Player Matchup

Khepri
Khepri
EmperorTacitus78
Khepri
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,363 Elo+
Party 1
Pele
Pele
Hinoki14
Pele
Level 26
God Stats
0W - 2L
1,247 SR
Queue Stats
1W - 5L
1,126 Elo+
Party 1
Achilles
Achilles
NuxusHunter707
Achilles
Level 55
God Stats
3W - 3L
1,405 SR
Queue Stats
14W - 14L
1,473 Elo+
Party 1
Ra
Ra
Spider-GUY_YT
Ra
Level 9
God Stats
0W - 1L
1,238 SR
Queue Stats
1W - 2L
1,464 Elo+
Party 1
Nu Wa
Nu Wa
spartan117y
Nu Wa
Level 13
God Stats
5W - 10L
1,374 SR
Queue Stats
167W - 188L
1,272 Elo+
Solo
Team Averages
Level 24
1,353 SR
1,340 Elo+

VS

Team Averages
Level 18
1,563 SR
1,497 Elo+
Izanami
Izanami
 
Izanami
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DaSamdwich
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DeputyDrip
Cthulhu
Level 25
God Stats
20W - 8L
1,755 SR
Queue Stats
59W - 37L
1,645 Elo+
Solo
Awilix
Awilix
FilthyLoso
Awilix
Level 17
God Stats
4W - 4L
1,570 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Persephone
Persephone
Morepewpew12
Persephone
Level 28
God Stats
23W - 19L
1,491 SR
Queue Stats
58W - 76L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
4,844
285
363
1,098
307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
12
4 / 6 / 2
8,050
474
4,265
11,489
3,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
14
4 / 5 / 0
9,018
530
8,532
18,526
15,686
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 5 / 1
5,824
343
756
4,820
714
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
5 / 8 / 3
8,458
498
9,298
11,833
3,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
8 / 1 / 1
11,070
651
6,587
8,979
3,076
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 2 / 2
6,036
355
104
2,495
866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
DeputyDrip
Cthulhu
16
5 / 2 / 1
10,016
589
10,977
9,979
9,220
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
FilthyLoso
Awilix
16
8 / 3 / 2
9,942
585
8,678
11,954
4,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
Morepewpew12
Persephone
16
4 / 5 / 5
10,396
612
9,168
9,797
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
13
Kills
25
25
Deaths
13
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
1
1
8.5
W
0
2
2
0.5
W
Cthulhu
DeputyDrip
Cthulhu
5
2
1
2.75
L
0
1
0
0
W
Awilix
FilthyLoso
Awilix
8
3
2
3
L
Pele
4
6
2
0.83
W
Persephone
Morepewpew12
Persephone
4
5
5
1.3
L
Achilles
4
5
0
0.8
L
0
5
1
0.1
L
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,214
Damage
35,514
47,766
Taken
43,204
23,241
Mitigated
20,057
8,733
Healing
10,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,587
4,564
0
5,151
8,979
3,076
4,920
1,433
7,483
0
81,596
W
104
30
0
250
2,495
866
0
749
1,746
659
0
W
Cthulhu
DeputyDrip
Cthulhu
10,977
2,120
0
750
9,979
9,220
662
1,255
8,592
56,164
0
L
363
45
30
194
1,098
307
0
0
1,098
990
0
W
Awilix
FilthyLoso
Awilix
8,678
3,885
0
3,942
11,954
4,062
0
2,374
9,580
70
60,625
L
Pele
4,265
1,045
0
1,847
11,489
3,214
39
3,299
8,190
0
29,661
W
Persephone
Morepewpew12
Persephone
9,168
238
0
757
9,797
2,833
3,253
4,603
5,189
76,741
0
L
Achilles
8,532
2,165
0
4,996
18,526
15,686
387
8,851
9,675
0
40,607
L
756
203
0
432
4,820
714
0
74
4,746
14,599
0
L
9,298
4,167
0
1,234
11,833
3,320
215
8,077
3,756
35,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,194
Gold Earned
47,460
223
Minions Killed
532
0
Camps Cleared
0
1,082,505
Distance Traveled
1,308,971
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,070
651
164
10
0
270,881
3
W
Ymir
6,036
355
1
0
0
53,437
0
W
Cthulhu
10,016
589
117
7
0
329,684
4
L
Khepri
4,844
285
2
0
0
60,387
0
W
Awilix
9,942
585
109
6
0
364,316
8
L
Pele
8,050
474
52
3
0
281,754
3
W
Persephone
10,396
612
141
8
0
290,653
4
L
Achilles
9,018
530
87
5
0
285,899
0
L
Ra
5,824
343
20
1
0
201,444
4
L
Nu Wa
8,458
498
62
4
0
253,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role