Player Matchup

Sol
Sol
 
Sol
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
PlayerS123690
Sun Wukong
Level 104
God Stats
1W - 3L
1,217 SR
Queue Stats
81W - 83L
1,444 Elo+
Party 2
Ao Kuang
Ao Kuang
Reicharu
Ao Kuang
Level 129
God Stats
1W - 3L
1,490 SR
Queue Stats
205W - 173L
1,475 Elo+
Party 1
Skadi
Skadi
XxGG_11_15xX
Skadi
Level 65
God Stats
28W - 27L
1,437 SR
Queue Stats
58W - 62L
1,413 Elo+
Party 2
Cthulhu
Cthulhu
ant1030
Cthulhu
Level 41
God Stats
24W - 16L
1,519 SR
Queue Stats
131W - 123L
1,493 Elo+
Party 1
Team Averages
Level 79
1,432 SR
1,465 Elo+

VS

Team Averages
Level 92
1,620 SR
1,452 Elo+
Cu Chulainn
Cu Chulainn
CaptainYart
Cu Chulainn
Level 32
God Stats
4W - 1L
1,876 SR
Queue Stats
70W - 83L
1,442 Elo+
Party 3
Hades
Hades
GolditoSwing
Hades
Level 127
God Stats
14W - 16L
1,496 SR
Queue Stats
29W - 36L
1,425 Elo+
Solo
Thanatos
Thanatos
Hythareus
Thanatos
Level 51
God Stats
36W - 37L
1,521 SR
Queue Stats
493W - 574L
1,420 Elo+
Party 3
Sobek
Sobek
SenorXXXL
Sobek
Level 115
God Stats
3W - 2L
1,543 SR
Queue Stats
218W - 206L
1,515 Elo+
Solo
Chiron
Chiron
SmokinJayC
Chiron
Level 137
God Stats
1W - 6L
1,666 SR
Queue Stats
215W - 207L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
4 / 2 / 3
8,582
572
5,555
8,129
2,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
PlayerS123690
Sun Wukong
15
3 / 2 / 3
8,963
598
8,280
8,072
7,020
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ao Kuang
Reicharu
Ao Kuang
15
7 / 3 / 2
9,043
603
4,705
10,611
3,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
0 / 4 / 2
6,201
413
3,937
6,376
1,510
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
ant1030
Cthulhu
10
1 / 1 / 3
6,740
449
4,762
11,087
5,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CaptainYart
Cu Chulainn
11
0 / 5 / 1
6,534
436
4,681
10,180
6,417
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 3 / 3
7,335
489
6,107
7,953
3,000
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Hythareus
Thanatos
14
8 / 3 / 0
8,364
558
6,089
11,065
4,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
SenorXXXL
Sobek
9
0 / 2 / 4
5,839
389
2,877
7,795
4,459
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chiron
SmokinJayC
Chiron
12
1 / 2 / 3
7,392
493
6,541
7,325
2,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
15
Kills
12
12
Deaths
15
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
2
3
2.75
L
Cu Chulainn
CaptainYart
Cu Chulainn
0
5
1
0.1
L
3
3
3
1.5
L
Thanatos
Hythareus
Thanatos
8
3
0
2.67
W
Sun Wukong
PlayerS123690
Sun Wukong
3
2
3
2.25
W
Ao Kuang
Reicharu
Ao Kuang
7
3
2
2.67
L
Sobek
SenorXXXL
Sobek
0
2
4
1
L
Chiron
SmokinJayC
Chiron
1
2
3
1.25
W
0
4
2
0.25
W
Cthulhu
ant1030
Cthulhu
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,239
Damage
26,295
44,275
Taken
44,318
20,023
Mitigated
21,423
15,554
Healing
20,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,555
2,155
0
5,389
8,129
2,150
797
3,970
4,159
56,787
0
L
Cu Chulainn
CaptainYart
Cu Chulainn
4,681
690
0
2,209
10,180
6,417
0
916
8,674
3,069
30,292
L
6,107
424
205
3,545
7,953
3,000
153
4,095
3,858
34,458
0
L
Thanatos
Hythareus
Thanatos
6,089
1,894
0
7,900
11,065
4,826
0
3,210
7,807
0
42,582
W
Sun Wukong
PlayerS123690
Sun Wukong
8,280
2,045
0
2,699
8,072
7,020
30
676
6,882
0
55,334
W
Ao Kuang
Reicharu
Ao Kuang
4,705
1,388
0
3,244
10,611
3,386
0
1,593
8,928
44,084
0
L
Sobek
SenorXXXL
Sobek
2,877
74
60
1,899
7,795
4,459
0
3,400
4,395
13,028
0
L
Chiron
SmokinJayC
Chiron
6,541
3,028
633
3,801
7,325
2,721
0
3,604
3,702
0
58,207
W
3,937
1,589
0
530
6,376
1,510
0
1,966
4,410
0
24,127
W
Cthulhu
ant1030
Cthulhu
4,762
672
145
3,547
11,087
5,957
0
1,539
9,548
30,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,529
Gold Earned
35,464
412
Minions Killed
346
0
Camps Cleared
0
1,418,587
Distance Traveled
1,245,379
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,582
572
118
8
0
277,964
2
L
Cu Chulainn
6,534
436
75
5
0
260,777
2
L
Hades
7,335
489
67
4
0
200,161
0
L
Thanatos
8,364
558
73
5
0
298,439
2
W
Sun Wukong
8,963
598
109
7
0
272,593
1
W
Ao Kuang
9,043
603
86
6
0
297,462
2
L
Sobek
5,839
389
22
1
0
238,378
0
L
Chiron
7,392
493
109
7
0
247,624
5
W
Skadi
6,201
413
54
4
0
280,531
2
W
Cthulhu
6,740
449
45
3
0
290,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role