Player Matchup

Nemesis
Nemesis
Locoo22
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Bellona
Bellona
Manglely18
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Anubis
Anubis
Meinhardt999
Anubis
Level 26
God Stats
29W - 23L
1,645 SR
Queue Stats
35W - 32L
1,466 Elo+
Party 1
Artemis
Artemis
Norten48
Artemis
Level 19
God Stats
1W - 2L
1,512 SR
Queue Stats
26W - 28L
1,414 Elo+
Party 1
Yemoja
Yemoja
Oshipoeshi
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 11
1,531 SR
1,476 Elo+

VS

Team Averages
Level 20
1,569 SR
1,303 Elo+
Arachne
Arachne
Bloodland19
Arachne
Level 21
God Stats
9W - 18L
1,335 SR
Queue Stats
100W - 144L
1,286 Elo+
Solo
Heimdallr
Heimdallr
IXFaisalx
Heimdallr
Level 24
God Stats
17W - 16L
1,889 SR
Queue Stats
80W - 77L
1,373 Elo+
Solo
Odin
Odin
TheWalkingDarius
Odin
Level 28
God Stats
1W - 0L
1,623 SR
Queue Stats
5W - 4L
1,417 Elo+
Solo
Medusa
Medusa
TrinTzZz
Medusa
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 12L
1,331 Elo+
Party 2
Khepri
Khepri
XEmporeorZ
Khepri
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 11L
1,110 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Locoo22
Nemesis
9
0 / 5 / 3
6,443
403
2,696
12,401
4,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
Manglely18
Bellona
3
0 / 4 / 0
4,826
302
258
3,392
1,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
15
5 / 4 / 0
8,663
541
9,586
10,581
4,532
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Norten48
Artemis
12
4 / 15 / 2
7,167
448
8,741
15,779
4,794
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Oshipoeshi
Yemoja
6
0 / 6 / 0
5,410
338
409
6,592
4,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bloodland19
Arachne
14
6 / 1 / 2
9,039
565
4,391
6,930
3,357
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
IXFaisalx
Heimdallr
13
9 / 5 / 11
9,251
578
12,933
11,755
4,176
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 0 / 0
9,962
623
5,646
6,609
7,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
TrinTzZz
Medusa
14
11 / 3 / 2
9,619
601
9,347
10,101
4,161
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
XEmporeorZ
Khepri
13
2 / 1 / 11
9,197
575
4,110
9,247
9,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
59
9
Kills
33
34
Deaths
10
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Arachne
Bloodland19
Arachne
6
1
2
7
W
Heimdallr
IXFaisalx
Heimdallr
9
5
11
2.9
L
Nemesis
Locoo22
Nemesis
0
5
3
0.3
L
Bellona
Manglely18
Bellona
0
4
0
0
L
Anubis
5
4
0
1.25
L
Artemis
Norten48
Artemis
4
15
2
0.33
L
Yemoja
Oshipoeshi
Yemoja
0
6
0
0
W
5
0
0
5
W
Medusa
TrinTzZz
Medusa
11
3
2
4
W
Khepri
XEmporeorZ
Khepri
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,690
Damage
36,427
48,745
Taken
44,642
20,375
Mitigated
29,259
6,417
Healing
12,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Bloodland19
Arachne
4,391
3,908
0
2,177
6,930
3,357
3,791
2,180
4,750
0
35,559
W
Heimdallr
IXFaisalx
Heimdallr
12,933
6,662
0
3,049
11,755
4,176
2,213
4,283
7,472
0
39,761
L
Nemesis
Locoo22
Nemesis
2,696
877
0
3,172
12,401
4,394
0
343
12,055
0
26,595
L
Bellona
Manglely18
Bellona
258
192
0
183
3,392
1,738
0
0
3,392
0
2,659
L
Anubis
9,586
334
0
2,935
10,581
4,532
72
1,571
9,010
50,069
0
L
Artemis
Norten48
Artemis
8,741
4,140
0
0
15,779
4,794
0
2,155
13,621
0
28,733
L
Yemoja
Oshipoeshi
Yemoja
409
409
127
0
6,592
4,917
221
205
6,387
4,968
0
W
5,646
1,827
0
2,279
6,609
7,962
1,741
454
6,155
443
41,973
W
Medusa
TrinTzZz
Medusa
9,347
5,809
0
1,700
10,101
4,161
5,009
1,273
8,828
0
43,474
W
Khepri
XEmporeorZ
Khepri
4,110
212
0
3,089
9,247
9,603
1,100
1,805
7,442
18,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,509
Gold Earned
47,068
204
Minions Killed
337
0
Camps Cleared
0
1,030,172
Distance Traveled
1,479,555
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,039
565
77
5
0
335,042
0
W
Heimdallr
9,251
578
63
4
0
285,359
5
L
Nemesis
6,443
403
49
3
0
316,504
2
L
Bellona
4,826
302
5
0
0
66,518
0
L
Anubis
8,663
541
110
7
0
256,768
0
L
Artemis
7,167
448
29
2
0
242,343
2
L
Yemoja
5,410
338
11
1
0
148,039
0
W
Odin
9,962
623
108
7
0
292,113
0
W
Medusa
9,619
601
73
5
0
257,674
0
W
Khepri
9,197
575
16
1
0
309,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role