Player Matchup

Thor
Thor
C9_Thresh
Thor
Level 26
God Stats
7W - 6L
1,500 SR
Queue Stats
283W - 296L
1,426 Elo+
Solo
Neith
Neith
Ho-Ho-Hxezie
Neith
Level 10
God Stats
3W - 2L
1,703 SR
Queue Stats
58W - 57L
1,509 Elo+
Solo
Ao Kuang
Ao Kuang
IMBADGOEASYON_ME
Ao Kuang
Level 14
God Stats
21W - 11L
1,695 SR
Queue Stats
112W - 93L
1,574 Elo+
Solo
Cthulhu
Cthulhu
PAULIED_SR
Cthulhu
Level 27
God Stats
2W - 2L
1,439 SR
Queue Stats
5W - 4L
1,199 Elo+
Solo
Apollo
Apollo
chrisgibarra
Apollo
Level 29
God Stats
6W - 9L
1,479 SR
Queue Stats
148W - 160L
1,585 Elo+
Solo
Team Averages
Level 21
1,563 SR
1,458 Elo+

VS

Team Averages
Level 15
1,562 SR
1,564 Elo+
Cernunnos
Cernunnos
Ghhodly
Cernunnos
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 15L
1,649 Elo+
Solo
Vulcan
Vulcan
Nigb_Ward
Vulcan
Level 29
God Stats
7W - 2L
1,716 SR
Queue Stats
51W - 39L
1,708 Elo+
Solo
Ymir
Ymir
TWS_Nicolas
Ymir
Level 24
God Stats
7W - 6L
1,380 SR
Queue Stats
95W - 97L
1,344 Elo+
Solo
Bakasura
Bakasura
XboxHasHalo
Bakasura
Level 5
God Stats
2W - 0L
1,735 SR
Queue Stats
10W - 7L
1,554 Elo+
Solo
Cupid
Cupid
lazo-amigo2
Cupid
Level 17
God Stats
4W - 4L
1,477 SR
Queue Stats
65W - 29L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
0 / 0 / 0
4,561
507
521
4,293
1,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 2 / 0
4,720
524
2,715
5,917
1,406
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 3 / 0
4,150
461
2,752
4,871
1,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
PAULIED_SR
Cthulhu
6
1 / 1 / 0
4,343
483
1,893
5,102
3,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
7
2 / 3 / 1
4,715
524
4,463
5,189
1,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ghhodly
Cernunnos
9
4 / 1 / 0
5,364
596
5,584
6,425
1,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Nigb_Ward
Vulcan
10
2 / 0 / 0
5,568
619
3,633
3,643
1,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 2 / 2
4,693
521
1,075
4,193
1,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bakasura
XboxHasHalo
Bakasura
5
0 / 0 / 0
4,254
473
43
2,334
524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

11
3 / 0 / 0
5,998
666
3,826
5,859
1,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
3
Kills
9
9
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thor
0
0
0
0
W
Cernunnos
Ghhodly
Cernunnos
4
1
0
4
L
0
2
0
0
L
0
3
0
0
W
Vulcan
Nigb_Ward
Vulcan
2
0
0
2
L
Cthulhu
PAULIED_SR
Cthulhu
1
1
0
1
W
0
2
2
0.5
W
Bakasura
XboxHasHalo
Bakasura
0
0
0
0
L
Apollo
2
3
1
0.83
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,344
Damage
14,161
25,372
Taken
22,454
8,695
Mitigated
6,754
7,880
Healing
10,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
521
57
0
2,366
4,293
1,152
0
104
4,189
0
19,217
W
Cernunnos
Ghhodly
Cernunnos
5,584
3,073
0
3,548
6,425
1,455
0
790
5,446
0
27,420
L
2,715
676
0
1,465
5,917
1,406
324
3,529
2,388
0
26,486
L
2,752
553
0
1,385
4,871
1,266
0
0
4,871
12,150
0
W
Vulcan
Nigb_Ward
Vulcan
3,633
1,205
0
1,465
3,643
1,122
282
0
3,643
31,344
0
L
Cthulhu
PAULIED_SR
Cthulhu
1,893
338
0
802
5,102
3,743
0
730
4,372
12,235
0
W
1,075
302
0
411
4,193
1,747
0
948
3,064
13,357
0
W
Bakasura
XboxHasHalo
Bakasura
43
43
0
1,167
2,334
524
0
0
2,334
0
8,096
L
Apollo
4,463
2,581
0
1,862
5,189
1,128
162
345
4,844
0
19,274
W
3,826
1,581
0
3,733
5,859
1,906
300
2,752
3,107
0
31,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,489
Gold Earned
25,877
175
Minions Killed
235
0
Camps Cleared
0
714,094
Distance Traveled
713,020
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,561
507
50
6
0
160,512
2
W
Cernunnos
5,364
596
56
6
0
157,715
2
L
Neith
4,720
524
51
6
0
168,661
5
L
Ao Kuang
4,150
461
17
2
0
110,236
1
W
Vulcan
5,568
619
61
7
0
173,432
1
L
Cthulhu
4,343
483
25
3
0
154,417
0
W
Ymir
4,693
521
18
2
0
159,013
4
W
Bakasura
4,254
473
28
3
0
78,411
1
L
Apollo
4,715
524
32
4
0
120,268
2
W
Cupid
5,998
666
72
8
0
144,449
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role