Player Matchup

Hel
Hel
BrYanTsavY
Hel
Level 10
God Stats
4W - 7L
1,346 SR
Queue Stats
19W - 47L
1,012 Elo+
Solo
Khepri
Khepri
Teasi234
Khepri
Level 27
God Stats
5W - 8L
1,500 SR
Queue Stats
220W - 248L
1,243 Elo+
Solo
Thanatos
Thanatos
hight-teck78
Thanatos
Level 15
God Stats
1W - 2L
1,475 SR
Queue Stats
11W - 11L
1,194 Elo+
Solo
Ra
Ra
lindini_linguini
Ra
Level 30
God Stats
55W - 53L
1,461 SR
Queue Stats
189W - 214L
1,309 Elo+
Solo
Neith
Neith
thehunter666c1E
Neith
Level 29
God Stats
3W - 3L
1,513 SR
Queue Stats
77W - 72L
1,316 Elo+
Solo
Team Averages
Level 22
1,459 SR
1,215 Elo+

VS

Team Averages
Level 10
1,519 SR
1,387 Elo+
Bellona
Bellona
Erickyyy6
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Hachiman
Hachiman
Jaiseva-_-
Hachiman
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Jamkuro
Cthulhu
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Kajiru_66
Serqet
Level 17
God Stats
4W - 4L
1,481 SR
Queue Stats
51W - 54L
1,110 Elo+
Solo
Bakasura
Bakasura
greydragoncandy
Bakasura
Level 27
God Stats
44W - 29L
1,614 SR
Queue Stats
112W - 76L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 11 / 6
9,983
416
5,918
14,032
6,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Khepri
Teasi234
Khepri
17
0 / 2 / 5
10,087
420
2,465
14,568
17,943
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thanatos
hight-teck78
Thanatos
19
7 / 7 / 0
11,986
499
14,775
19,170
11,755
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

12
6 / 4 / 7
10,092
421
8,272
7,972
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
15 / 6 / 4
12,643
527
19,933
16,390
6,641
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Erickyyy6
Bellona
18
3 / 3 / 7
11,887
495
11,801
18,658
15,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
Jaiseva-_-
Hachiman
15
3 / 10 / 7
10,959
457
7,653
16,974
4,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Jamkuro
Cthulhu
15
1 / 14 / 2
10,632
443
3,347
20,051
18,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Serqet
Kajiru_66
Serqet
15
2 / 4 / 3
10,582
441
4,132
14,788
5,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bakasura
20
21 / 1 / 1
15,959
665
27,162
21,747
9,845
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
50
30
Kills
30
30
Deaths
32
22
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
11
6
0.45
W
Bellona
Erickyyy6
Bellona
3
3
7
2.17
W
Hachiman
Jaiseva-_-
Hachiman
3
10
7
0.65
W
Cthulhu
Jamkuro
Cthulhu
1
14
2
0.14
W
Serqet
Kajiru_66
Serqet
2
4
3
0.88
L
Khepri
Teasi234
Khepri
0
2
5
1.25
W
Bakasura
21
1
1
21.5
L
Thanatos
hight-teck78
Thanatos
7
7
0
1
L
6
4
7
2.38
L
15
6
4
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,363
Damage
54,095
72,132
Taken
92,218
45,078
Mitigated
53,951
25,964
Healing
23,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,918
1,582
983
1,198
14,032
6,042
2,261
514
13,046
43,759
0
W
Bellona
Erickyyy6
Bellona
11,801
5,320
0
2,986
18,658
15,444
1,376
5,043
13,615
0
66,591
W
Hachiman
Jaiseva-_-
Hachiman
7,653
5,179
0
3,820
16,974
4,478
1,650
3,630
13,344
0
42,180
W
Cthulhu
Jamkuro
Cthulhu
3,347
639
0
0
20,051
18,851
194
4,467
15,584
26,547
0
W
Serqet
Kajiru_66
Serqet
4,132
642
0
2,022
14,788
5,333
1,694
2,136
12,652
0
31,519
L
Khepri
Teasi234
Khepri
2,465
796
0
3,464
14,568
17,943
607
10
13,321
21,649
0
W
Bakasura
27,162
23,908
0
14,517
21,747
9,845
11,668
2,015
19,732
99
99,987
L
Thanatos
hight-teck78
Thanatos
14,775
4,410
0
14,633
19,170
11,755
717
294
17,870
0
76,461
L
8,272
1,686
697
1,727
7,972
2,697
2,966
704
6,979
40,952
0
L
19,933
8,291
0
3,262
16,390
6,641
1,541
1,912
13,988
0
79,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,791
Gold Earned
60,019
435
Minions Killed
442
0
Camps Cleared
0
1,811,402
Distance Traveled
2,138,197
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,983
416
72
3
0
394,447
1
W
Bellona
11,887
495
109
5
0
457,171
0
W
Hachiman
10,959
457
63
3
0
364,834
0
W
Cthulhu
10,632
443
43
2
0
387,387
1
W
Serqet
10,582
441
50
2
0
467,568
0
L
Khepri
10,087
420
40
2
0
399,539
0
W
Bakasura
15,959
665
177
7
0
461,237
0
L
Thanatos
11,986
499
128
5
0
411,839
1
L
Ra
10,092
421
68
3
0
246,934
1
L
Neith
12,643
527
127
5
0
358,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role