Player Matchup

Anubis
Anubis
Bronze III
ISLAReaper
Anubis
Bronze III
Level 157
God Stats
0W - 2L
1,462 SR
Queue Stats
4W - 4L
1,542 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 157
1,462 SR
1,542 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 160
1,701 SR
1,517 MMR
Bakasura
Bakasura
Gold III
Sizzmarcusio
Bakasura
Gold III
Level 160
God Stats
53W - 27L
1,701 SR
Queue Stats
83W - 84L
1,517 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ISLAReaper
Anubis
16
0 / 6 / 0
9,648
689
5,975
13,840
10,528
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
Ah Muzen CabChronosUllrGilgameshHe Bo

VS

Bans
IzanamiAnhurSolHou YiPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Sizzmarcusio
Bakasura
20
6 / 0 / 0
12,345
882
11,648
13,731
9,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
6
6
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anubis
ISLAReaper
Anubis
0
6
0
0
W
Bakasura
Sizzmarcusio
Bakasura
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,975
Damage
11,648
13,840
Taken
13,731
10,528
Mitigated
9,315
5,078
Healing
5,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ISLAReaper
Anubis
5,975
517
0
5,078
13,840
10,528
456
185
10,135
68,959
0
W
Bakasura
Sizzmarcusio
Bakasura
11,648
7,192
0
5,685
13,731
9,315
2,045
5,975
7,756
221
66,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,648
Gold Earned
12,345
136
Minions Killed
152
0
Camps Cleared
0
230,107
Distance Traveled
307,912
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,648
689
136
10
0
230,107
3
W
Bakasura
12,345
882
152
11
0
307,912
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role