Player Matchup

Raijin
Raijin
ASASE
Raijin
Level 141
God Stats
5W - 8L
1,490 SR
Queue Stats
308W - 323L
1,553 Elo+
Party 3
Medusa
Medusa
ColecGame
Medusa
Level 115
God Stats
5W - 7L
1,561 SR
Queue Stats
132W - 166L
1,443 Elo+
Party 1
Bacchus
Bacchus
PassarinKS
Bacchus
Level 63
God Stats
10W - 19L
1,358 SR
Queue Stats
30W - 56L
1,329 Elo+
Party 1
Loki
Loki
ProphetMoon
Loki
Level 159
God Stats
56W - 37L
1,608 SR
Queue Stats
1,093W - 1,140L
1,580 Elo+
Party 3
Nu Wa
Nu Wa
ThiChangeling
Nu Wa
Level 102
God Stats
1W - 3L
1,502 SR
Queue Stats
83W - 123L
1,426 Elo+
Party 1
Team Averages
Level 116
1,504 SR
1,466 Elo+

VS

Team Averages
Level 93
1,559 SR
1,484 Elo+
Medusa
Medusa
 
Medusa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Cadu0509
Tiamat
Level 42
God Stats
17W - 15L
1,439 SR
Queue Stats
199W - 268L
1,469 Elo+
Party 2
Kukulkan
Kukulkan
EUSouELYHWH
Kukulkan
Level 127
God Stats
10W - 4L
1,700 SR
Queue Stats
298W - 299L
1,527 Elo+
Solo
Geb
Geb
Renanshink
Geb
Level 60
God Stats
141W - 127L
1,690 SR
Queue Stats
388W - 457L
1,444 Elo+
Party 2
Awilix
Awilix
Zebachran
Awilix
Level 87
God Stats
12W - 6L
1,464 SR
Queue Stats
126W - 127L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ASASE
Raijin
15
2 / 4 / 0
9,735
974
7,369
11,063
3,848
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
ColecGame
Medusa
16
1 / 0 / 2
9,586
959
5,878
4,804
1,626
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
PassarinKS
Bacchus
15
0 / 3 / 1
8,877
888
3,036
10,164
11,798
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 3 / 1
8,618
862
3,981
8,774
2,832
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
0 / 0 / 1
8,648
865
4,694
2,933
973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

226

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
2 / 0 / 8
9,909
991
7,391
4,697
1,616
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Cadu0509
Tiamat
16
1 / 2 / 5
9,184
918
8,366
8,265
4,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
EUSouELYHWH
Kukulkan
16
2 / 0 / 5
9,719
972
7,609
2,264
1,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 0 / 8
9,258
926
5,128
7,085
6,931
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
Zebachran
Awilix
16
4 / 1 / 4
9,960
996
6,232
5,889
2,253
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
3
Kills
10
10
Deaths
3
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
8
6
L
Raijin
ASASE
Raijin
2
4
0
0.5
W
Tiamat
Cadu0509
Tiamat
1
2
5
1.75
L
Medusa
ColecGame
Medusa
1
0
2
2
W
Kukulkan
EUSouELYHWH
Kukulkan
2
0
5
4.5
L
Bacchus
PassarinKS
Bacchus
0
3
1
0.17
L
0
3
1
0.17
W
1
0
8
5
L
0
0
1
0.5
W
Awilix
Zebachran
Awilix
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,958
Damage
34,726
37,738
Taken
28,200
21,077
Mitigated
16,514
340
Healing
3,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,391
4,038
0
0
4,697
1,616
0
2,112
2,585
0
43,088
L
Raijin
ASASE
Raijin
7,369
741
0
171
11,063
3,848
0
6,004
4,849
32,931
0
W
Tiamat
Cadu0509
Tiamat
8,366
461
0
1,298
8,265
4,482
0
4,984
3,281
17,876
0
L
Medusa
ColecGame
Medusa
5,878
1,829
0
169
4,804
1,626
0
4,088
506
0
29,845
W
Kukulkan
EUSouELYHWH
Kukulkan
7,609
303
0
0
2,264
1,232
0
1,473
791
38,900
0
L
Bacchus
PassarinKS
Bacchus
3,036
80
0
0
10,164
11,798
0
5,280
4,599
10,583
0
L
3,981
884
0
0
8,774
2,832
0
2,231
6,525
0
14,482
W
5,128
390
240
1,925
7,085
6,931
0
3,715
3,370
11,007
0
L
4,694
1,825
0
0
2,933
973
0
2,691
156
22,573
0
W
Awilix
Zebachran
Awilix
6,232
2,570
0
0
5,889
2,253
0
2,815
3,074
0
15,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,464
Gold Earned
48,030
196
Minions Killed
214
7
Camps Cleared
10
1,103,035
Distance Traveled
1,092,033
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,909
991
84
8
4
205,798
2
L
Raijin
9,735
974
47
5
2
205,730
1
W
Tiamat
9,184
918
28
3
2
197,678
0
L
Medusa
9,586
959
66
7
1
232,720
1
W
Kukulkan
9,719
972
81
8
1
200,687
3
L
Bacchus
8,877
888
15
2
0
247,544
1
L
Loki
8,618
862
26
3
4
211,010
0
W
Geb
9,258
926
10
1
0
241,526
0
L
Nu Wa
8,648
865
42
4
0
206,031
0
W
Awilix
9,960
996
11
1
3
246,344
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role