Player Matchup

Medusa
Medusa
 
Medusa
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
JUST_MORGHI
Loki
Level 14
God Stats
2W - 4L
1,655 SR
Queue Stats
19W - 21L
1,512 Elo+
Party 2
Tiamat
Tiamat
Nekketsu san
Tiamat
Level 28
God Stats
9W - 13L
1,576 SR
Queue Stats
202W - 217L
1,444 Elo+
Party 3
Cabrakan
Cabrakan
Princio89
Cabrakan
Level 67
God Stats
33W - 23L
1,585 SR
Queue Stats
64W - 67L
1,481 Elo+
Party 2
Anubis
Anubis
iReX TeaTeer
Anubis
Level 86
God Stats
13W - 15L
1,598 SR
Queue Stats
345W - 364L
1,400 Elo+
Party 3
Team Averages
Level 51
1,583 SR
1,467 Elo+

VS

Team Averages
Level 73
1,588 SR
1,470 Elo+
Cerberus
Cerberus
Kuronaggen
Cerberus
Level 22
God Stats
6W - 6L
1,503 SR
Queue Stats
7W - 8L
1,400 Elo+
Party 1
Bellona
Bellona
Senpais_Muffin
Bellona
Level 116
God Stats
3W - 0L
1,707 SR
Queue Stats
653W - 623L
1,517 Elo+
Party 1
Da Ji
Da Ji
Torbenxxl2807
Da Ji
Level 40
God Stats
72W - 45L
1,645 SR
Queue Stats
152W - 159L
1,498 Elo+
Party 1
Tiamat
Tiamat
androide12mm
Tiamat
Level 88
God Stats
43W - 27L
1,587 SR
Queue Stats
312W - 286L
1,449 Elo+
Solo
Chiron
Chiron
ltsMeHaku
Chiron
Level 101
God Stats
2W - 3L
1,497 SR
Queue Stats
325W - 336L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 4 / 1
6,067
433
4,081
7,789
2,101
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

7
0 / 7 / 0
5,420
387
1,939
9,589
2,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
11
0 / 4 / 1
6,069
434
2,801
8,923
3,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Princio89
Cabrakan
10
1 / 1 / 1
6,736
481
2,988
7,327
6,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
12
3 / 5 / 0
8,135
581
7,126
10,247
5,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kuronaggen
Cerberus
11
0 / 1 / 5
6,905
493
1,321
5,511
3,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
4 / 2 / 1
8,553
611
5,236
9,414
4,894
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

16
4 / 0 / 6
9,141
653
5,232
9,158
3,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
14
10 / 1 / 2
9,174
655
10,205
6,078
3,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
ltsMeHaku
Chiron
12
3 / 1 / 3
7,144
510
6,571
6,533
1,892
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
5
Kills
21
21
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
4
1
0.38
L
0
7
0
0
W
Cerberus
Kuronaggen
Cerberus
0
1
5
2.5
L
Tiamat
0
4
1
0.13
L
Cabrakan
Princio89
Cabrakan
1
1
1
1.5
W
4
2
1
2.25
W
4
0
6
7
W
Tiamat
10
1
2
11
L
Anubis
3
5
0
0.6
W
Chiron
ltsMeHaku
Chiron
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,935
Damage
28,565
43,875
Taken
36,694
19,547
Mitigated
17,430
10,217
Healing
16,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,081
674
120
430
7,789
2,101
72
799
6,986
0
38,439
L
1,939
470
0
2,456
9,589
2,172
0
2,287
7,204
0
22,479
W
Cerberus
Kuronaggen
Cerberus
1,321
173
0
1,586
5,511
3,567
0
1,165
4,346
12,907
0
L
Tiamat
2,801
425
0
2,452
8,923
3,578
0
4,222
4,372
28,459
0
L
Cabrakan
Princio89
Cabrakan
2,988
281
0
1,638
7,327
6,419
0
1,631
5,642
20,320
0
W
5,236
1,709
0
3,793
9,414
4,894
0
4,055
5,359
0
50,201
W
5,232
2,211
0
5,944
9,158
3,743
0
2,260
6,898
0
65,260
W
Tiamat
10,205
802
0
1,562
6,078
3,334
482
4,026
2,052
49,157
0
L
Anubis
7,126
143
0
3,121
10,247
5,277
0
2,096
8,037
43,808
0
W
Chiron
ltsMeHaku
Chiron
6,571
1,385
1,180
1,967
6,533
1,892
128
2,150
4,330
0
46,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,427
Gold Earned
40,917
299
Minions Killed
419
0
Camps Cleared
0
1,226,047
Distance Traveled
1,436,936
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,067
433
77
6
0
250,603
1
L
Loki
5,420
387
49
4
0
245,548
0
W
Cerberus
6,905
493
30
2
0
278,823
0
L
Tiamat
6,069
434
45
3
0
271,283
1
L
Cabrakan
6,736
481
35
3
0
260,150
2
W
Bellona
8,553
611
98
7
0
279,062
3
W
Da Ji
9,141
653
113
8
0
335,157
2
W
Tiamat
9,174
655
106
8
0
272,230
4
L
Anubis
8,135
581
93
7
0
198,463
1
W
Chiron
7,144
510
72
5
0
271,664
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role