Player Matchup

Merlin
Merlin
 
Merlin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KraftRage
Morgan Le Fay
Level 143
God Stats
28W - 20L
1,657 SR
Queue Stats
147W - 112L
1,561 Elo+
Party 1
Ares
Ares
MushHusky
Ares
Level 160
God Stats
1W - 1L
1,784 SR
Queue Stats
121W - 120L
1,534 Elo+
Solo
Horus
Horus
XDpinn99
Horus
Level 121
God Stats
1W - 3L
1,210 SR
Queue Stats
130W - 111L
1,505 Elo+
Party 2
Thanatos
Thanatos
killer-hit-em69
Thanatos
Level 122
God Stats
11W - 5L
1,668 SR
Queue Stats
146W - 129L
1,531 Elo+
Party 2
Team Averages
Level 140
1,564 SR
1,526 Elo+

VS

Team Averages
Level 95
1,557 SR
1,513 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Darth_Sicario666
Anubis
Level 26
God Stats
46W - 38L
1,693 SR
Queue Stats
49W - 61L
1,532 Elo+
Solo
Kuzenbo
Kuzenbo
Moostacho
Kuzenbo
Level 102
God Stats
15W - 23L
1,436 SR
Queue Stats
79W - 65L
1,549 Elo+
Party 3
King Arthur
King Arthur
PrecededTerror
King Arthur
Level 88
God Stats
19W - 14L
1,655 SR
Queue Stats
264W - 235L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 0 / 6
5,004
1,001
1,997
1,379
388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
KraftRage
Morgan Le Fay
11
3 / 1 / 6
5,867
1,173
3,322
3,476
1,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ares
10
4 / 0 / 7
6,129
1,226
3,103
2,430
1,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Horus
XDpinn99
Horus
12
4 / 0 / 8
6,878
1,376
2,871
4,307
3,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
11
4 / 1 / 7
6,177
1,235
5,678
4,511
1,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
1 / 5 / 1
4,561
912
2,723
5,156
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
 
Heimdallr
10
0 / 3 / 2
4,262
852
2,332
3,801
914
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 3 / 2
3,846
769
568
2,301
921
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
Moostacho
Kuzenbo
8
0 / 3 / 1
3,964
793
1,323
5,170
2,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
PrecededTerror
King Arthur
9
1 / 2 / 1
4,462
892
1,683
5,067
2,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
16
Kills
2
2
Deaths
16
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
6
4
L
Morgan Le Fay
 
Morgan Le Fay
1
5
1
0.3
L
Heimdallr
 
Heimdallr
0
3
2
0.33
L
0
3
2
0.33
W
Morgan Le Fay
KraftRage
Morgan Le Fay
3
1
6
6
L
Kuzenbo
Moostacho
Kuzenbo
0
3
1
0.17
W
Ares
4
0
7
7.5
L
King Arthur
PrecededTerror
King Arthur
1
2
1
0.75
W
Horus
XDpinn99
Horus
4
0
8
8
W
Thanatos
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,971
Damage
8,629
16,103
Taken
21,495
8,410
Mitigated
8,692
8,589
Healing
2,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
1,997
313
0
521
1,379
388
397
547
756
12,462
0
L
Morgan Le Fay
 
Morgan Le Fay
2,723
134
0
554
5,156
1,534
1
1,343
3,681
12,140
0
L
Heimdallr
 
Heimdallr
2,332
1,268
0
500
3,801
914
0
1,004
2,707
0
12,508
L
568
148
0
125
2,301
921
0
1,182
1,111
4,126
0
W
Morgan Le Fay
KraftRage
Morgan Le Fay
3,322
467
0
600
3,476
1,259
328
793
2,624
16,378
0
L
Kuzenbo
Moostacho
Kuzenbo
1,323
437
0
440
5,170
2,912
0
2,657
2,501
3,745
0
W
Ares
3,103
0
0
972
2,430
1,685
29
455
1,933
9,363
0
L
King Arthur
PrecededTerror
King Arthur
1,683
311
0
1,375
5,067
2,411
0
2,043
2,920
0
6,154
W
Horus
XDpinn99
Horus
2,871
862
571
2,719
4,307
3,139
75
1,100
3,084
0
10,993
W
Thanatos
5,678
1,570
0
3,206
4,511
1,939
244
2,104
2,368
0
16,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,055
Gold Earned
21,095
125
Minions Killed
77
9
Camps Cleared
1
569,699
Distance Traveled
436,677
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,004
1,001
28
6
2
102,815
2
L
Morgan Le Fay
4,561
912
24
5
1
87,785
0
L
Heimdallr
4,262
852
31
6
0
100,974
1
L
Anubis
3,846
769
5
1
0
53,240
1
W
Morgan Le Fay
5,867
1,173
42
8
1
109,833
3
L
Kuzenbo
3,964
793
9
2
0
87,391
0
W
Ares
6,129
1,226
7
1
1
125,232
3
L
King Arthur
4,462
892
8
2
0
107,287
0
W
Horus
6,878
1,376
15
3
0
119,563
2
W
Thanatos
6,177
1,235
33
7
5
112,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role