Player Matchup

Persephone
Persephone
 
Persephone
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BustLeCheeks
Fenrir
Level 29
God Stats
2W - 0L
1,548 SR
Queue Stats
108W - 73L
1,607 Elo+
Solo
Artemis
Artemis
SloshySmile1521
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,658 Elo+
Solo
Set
Set
SuperGaymer2
Set
Level 27
God Stats
9W - 3L
1,488 SR
Queue Stats
55W - 29L
1,667 Elo+
Solo
Kumbhakarna
Kumbhakarna
hempking438
Kumbhakarna
Level 29
God Stats
10W - 7L
1,777 SR
Queue Stats
168W - 147L
1,621 Elo+
Solo
Team Averages
Level 22
1,563 SR
1,611 Elo+

VS

Team Averages
Level 19
1,654 SR
1,665 Elo+
Pele
Pele
FuzzMo97
Pele
Level 29
God Stats
2W - 1L
1,583 SR
Queue Stats
22W - 10L
1,664 Elo+
Solo
Hercules
Hercules
MatureRhyme
Hercules
Level 16
God Stats
5W - 2L
1,804 SR
Queue Stats
38W - 23L
1,664 Elo+
Solo
Vulcan
Vulcan
ReAp_Prodigyy
Vulcan
Level 18
God Stats
5W - 5L
1,620 SR
Queue Stats
31W - 27L
1,627 Elo+
Party 1
Geb
Geb
Sir_Whetzalot
Geb
Level 26
God Stats
2W - 1L
1,747 SR
Queue Stats
97W - 80L
1,614 Elo+
Party 1
Artemis
Artemis
Sweatyball6690
Artemis
Level 6
God Stats
0W - 1L
1,517 SR
Queue Stats
2W - 1L
1,754 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
4 / 0 / 0
6,027
670
4,734
2,992
727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
11
1 / 1 / 1
5,818
646
2,534
5,105
1,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
5 / 0 / 3
5,819
647
6,643
5,325
1,546
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 0
5,304
589
3,260
6,897
4,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
hempking438
Kumbhakarna
9
3 / 0 / 7
5,674
630
3,810
4,055
3,075
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
7
0 / 5 / 0
4,393
488
3,566
7,623
1,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
MatureRhyme
Hercules
11
3 / 0 / 0
6,074
675
5,721
5,604
5,003
Heavy Mace

Heavy Mace

+30
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 2 / 0
4,240
471
1,135
3,433
1,226
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 3 / 0
4,186
465
1,774
6,255
1,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 3 / 0
3,887
432
1,753
5,838
1,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
13
Kills
3
3
Deaths
13
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
4
0
0
4
W
Fenrir
1
1
1
1.5
L
Pele
0
5
0
0
L
Hercules
MatureRhyme
Hercules
3
0
0
3
L
0
2
0
0
L
0
3
0
0
W
5
0
3
6.5
W
0
2
0
0
L
0
3
0
0
W
Kumbhakarna
hempking438
Kumbhakarna
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,981
Damage
13,949
24,374
Taken
28,753
11,779
Mitigated
10,816
8,661
Healing
6,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
4,734
115
0
909
2,992
727
677
1,075
1,917
30,277
0
W
Fenrir
2,534
730
0
703
5,105
1,699
0
126
4,979
0
36,483
L
Pele
3,566
1,170
0
692
7,623
1,668
0
2,128
5,431
0
24,173
L
Hercules
MatureRhyme
Hercules
5,721
2,535
0
2,653
5,604
5,003
74
0
5,604
0
33,455
L
1,135
141
0
753
3,433
1,226
0
2,630
685
15,938
0
L
1,774
349
0
957
6,255
1,892
0
1,832
4,333
8,876
0
W
6,643
4,165
0
1,738
5,325
1,546
1,625
816
4,509
0
31,979
W
3,260
1,608
0
3,333
6,897
4,732
0
0
6,897
0
25,846
L
1,753
816
99
989
5,838
1,027
0
1,602
4,156
0
9,943
W
Kumbhakarna
hempking438
Kumbhakarna
3,810
302
0
1,978
4,055
3,075
252
892
3,163
12,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,642
Gold Earned
22,780
267
Minions Killed
193
0
Camps Cleared
0
922,046
Distance Traveled
814,494
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,027
670
64
7
0
186,342
1
W
Fenrir
5,818
646
77
9
0
206,521
2
L
Pele
4,393
488
45
5
0
181,555
1
L
Hercules
6,074
675
84
9
0
187,132
3
L
Vulcan
4,240
471
39
4
0
134,367
2
L
Geb
4,186
465
8
1
0
159,977
0
W
Artemis
5,819
647
48
5
0
156,290
0
W
Set
5,304
589
59
7
0
191,577
1
L
Artemis
3,887
432
17
2
0
151,463
2
W
Kumbhakarna
5,674
630
19
2
0
181,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role