123L
1,420 Elo+
Solo
Baba Yaga
Baba Yaga
fr0mtheslums
Baba Yaga
Level 27
God Stats
14W - 17L
1,362 SR
Queue Stats
173W - 185L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AnalJamboree
Achilles
17
5 / 8 / 8
11,654
448
12,897
32,105
27,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
TheAnnihi1ator
The Morrigan
17
8 / 10 / 4
11,436
440
16,421
17,447
5,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Zerexito
Merlin
18
8 / 9 / 4
12,418
478
23,897
24,781
7,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
baldosav
Bellona
4
0 / 2 / 1
6,831
263
0
1,455
294
Izanami
nivis0n
Izanami
15
2 / 13 / 6
9,927
382
11,859
23,679
6,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
17
1 / 2 / 22
13,452
517
15,754
25,771
34,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
Juanace
Osiris
19
6 / 3 / 18
13,304
512
12,430
20,710
22,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 13 / 9
9,973
384
4,626
20,501
6,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
XRayFallenPy
Danzaburou
20
24 / 3 / 7
16,411
631
26,633
17,983
7,736
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baba Yaga
fr0mtheslums
Baba Yaga
20
11 / 4 / 14
13,692
527
19,054
20,790
11,430
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
112
23
Kills
42
42
Deaths
25
23
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Achilles
AnalJamboree
Achilles
5
8
8
1.13
W
Ganesha
1
2
22
6
W
Osiris
Juanace
Osiris
6
3
18
5
W
0
13
9
0.35
L
The Morrigan
TheAnnihi1ator
The Morrigan
8
10
4
1
W
Danzaburou
XRayFallenPy
Danzaburou
24
3
7
9.17
L
Merlin
Zerexito
Merlin
8
9
4
1.11
L
Bellona
baldosav
Bellona
0
2
1
0.25
W
Baba Yaga
fr0mtheslums
Baba Yaga
11
4
14
4.5
L
Izanami
nivis0n
Izanami
2
13
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,074
Damage
78,497
99,467
Taken
105,755
47,765
Mitigated
82,446
8,097
Healing
30,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AnalJamboree
Achilles
12,897
2,329
0
505
32,105
27,121
646
10,145
21,960
0
52,405
W
Ganesha
15,754
1,636
941
4,217
25,771
34,058
1,524
8,856
16,915
45,204
0
W
Osiris
Juanace
Osiris
12,430
2,242
0
8,846
20,710
22,606
1,734
5,731
14,979
16,438
57,760
W
4,626
1,737
0
1,540
20,501
6,616
1,003
6,460
14,041
0
33,752
L
The Morrigan
TheAnnihi1ator
The Morrigan
16,421
4,786
142
2,055
17,447
5,692
124
7,964
8,999
64,673
11,443
W
Danzaburou
XRayFallenPy
Danzaburou
26,633
17,010
0
6,747
17,983
7,736
5,917
4,782
13,201
0
146,382
L
Merlin
Zerexito
Merlin
23,897
1,936
300
4,138
24,781
7,828
0
9,550
15,231
80,651
0
L
Bellona
baldosav
Bellona
0
0
0
0
1,455
294
0
0
1,455
0
0
W
Baba Yaga
fr0mtheslums
Baba Yaga
19,054
3,060
0
8,223
20,790
11,430
2,016
9,461
11,329
80,148
0
L
Izanami
nivis0n
Izanami
11,859
6,782
0
957
23,679
6,830
746
8,782
14,897
0
62,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,266
Gold Earned
66,832
346
Minions Killed
526
0
Camps Cleared
0
1,513,604
Distance Traveled
2,413,773
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,654
448
56
2
0
419,246
2
W
Ganesha
13,452
517
4
0
0
529,568
8
W
Osiris
13,304
512
131
5
0
479,836
4
W
Thor
9,973
384
65
3
0
432,055
1
L
The Morrigan
11,436
440
98
4
0
392,525
1
W
Danzaburou
16,411
631
208
8
0
503,409
3
L
Merlin
12,418
478
90
3
0
355,916
0
L
Bellona
6,831
263
0
0
0
0
0
W
Baba Yaga
13,692
527
118
5
0
468,905
1
L
Izanami
9,927
382
102
4
0
345,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role