Player Matchup

Cthulhu
Cthulhu
AsterialRaven
Cthulhu
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 43L
1,344 Elo+
Party 2
Hera
Hera
BigOunzPSN
Hera
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
49W - 50L
1,326 Elo+
Party 2
Loki
Loki
PedrinhoMatad0r2
Loki
Level 14
God Stats
18W - 21L
1,438 SR
Queue Stats
21W - 25L
1,379 Elo+
Solo
Freya
Freya
dinorath
Freya
Level 8
God Stats
6W - 9L
1,347 SR
Queue Stats
303W - 291L
1,499 Elo+
Solo
Mulan
Mulan
hoodling3
Mulan
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 6L
1,231 Elo+
Solo
Team Averages
Level 16
1,457 SR
1,356 Elo+

VS

Team Averages
Level 21
1,369 SR
1,333 Elo+
Cu Chulainn
Cu Chulainn
BlazeWebster19
Cu Chulainn
Level 27
God Stats
24W - 24L
1,485 SR
Queue Stats
71W - 79L
1,330 Elo+
Solo
Chaac
Chaac
MeBitcb
Chaac
Level 19
God Stats
0W - 5L
1,096 SR
Queue Stats
20W - 34L
1,320 Elo+
Solo
Zeus
Zeus
Rynoblade
Zeus
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 8L
1,293 Elo+
Party 1
Bakasura
Bakasura
ZappyFlappers
Bakasura
Level 27
God Stats
1W - 3L
1,357 SR
Queue Stats
28W - 27L
1,400 Elo+
Party 1
Medusa
Medusa
belowavgnerd
Medusa
Level 15
God Stats
2W - 5L
1,407 SR
Queue Stats
6W - 11L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
2 / 3 / 8
7,812
488
4,739
8,995
6,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
9 / 1 / 1
8,890
556
11,226
8,423
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 4 / 4
7,877
492
5,879
10,251
3,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
dinorath
Freya
16
16 / 0 / 4
10,217
639
16,293
12,694
6,684
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
hoodling3
Mulan
8
1 / 8 / 5
6,154
385
3,236
7,014
2,172

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BlazeWebster19
Cu Chulainn
13
5 / 6 / 3
8,528
533
9,020
13,559
8,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
MeBitcb
Chaac
9
1 / 7 / 5
6,272
392
4,755
14,301
5,191
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
12
2 / 6 / 2
7,589
474
4,708
7,852
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
ZappyFlappers
Bakasura
11
0 / 6 / 2
7,030
439
4,911
12,922
5,189
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
13
8 / 7 / 1
8,021
501
8,011
8,887
2,786
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
29
31
Kills
16
16
Deaths
32
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
2
3
8
2
W
9
1
1
9.5
L
Cu Chulainn
BlazeWebster19
Cu Chulainn
5
6
3
1.08
L
Chaac
MeBitcb
Chaac
1
7
5
0.5
W
3
4
4
1.25
L
Zeus
2
6
2
0.5
L
Bakasura
ZappyFlappers
Bakasura
0
6
2
0.17
L
Medusa
8
7
1
1.21
W
Freya
dinorath
Freya
16
0
4
18
W
Mulan
hoodling3
Mulan
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,373
Damage
31,405
47,377
Taken
57,521
21,556
Mitigated
23,427
16,413
Healing
10,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
4,739
485
0
1,940
8,995
6,697
0
1,674
7,278
27,800
0
W
11,226
3,175
0
541
8,423
2,693
1,553
1,847
5,702
50,926
0
L
Cu Chulainn
BlazeWebster19
Cu Chulainn
9,020
1,621
0
2,069
13,559
8,147
666
6,655
6,904
8,672
29,762
L
Chaac
MeBitcb
Chaac
4,755
1,310
0
2,130
14,301
5,191
135
8,867
5,434
0
18,674
W
5,879
1,302
0
3,370
10,251
3,310
0
2,328
7,721
0
46,137
L
Zeus
4,708
1,070
0
668
7,852
2,114
550
4,331
3,521
33,709
0
L
Bakasura
ZappyFlappers
Bakasura
4,911
3,466
0
4,598
12,922
5,189
190
6,326
6,596
0
31,232
L
Medusa
8,011
3,721
0
720
8,887
2,786
915
6,079
2,808
0
41,225
W
Freya
dinorath
Freya
16,293
7,180
0
10,476
12,694
6,684
0
539
12,033
68,370
0
W
Mulan
hoodling3
Mulan
3,236
472
0
86
7,014
2,172
0
30
6,984
0
6,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,950
Gold Earned
37,440
308
Minions Killed
300
0
Camps Cleared
0
1,335,128
Distance Traveled
1,333,621
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,812
488
36
2
0
313,509
4
W
Hera
8,890
556
86
5
0
271,849
2
L
Cu Chulainn
8,528
533
61
4
0
246,055
0
L
Chaac
6,272
392
28
2
0
255,236
1
W
Loki
7,877
492
79
5
0
260,093
0
L
Zeus
7,589
474
65
4
0
234,127
0
L
Bakasura
7,030
439
79
5
0
340,784
3
L
Medusa
8,021
501
67
4
0
257,419
4
W
Freya
10,217
639
100
6
0
294,194
7
W
Mulan
6,154
385
7
0
0
195,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role