Player Matchup

Fafnir
Fafnir
EOC6NATION
Fafnir
Level 128
God Stats
2W - 5L
1,271 SR
Queue Stats
651W - 693L
1,381 Elo+
Solo
Chaac
Chaac
Igodown10
Chaac
Level 113
God Stats
0W - 2L
1,595 SR
Queue Stats
51W - 40L
1,522 Elo+
Party 1
Anubis
Anubis
RunningLimits
Anubis
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,496 Elo+
Party 1
Ah Puch
Ah Puch
mustardtiger132
Ah Puch
Level 86
God Stats
0W - 1L
1,557 SR
Queue Stats
18W - 18L
1,438 Elo+
Party 1
Heimdallr
Heimdallr
skypenguin03
Heimdallr
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 38L
1,310 Elo+
Solo
Team Averages
Level 84
1,484 SR
1,429 Elo+

VS

Team Averages
Level 112
1,499 SR
1,464 Elo+
Loki
Loki
 
Loki
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
HERTZY_54
Merlin
Level 103
God Stats
3W - 0L
1,425 SR
Queue Stats
96W - 74L
1,457 Elo+
Party 2
Nox
Nox
STR8K7K3S
Nox
Level 106
God Stats
7W - 4L
1,569 SR
Queue Stats
251W - 242L
1,403 Elo+
Solo
Hachiman
Hachiman
carlosdias1999
Hachiman
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 69L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
EOC6NATION
Fafnir
20
6 / 3 / 12
12,077
710
8,651
18,518
24,856
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Igodown10
Chaac
20
12 / 3 / 5
13,533
796
20,644
26,095
35,747
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 10 / 7
9,714
571
10,813
15,223
7,345
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 9 / 11
9,564
563
15,238
18,854
7,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
skypenguin03
Heimdallr
19
3 / 8 / 12
11,541
679
17,849
18,780
8,556
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
10 / 9 / 9
13,221
778
17,604
16,347
5,695
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
 
Sun Wukong
20
2 / 3 / 24
12,421
731
12,821
24,326
25,600
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
HERTZY_54
Merlin
20
5 / 4 / 17
12,794
753
24,342
13,877
3,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 4 / 16
13,047
767
15,277
15,844
6,131
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
19
10 / 6 / 14
12,403
730
13,978
15,348
4,911
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
113
26
Kills
33
33
Deaths
26
47
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
10
9
9
1.61
W
Sun Wukong
 
Sun Wukong
2
3
24
4.67
L
Fafnir
EOC6NATION
Fafnir
6
3
12
4
W
Merlin
HERTZY_54
Merlin
5
4
17
3.38
L
Chaac
Igodown10
Chaac
12
3
5
4.83
L
4
10
7
0.75
W
6
4
16
3.5
W
Hachiman
10
6
14
2.83
L
1
9
11
0.72
L
Heimdallr
skypenguin03
Heimdallr
3
8
12
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,195
Damage
84,022
97,470
Taken
85,742
83,600
Mitigated
45,508
35,679
Healing
35,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
17,604
4,837
1,238
2,359
16,347
5,695
989
6,421
9,776
0
28,819
W
Sun Wukong
 
Sun Wukong
12,821
2,849
1,609
10,438
24,326
25,600
763
8,674
15,239
241
26,184
L
Fafnir
EOC6NATION
Fafnir
8,651
2,934
3,987
8,216
18,518
24,856
105
7,536
10,982
19,989
0
W
Merlin
HERTZY_54
Merlin
24,342
766
3,293
4,385
13,877
3,171
692
6,392
7,359
51,601
0
L
Chaac
Igodown10
Chaac
20,644
2,485
997
8,838
26,095
35,747
185
9,958
16,137
750
46,599
L
10,813
219
528
3,972
15,223
7,345
512
4,930
10,293
18,068
0
W
15,277
193
3,459
4,159
15,844
6,131
1,185
5,743
9,862
35,945
0
W
Hachiman
13,978
6,065
2,355
2,354
15,348
4,911
1,916
6,927
8,212
0
23,672
L
15,238
859
1,983
3,558
18,854
7,096
0
8,768
10,086
27,844
0
L
Heimdallr
skypenguin03
Heimdallr
17,849
6,117
672
2,928
18,780
8,556
0
8,616
10,164
0
36,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,429
Gold Earned
63,886
151
Minions Killed
197
0
Camps Cleared
0
1,315,296
Distance Traveled
1,621,202
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,221
778
15
1
0
328,643
0
W
Sun Wukong
12,421
731
25
1
0
409,813
1
L
Fafnir
12,077
710
12
1
0
262,562
1
W
Merlin
12,794
753
59
3
0
319,075
2
L
Chaac
13,533
796
51
3
0
337,140
0
L
Anubis
9,714
571
16
1
0
187,701
0
W
Nox
13,047
767
66
4
0
297,600
0
W
Hachiman
12,403
730
32
2
0
266,071
0
L
Ah Puch
9,564
563
26
2
0
242,116
0
L
Heimdallr
11,541
679
46
3
0
285,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role