Player Matchup

Chronos
Chronos
Silver III
Jordannofky
Chronos
Silver III
Level 121
God Stats
6W - 9L
1,472 SR
Queue Stats
126W - 190L
1,163 MMR
Solo
Neith
Neith
Silver II
LiTtLeMaN402
Neith
Silver II
Level 160
God Stats
6W - 5L
1,240 SR
Queue Stats
111W - 142L
1,315 MMR
Solo
Chaac
Chaac
Gold V
fIetzah
Chaac
Gold V
Level 147
God Stats
4W - 6L
1,564 SR
Queue Stats
51W - 59L
1,387 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 143
1,425 SR
1,288 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,501 SR
1,287 MMR
Nike
Nike
Silver II
jamiephatbutt
Nike
Silver II
Level 68
God Stats
27W - 39L
1,414 SR
Queue Stats
27W - 40L
1,132 MMR
Solo
Ymir
Ymir
Platinum V
josses2
Ymir
Platinum V
Level 125
God Stats
104W - 120L
1,604 SR
Queue Stats
207W - 246L
1,531 MMR
Solo
Ah Puch
Ah Puch
Silver I
yaaaaabudddy
Ah Puch
Silver I
Level 160
God Stats
24W - 32L
1,485 SR
Queue Stats
579W - 727L
1,199 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Jordannofky
Chronos
9
0 / 6 / 2
6,350
635
5,228
8,729
2,639
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 3 / 0
6,618
662
6,179
6,490
2,125
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
fIetzah
Chaac
10
0 / 4 / 2
6,482
648
7,234
10,468
6,160
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
Morgan Le FayAphroditeCthulhuGilgameshCabrakan

VS

Bans
VamanaBastetZeusMedusaKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 6
8,321
832
6,002
9,441
5,551
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
josses2
Ymir
11
5 / 0 / 6
8,608
861
5,648
10,269
10,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
yaaaaabudddy
Ah Puch
11
1 / 2 / 10
7,501
750
8,370
7,858
3,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
13
13
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chronos
Jordannofky
Chronos
0
6
2
0.17
L
2
3
0
0.67
L
Chaac
fIetzah
Chaac
0
4
2
0.25
W
7
0
6
10
W
Ymir
josses2
Ymir
5
0
6
8
W
Ah Puch
yaaaaabudddy
Ah Puch
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,641
Damage
20,020
25,687
Taken
27,568
10,924
Mitigated
18,858
3,767
Healing
8,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Jordannofky
Chronos
5,228
1,359
0
329
8,729
2,639
0
4,107
4,622
21,607
0
L
6,179
1,758
0
698
6,490
2,125
0
3,560
2,930
0
17,592
L
Chaac
fIetzah
Chaac
7,234
1,167
0
2,740
10,468
6,160
0
6,351
4,117
0
25,704
W
6,002
571
0
3,287
9,441
5,551
643
2,171
7,270
0
18,397
W
Ymir
josses2
Ymir
5,648
1,633
0
3,911
10,269
10,134
0
2,393
7,876
19,653
0
W
Ah Puch
yaaaaabudddy
Ah Puch
8,370
46
0
1,308
7,858
3,173
639
664
7,194
29,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,450
Gold Earned
24,430
109
Minions Killed
113
0
Camps Cleared
0
539,658
Distance Traveled
579,032
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,350
635
46
5
0
180,101
1
L
Neith
6,618
662
20
2
0
186,020
1
L
Chaac
6,482
648
43
4
0
173,537
0
W
Nike
8,321
832
18
2
0
192,893
2
W
Ymir
8,608
861
37
4
0
188,317
2
W
Ah Puch
7,501
750
58
6
0
197,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role