Player Matchup

Sobek
Sobek
Mr Lumbart19
Sobek
Level 23
God Stats
6W - 3L
1,738 SR
Queue Stats
50W - 54L
1,343 Elo+
Solo
Cabrakan
Cabrakan
Omni Orbital
Cabrakan
Level 21
God Stats
4W - 4L
1,500 SR
Queue Stats
10W - 13L
1,222 Elo+
Party 2
Set
Set
REVAN0212
Set
Level 37
God Stats
4W - 4L
1,431 SR
Queue Stats
10W - 15L
1,187 Elo+
Party 2
Fenrir
Fenrir
Saindelic
Fenrir
Level 28
God Stats
11W - 4L
1,703 SR
Queue Stats
72W - 59L
1,491 Elo+
Solo
Artemis
Artemis
falupa2002
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 22
1,574 SR
1,349 Elo+

VS

Team Averages
Level 29
1,568 SR
1,351 Elo+
Artio
Artio
BreezyCochon00
Artio
Level 75
God Stats
2W - 2L
1,560 SR
Queue Stats
120W - 103L
1,469 Elo+
Party 1
Sun Wukong
Sun Wukong
DontReviveMe13
Sun Wukong
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,110 Elo+
Solo
Rama
Rama
ElCroustillant
Rama
Level 2
God Stats
2W - 0L
1,739 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
FoxTroT_4ZN
Thanatos
Level 25
God Stats
29W - 17L
1,513 SR
Queue Stats
69W - 72L
1,335 Elo+
Party 3
Olorun
Olorun
Lil_RagbarThor
Olorun
Level 26
God Stats
10W - 12L
1,525 SR
Queue Stats
68W - 72L
1,339 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 3
6,488
463
4,767
14,141
8,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
Omni Orbital
Cabrakan
9
1 / 8 / 4
6,425
459
3,746
10,347
8,765
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
3 / 9 / 2
7,174
512
8,280
10,769
5,038
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
Saindelic
Fenrir
4
0 / 3 / 0
4,752
339
2,806
4,332
1,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
falupa2002
Artemis
6
0 / 9 / 0
4,885
349
2,003
7,840
1,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 8
7,401
529
4,155
11,784
7,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
DontReviveMe13
Sun Wukong
14
4 / 1 / 11
8,298
593
4,065
7,792
3,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
4 / 1 / 6
7,217
516
5,735
4,033
1,187
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
FoxTroT_4ZN
Thanatos
14
9 / 2 / 10
8,786
628
12,239
11,560
4,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
13 / 1 / 4
9,076
648
11,159
7,761
3,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
71
5
Kills
32
33
Deaths
6
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
W
Sun Wukong
DontReviveMe13
Sun Wukong
4
1
11
9.5
W
4
1
6
7
W
Thanatos
FoxTroT_4ZN
Thanatos
9
2
10
7
W
13
1
4
15
L
1
4
3
0.63
L
Cabrakan
Omni Orbital
Cabrakan
1
8
4
0.38
L
3
9
2
0.44
L
Fenrir
Saindelic
Fenrir
0
3
0
0
L
Artemis
falupa2002
Artemis
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,602
Damage
37,353
47,429
Taken
42,930
25,670
Mitigated
21,474
6,596
Healing
16,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,155
1,497
381
1,460
11,784
7,909
424
2,238
9,546
22,039
0
W
Sun Wukong
DontReviveMe13
Sun Wukong
4,065
742
0
4,450
7,792
3,952
555
668
7,124
0
48,247
W
5,735
5,212
0
632
4,033
1,187
1,507
1,528
2,505
0
24,515
W
Thanatos
FoxTroT_4ZN
Thanatos
12,239
6,640
0
8,771
11,560
4,752
1,051
2,462
9,098
0
53,261
W
11,159
4,844
278
1,008
7,761
3,674
1,363
1,617
6,144
43,059
4,025
L
4,767
799
0
3,806
14,141
8,877
0
4,072
10,069
13,944
0
L
Cabrakan
Omni Orbital
Cabrakan
3,746
659
0
0
10,347
8,765
336
1,526
8,821
13,193
0
L
8,280
4,095
136
1,448
10,769
5,038
582
4,309
6,460
0
28,842
L
Fenrir
Saindelic
Fenrir
2,806
1,191
0
1,082
4,332
1,228
0
816
3,516
0
10,441
L
Artemis
falupa2002
Artemis
2,003
1,284
0
124
7,840
1,762
22
3,845
3,995
0
6,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,724
Gold Earned
40,778
119
Minions Killed
316
0
Camps Cleared
0
1,067,681
Distance Traveled
1,328,658
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,401
529
34
2
0
260,376
0
W
Sun Wukong
8,298
593
74
5
0
296,289
0
W
Rama
7,217
516
45
3
0
198,066
0
W
Thanatos
8,786
628
84
6
0
297,533
0
W
Olorun
9,076
648
79
6
0
276,394
0
L
Sobek
6,488
463
21
2
0
297,358
0
L
Cabrakan
6,425
459
21
2
0
216,689
0
L
Set
7,174
512
45
3
0
233,842
0
L
Fenrir
4,752
339
19
1
0
136,586
2
L
Artemis
4,885
349
13
1
0
183,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role