Player Matchup

Sun Wukong
Sun Wukong
Dobbygang19
Sun Wukong
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 16L
1,458 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
IPMANN777
Ah Muzen Cab
Level 89
God Stats
0W - 1L
1,216 SR
Queue Stats
30W - 41L
1,413 Elo+
Party 2
Scylla
Scylla
LOPEEZY619
Scylla
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 150L
1,319 Elo+
Party 2
Team Averages
Level 91
1,405 SR
1,396 Elo+

VS

Team Averages
Level 46
1,648 SR
1,449 Elo+
Tsukuyomi
Tsukuyomi
Moosiblé
Tsukuyomi
Level 89
God Stats
2W - 0L
1,826 SR
Queue Stats
37W - 38L
1,523 Elo+
Party 1
Tyr
Tyr
MrTurtle13
Tyr
Level 27
God Stats
2W - 0L
1,795 SR
Queue Stats
3W - 1L
1,516 Elo+
Party 1
Olorun
Olorun
Solace10198
Olorun
Level 22
God Stats
1W - 2L
1,323 SR
Queue Stats
60W - 66L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dobbygang19
Sun Wukong
14
3 / 4 / 3
10,294
643
10,092
17,748
13,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
IPMANN777
Ah Muzen Cab
12
1 / 6 / 3
9,399
587
4,986
10,643
4,467
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
LOPEEZY619
Scylla
14
2 / 7 / 3
9,962
623
6,246
10,467
3,874
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Moosiblé
Tsukuyomi
18
9 / 1 / 8
12,296
769
17,023
10,869
5,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
1 / 0 / 11
10,154
635
5,539
8,270
8,626
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Olorun
16
7 / 5 / 10
11,802
738
10,432
11,385
4,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
6
Kills
17
17
Deaths
6
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Dobbygang19
Sun Wukong
3
4
3
1.13
L
Ah Muzen Cab
IPMANN777
Ah Muzen Cab
1
6
3
0.42
L
Scylla
LOPEEZY619
Scylla
2
7
3
0.5
W
Tsukuyomi
Moosiblé
Tsukuyomi
9
1
8
13
W
1
0
11
6.5
W
Olorun
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,324
Damage
32,994
38,858
Taken
30,524
21,812
Mitigated
18,878
6,593
Healing
10,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Dobbygang19
Sun Wukong
10,092
1,714
0
3,453
17,748
13,471
0
2,704
15,044
372
41,071
L
Ah Muzen Cab
IPMANN777
Ah Muzen Cab
4,986
2,067
455
1,779
10,643
4,467
0
4,544
6,099
0
25,598
L
Scylla
LOPEEZY619
Scylla
6,246
510
316
590
10,467
3,874
0
3,184
7,283
29,414
0
W
Tsukuyomi
Moosiblé
Tsukuyomi
17,023
4,449
0
4,986
10,869
5,675
1,331
1,578
9,291
0
65,771
W
5,539
718
0
1,555
8,270
8,626
381
1,927
6,343
0
20,919
W
Olorun
10,432
5,766
646
3,725
11,385
4,577
1,543
3,033
8,352
53,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,655
Gold Earned
34,252
149
Minions Killed
212
0
Camps Cleared
0
767,673
Distance Traveled
984,959
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,294
643
49
3
0
287,216
2
L
Ah Muzen Cab
9,399
587
52
3
0
232,334
3
L
Scylla
9,962
623
48
3
0
248,123
1
W
Tsukuyomi
12,296
769
80
5
0
365,578
5
W
Tyr
10,154
635
27
2
0
371,060
0
W
Olorun
11,802
738
105
7
0
248,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role