Player Matchup

Set
Set
 
Set
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
LegitCubano
Nox
Level 121
God Stats
30W - 19L
1,634 SR
Queue Stats
1,285W - 1,020L
1,514 Elo+
Party 2
Athena
Athena
ULuuZ
Athena
Level 146
God Stats
3W - 7L
1,312 SR
Queue Stats
509W - 442L
1,544 Elo+
Party 2
Hachiman
Hachiman
Znymia
Hachiman
Level 158
God Stats
2W - 1L
1,528 SR
Queue Stats
160W - 117L
1,545 Elo+
Party 2
Team Averages
Level 136
1,495 SR
1,521 Elo+

VS

Team Averages
Level 62
1,427 SR
1,543 Elo+
Sobek
Sobek
Ferbed45
Sobek
Level 121
God Stats
16W - 16L
1,469 SR
Queue Stats
1,025W - 1,069L
1,426 Elo+
Solo
Nike
Nike
Sleepy_Soul_
Nike
Level 29
God Stats
0W - 1L
1,401 SR
Queue Stats
3W - 2L
1,640 Elo+
Party 1
Discordia
Discordia
kelessides
Discordia
Level 100
God Stats
0W - 2L
1,263 SR
Queue Stats
8W - 18L
1,358 Elo+
Solo
Ratatoskr
Ratatoskr
smiLeLLLLLLLL
Ratatoskr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,640 Elo+
Party 1
He Bo
He Bo
xBettyGTx
He Bo
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
19
11 / 2 / 11
11,576
827
17,166
12,374
6,898
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
 
Gilgamesh
18
4 / 1 / 20
10,814
772
13,478
20,011
15,702
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
6 / 1 / 18
11,093
792
11,379
9,898
5,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Athena
ULuuZ
Athena
15
2 / 4 / 13
9,603
686
5,819
18,823
18,357
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Znymia
Hachiman
18
6 / 4 / 17
11,080
791
20,299
14,060
6,732
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ferbed45
Sobek
13
2 / 5 / 4
8,303
593
6,642
16,045
18,245
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 8 / 6
8,626
616
10,442
17,205
25,060
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Discordia
kelessides
Discordia
17
3 / 5 / 5
9,392
671
18,811
13,540
5,378
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
smiLeLLLLLLLL
Ratatoskr
17
4 / 9 / 5
10,353
740
8,889
17,396
20,991
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
xBettyGTx
He Bo
15
2 / 3 / 5
9,089
649
11,509
10,012
3,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
37
29
Kills
12
12
Deaths
30
79
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
11
2
11
8.25
W
Gilgamesh
 
Gilgamesh
4
1
20
14
L
Sobek
Ferbed45
Sobek
2
5
4
0.8
W
6
1
18
15
L
1
8
6
0.5
W
Athena
ULuuZ
Athena
2
4
13
2.13
W
Hachiman
Znymia
Hachiman
6
4
17
3.63
L
Discordia
kelessides
Discordia
3
5
5
1.1
L
Ratatoskr
smiLeLLLLLLLL
Ratatoskr
4
9
5
0.72
L
He Bo
xBettyGTx
He Bo
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,141
Damage
56,293
75,166
Taken
74,198
52,825
Mitigated
73,002
34,215
Healing
19,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
17,166
4,732
1,001
4,674
12,374
6,898
1,219
7,780
4,400
0
31,282
W
Gilgamesh
 
Gilgamesh
13,478
1,256
1,315
10,445
20,011
15,702
0
8,729
10,955
0
26,715
L
Sobek
Ferbed45
Sobek
6,642
155
880
4,302
16,045
18,245
0
3,301
12,289
10,577
0
W
11,379
574
3,298
2,775
9,898
5,136
849
5,303
4,348
24,471
0
L
10,442
1,263
843
1,893
17,205
25,060
0
3,812
12,788
0
20,008
W
Athena
ULuuZ
Athena
5,819
1,047
2,102
3,249
18,823
18,357
333
7,956
10,560
11,581
0
W
Hachiman
Znymia
Hachiman
20,299
7,919
763
4,593
14,060
6,732
2,451
7,194
6,696
0
41,188
L
Discordia
kelessides
Discordia
18,811
1,039
2,131
3,057
13,540
5,378
0
3,350
9,998
34,904
0
L
Ratatoskr
smiLeLLLLLLLL
Ratatoskr
8,889
1,187
990
3,351
17,396
20,991
0
4,852
12,007
0
20,563
L
He Bo
xBettyGTx
He Bo
11,509
454
1,163
1,310
10,012
3,328
0
1,883
7,958
19,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,166
Gold Earned
45,763
136
Minions Killed
113
0
Camps Cleared
0
1,390,254
Distance Traveled
1,092,896
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,576
827
30
2
0
296,344
0
W
Gilgamesh
10,814
772
11
1
0
302,914
0
L
Sobek
8,303
593
8
1
0
170,883
1
W
Nox
11,093
792
30
2
0
273,005
0
L
Nike
8,626
616
12
1
0
228,406
0
W
Athena
9,603
686
11
1
0
275,216
0
W
Hachiman
11,080
791
54
4
0
242,775
2
L
Discordia
9,392
671
45
3
0
233,557
5
L
Ratatoskr
10,353
740
27
2
0
255,380
0
L
He Bo
9,089
649
21
2
0
204,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role