Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
S-Papa-O-Brown-B
Vamana
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
361W - 370L
1,497 Elo+
Solo
Anubis
Anubis
Xfatekillerx
Anubis
Level 79
God Stats
0W - 1L
1,529 SR
Queue Stats
27W - 32L
1,480 Elo+
Solo
Discordia
Discordia
splitx24
Discordia
Level 79
God Stats
2W - 4L
1,196 SR
Queue Stats
122W - 118L
1,476 Elo+
Party 2
Jing Wei
Jing Wei
tlop
Jing Wei
Level 118
God Stats
1W - 1L
1,438 SR
Queue Stats
106W - 103L
1,502 Elo+
Solo
Team Averages
Level 98
1,433 SR
1,491 Elo+

VS

Team Averages
Level 137
1,490 SR
1,487 Elo+
Agni
Agni
 
Agni
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DirtyRoaach
Loki
Level 148
God Stats
6W - 1L
1,542 SR
Queue Stats
104W - 94L
1,494 Elo+
Party 1
Artemis
Artemis
Haxhirama
Artemis
Level 140
God Stats
2W - 1L
1,218 SR
Queue Stats
96W - 102L
1,448 Elo+
Party 1
He Bo
He Bo
ThirtyFourthRule
He Bo
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,438 Elo+
Party 1
Cthulhu
Cthulhu
sonofshine
Cthulhu
Level 158
God Stats
1W - 0L
1,691 SR
Queue Stats
7W - 5L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
18
5 / 5 / 7
10,484
749
7,533
19,473
27,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 5 / 9
8,948
639
8,636
19,569
20,801
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
18
6 / 6 / 7
11,428
816
16,534
13,073
7,785
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
splitx24
Discordia
14
4 / 6 / 7
9,372
669
9,019
10,894
4,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
tlop
Jing Wei
16
2 / 7 / 10
9,269
662
5,618
14,985
6,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
3 / 3 / 13
10,779
770
13,025
10,443
3,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
11 / 3 / 12
12,837
917
15,708
10,512
4,479
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
Haxhirama
Artemis
15
3 / 5 / 15
10,201
729
16,096
9,002
3,182
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 3 / 10
10,814
772
9,767
8,709
2,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
sonofshine
Cthulhu
19
4 / 4 / 18
11,728
838
13,926
18,717
16,881
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
97
18
Kills
29
29
Deaths
18
40
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
5
5
7
1.7
W
Agni
 
Agni
3
3
13
3.17
W
11
3
12
5.67
W
Artemis
Haxhirama
Artemis
3
5
15
2.1
L
1
5
9
1.1
W
8
3
10
4.33
L
Anubis
6
6
7
1.58
W
Cthulhu
sonofshine
Cthulhu
4
4
18
3.25
L
Discordia
splitx24
Discordia
4
6
7
1.25
L
Jing Wei
tlop
Jing Wei
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,340
Damage
68,522
77,994
Taken
57,383
67,388
Mitigated
31,443
22,959
Healing
17,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
7,533
453
527
1,634
19,473
27,889
145
9,469
10,004
12,571
0
W
Agni
 
Agni
13,025
267
2,643
3,967
10,443
3,905
450
5,136
5,307
32,395
0
W
15,708
2,547
0
1,106
10,512
4,479
2,179
7,403
3,109
0
36,684
W
Artemis
Haxhirama
Artemis
16,096
8,441
54
240
9,002
3,182
432
6,799
2,203
0
23,323
L
8,636
3,499
3,708
7,085
19,569
20,801
282
9,739
9,830
0
18,906
W
9,767
90
897
2,793
8,709
2,996
824
6,182
2,527
19,885
0
L
Anubis
16,534
279
0
3,855
13,073
7,785
444
6,579
6,494
36,674
0
W
Cthulhu
sonofshine
Cthulhu
13,926
656
1,356
4,751
18,717
16,881
880
7,505
11,151
29,661
0
L
Discordia
splitx24
Discordia
9,019
361
1,153
1,494
10,894
4,516
0
3,770
7,124
20,669
0
L
Jing Wei
tlop
Jing Wei
5,618
3,970
1,238
2,265
14,985
6,397
696
7,161
7,824
0
16,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,501
Gold Earned
56,359
127
Minions Killed
154
0
Camps Cleared
0
1,147,702
Distance Traveled
1,323,908
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,484
749
10
1
0
265,099
1
W
Agni
10,779
770
44
3
0
277,007
6
W
Loki
12,837
917
57
4
0
271,936
2
W
Artemis
10,201
729
15
1
0
234,297
0
L
Vamana
8,948
639
14
1
0
236,187
0
W
He Bo
10,814
772
13
1
0
262,667
0
L
Anubis
11,428
816
48
3
0
205,415
0
W
Cthulhu
11,728
838
25
2
0
278,001
4
L
Discordia
9,372
669
30
2
0
200,097
0
L
Jing Wei
9,269
662
25
2
0
240,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role