Player Matchup

Khepri
Khepri
GardenLeopard22
Khepri
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,242 Elo+
Solo
Da Ji
Da Ji
NutZillaa
Da Ji
Level 14
God Stats
9W - 17L
1,496 SR
Queue Stats
34W - 45L
1,315 Elo+
Party 2
Ah Puch
Ah Puch
XM RED PANDA
Ah Puch
Level 47
God Stats
19W - 17L
1,468 SR
Queue Stats
44W - 62L
1,236 Elo+
Party 2
Team Averages
Level 26
1,488 SR
1,264 Elo+

VS

Team Averages
Level 42
1,438 SR
1,235 Elo+
Odin
Odin
JediLCM
Odin
Level 107
God Stats
2W - 3L
1,315 SR
Queue Stats
341W - 481L
1,249 Elo+
Party 1
Ra
Ra
SilverStorm03
Ra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,129 Elo+
Party 1
Thor
Thor
kels16
Thor
Level 4
God Stats
1W - 6L
1,500 SR
Queue Stats
1W - 10L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 5
13,375
495
1,432
6,302
2,515
Da Ji
NutZillaa
Da Ji
20
15 / 6 / 10
18,818
697
23,703
20,842
10,324
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Puch
XM RED PANDA
Ah Puch
20
14 / 2 / 12
19,596
726
37,492
21,030
10,126
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
JediLCM
Odin
20
6 / 7 / 4
18,288
677
18,458
29,227
28,796
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
0 / 12 / 3
14,814
549
7,663
20,604
10,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
kels16
Thor
17
6 / 11 / 2
16,009
593
7,764
28,858
21,215
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
30
Kills
12
12
Deaths
30
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
W
Odin
JediLCM
Odin
6
7
4
1.14
L
Da Ji
NutZillaa
Da Ji
15
6
10
3.33
W
0
12
3
0.13
L
Ah Puch
XM RED PANDA
Ah Puch
14
2
12
10
W
Thor
kels16
Thor
6
11
2
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,627
Damage
33,885
48,174
Taken
78,689
22,965
Mitigated
60,796
6,866
Healing
6,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,432
281
0
0
6,302
2,515
30
932
5,290
3,617
0
W
Odin
JediLCM
Odin
18,458
2,315
24
3,804
29,227
28,796
589
13,588
15,639
15,429
81,481
L
Da Ji
NutZillaa
Da Ji
23,703
12,832
342
1,270
20,842
10,324
1,297
4,503
16,165
0
57,681
W
7,663
2,149
648
2,359
20,604
10,785
1,019
8,579
12,025
70,053
0
L
Ah Puch
XM RED PANDA
Ah Puch
37,492
1,880
288
4,966
21,030
10,126
1,944
4,650
16,166
132,019
0
W
Thor
kels16
Thor
7,764
2,771
0
0
28,858
21,215
1,149
16,757
12,101
0
21,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,789
Gold Earned
49,111
233
Minions Killed
263
0
Camps Cleared
0
1,084,723
Distance Traveled
1,119,787
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
13,375
495
8
0
0
157,375
0
W
Odin
18,288
677
106
4
0
427,556
7
L
Da Ji
18,818
697
70
3
0
436,886
1
W
Ra
14,814
549
143
5
0
350,994
0
L
Ah Puch
19,596
726
155
6
0
490,462
0
W
Thor
16,009
593
14
1
0
341,237
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role