Player Matchup

Bakasura
Bakasura
Platinum II
 
Bakasura
Platinum II
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Platinum I
Mattrueno
Merlin
Platinum I
Level 48
God Stats
3W - 3L
1,601 SR
Queue Stats
93W - 83L
1,961 MMR
Party 2
Ares
Ares
Gold I
Moons dance
Ares
Gold I
Level 61
God Stats
9W - 0L
1,795 SR
Queue Stats
136W - 123L
1,740 MMR
Party 3
Danzaburou
Danzaburou
Platinum III
benji67220
Danzaburou
Platinum III
Level 121
God Stats
18W - 15L
1,646 SR
Queue Stats
189W - 181L
1,759 MMR
Party 3
Zhong Kui
Zhong Kui
Platinum V
orduts8
Zhong Kui
Platinum V
Level 152
God Stats
22W - 8L
1,865 SR
Queue Stats
450W - 446L
1,741 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 104
1,681 SR
1,740 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,528 SR
1,791 MMR
Apollo
Apollo
Platinum I
ItzRyvel
Apollo
Platinum I
Level 153
God Stats
1W - 5L
1,383 SR
Queue Stats
356W - 340L
1,880 MMR
Solo
Agni
Agni
Platinum I
Mr_carre7
Agni
Platinum I
Level 117
God Stats
10W - 2L
1,894 SR
Queue Stats
226W - 217L
1,989 MMR
Party 1
Hel
Hel
Platinum IV
TheOmar888
Hel
Platinum IV
Level 155
God Stats
0W - 2L
1,215 SR
Queue Stats
342W - 334L
1,644 MMR
Solo
Bastet
Bastet
Platinum V
TheRapToR_x
Bastet
Platinum V
Level 125
God Stats
17W - 11L
1,708 SR
Queue Stats
229W - 229L
1,748 MMR
Party 1
Geb
Geb
Platinum V
haha359
Geb
Platinum V
Level 159
God Stats
5W - 7L
1,439 SR
Queue Stats
233W - 229L
1,694 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
4 / 2 / 3
9,002
600
4,288
10,562
5,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Mattrueno
Merlin
15
6 / 0 / 6
9,338
623
7,986
4,521
2,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 0 / 8
7,540
503
5,494
14,816
13,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
benji67220
Danzaburou
16
8 / 0 / 3
9,930
662
12,815
9,247
3,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
orduts8
Zhong Kui
14
1 / 0 / 2
8,660
577
7,952
9,577
7,162
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
SetMorgan Le FayAthenaTiamatOdin

VS

Bans
GilgameshKing ArthurCu ChulainnSobekErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ItzRyvel
Apollo
13
2 / 4 / 0
7,508
501
5,948
10,094
3,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
11
0 / 5 / 0
6,448
430
4,842
8,842
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 1 / 0
7,065
471
4,846
11,904
7,864
Bastet
11
0 / 4 / 0
6,478
432
4,590
9,551
2,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Geb
9
0 / 5 / 0
5,784
386
2,965
13,117
6,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
19
Kills
2
2
Deaths
19
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
2
3
2.75
L
Apollo
ItzRyvel
Apollo
2
4
0
0.5
W
Merlin
Mattrueno
Merlin
6
0
6
9
W
0
0
8
4
L
Agni
0
5
0
0
L
0
1
0
0
L
Bastet
0
4
0
0
W
Danzaburou
benji67220
Danzaburou
8
0
3
9.5
L
Geb
0
5
0
0
W
Zhong Kui
orduts8
Zhong Kui
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,535
Damage
23,191
48,723
Taken
53,508
32,160
Mitigated
23,316
22,485
Healing
14,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
4,288
2,702
0
4,795
10,562
5,566
0
996
9,566
0
59,906
L
Apollo
ItzRyvel
Apollo
5,948
2,942
0
2,761
10,094
3,135
0
2,053
8,041
0
38,062
W
Merlin
Mattrueno
Merlin
7,986
220
0
2,473
4,521
2,048
593
1,592
2,929
65,221
0
W
5,494
76
0
4,062
14,816
13,540
324
3,705
11,111
13,755
0
L
Agni
4,842
273
0
550
8,842
3,058
0
4,795
3,907
47,001
0
L
4,846
182
135
7,601
11,904
7,864
0
7,109
4,795
44,792
0
L
Bastet
4,590
1,065
0
2,888
9,551
2,868
0
2,597
6,609
0
40,309
W
Danzaburou
benji67220
Danzaburou
12,815
5,104
0
4,301
9,247
3,844
853
1,478
7,769
0
79,092
L
Geb
2,965
835
0
695
13,117
6,391
0
4,878
8,025
12,168
0
W
Zhong Kui
orduts8
Zhong Kui
7,952
936
0
6,854
9,577
7,162
704
4,882
4,695
59,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,470
Gold Earned
33,283
518
Minions Killed
364
0
Camps Cleared
0
1,505,976
Distance Traveled
1,373,048
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,002
600
128
9
0
346,312
5
L
Apollo
7,508
501
84
6
0
237,646
1
W
Merlin
9,338
623
126
8
0
297,032
5
W
Ares
7,540
503
20
1
0
306,304
1
L
Agni
6,448
430
99
7
0
281,020
4
L
Hel
7,065
471
91
6
0
291,783
2
L
Bastet
6,478
432
79
5
0
312,124
1
W
Danzaburou
9,930
662
126
8
0
273,225
4
L
Geb
5,784
386
11
1
0
250,475
0
W
Zhong Kui
8,660
577
118
8
0
283,103
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role