Player Matchup

Zeus
Zeus
BananaGrandi
Zeus
Level 29
God Stats
123W - 83L
1,549 SR
Queue Stats
306W - 277L
1,396 Elo+
Party 1
Hercules
Hercules
Barbatos297
Hercules
Level 29
God Stats
161W - 177L
1,468 SR
Queue Stats
451W - 484L
1,387 Elo+
Party 1
Sun Wukong
Sun Wukong
DariGamer477
Sun Wukong
Level 29
God Stats
2W - 0L
1,724 SR
Queue Stats
181W - 188L
1,396 Elo+
Solo
Chaac
Chaac
JJDaCrusher
Chaac
Level 24
God Stats
4W - 0L
1,681 SR
Queue Stats
78W - 68L
1,436 Elo+
Solo
Fenrir
Fenrir
Tito1379
Fenrir
Level 8
God Stats
2W - 1L
1,301 SR
Queue Stats
2W - 1L
1,239 Elo+
Solo
Team Averages
Level 24
1,545 SR
1,371 Elo+

VS

Team Averages
Level 18
1,383 SR
1,325 Elo+
Xbalanque
Xbalanque
Ceviche2go
Xbalanque
Level 25
God Stats
214W - 183L
1,176 SR
Queue Stats
337W - 356L
1,102 Elo+
Solo
Mercury
Mercury
FDLH2976
Mercury
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
K0RnHeAd
Cerberus
Level 26
God Stats
18W - 17L
1,337 SR
Queue Stats
341W - 358L
1,302 Elo+
Solo
Olorun
Olorun
trex77
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 30L
1,214 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
vRobalodon
Morgan Le Fay
Level 26
God Stats
4W - 3L
1,403 SR
Queue Stats
26W - 29L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
25 / 4 / 11
18,087
1,391
43,640
11,819
5,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hercules
Barbatos297
Hercules
20
6 / 3 / 19
14,014
1,078
14,528
29,213
21,055
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
DariGamer477
Sun Wukong
20
5 / 3 / 14
13,374
1,029
9,146
16,697
13,262
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 5 / 19
13,790
1,061
17,988
24,810
34,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Tito1379
Fenrir
20
1 / 9 / 17
12,595
969
3,626
18,448
10,497
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

124

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ceviche2go
Xbalanque
20
8 / 13 / 8
14,417
1,109
32,521
21,900
8,971
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
FDLH2976
Mercury
19
2 / 13 / 11
12,124
933
12,403
21,260
9,143
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
K0RnHeAd
Cerberus
20
3 / 6 / 15
13,276
1,021
14,586
27,970
38,054
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
trex77
Olorun
17
0 / 3 / 3
9,970
767
630
3,012
1,074
Morgan Le Fay
vRobalodon
Morgan Le Fay
20
11 / 7 / 7
15,005
1,154
31,051
21,414
8,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
68
42
Kills
24
24
Deaths
42
80
Assists
44
Player
Kills
Deaths
Assists
KDA
W
25
4
11
7.63
W
Hercules
Barbatos297
Hercules
6
3
19
5.17
L
Xbalanque
Ceviche2go
Xbalanque
8
13
8
0.92
W
Sun Wukong
DariGamer477
Sun Wukong
5
3
14
4
L
Mercury
FDLH2976
Mercury
2
13
11
0.58
W
5
5
19
2.9
L
Cerberus
K0RnHeAd
Cerberus
3
6
15
1.75
W
Fenrir
Tito1379
Fenrir
1
9
17
1.06
L
Olorun
trex77
Olorun
0
3
3
0.5
L
Morgan Le Fay
vRobalodon
Morgan Le Fay
11
7
7
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,928
Damage
91,191
100,987
Taken
95,556
84,537
Mitigated
66,135
17,989
Healing
9,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
43,640
4,625
0
574
11,819
5,229
0
2,326
9,493
70,654
0
W
Hercules
Barbatos297
Hercules
14,528
6,793
0
9,760
29,213
21,055
0
13,149
16,064
0
28,897
L
Xbalanque
Ceviche2go
Xbalanque
32,521
17,245
0
1,390
21,900
8,971
0
10,905
10,603
0
71,076
W
Sun Wukong
DariGamer477
Sun Wukong
9,146
1,824
0
660
16,697
13,262
0
10,685
6,012
0
23,888
L
Mercury
FDLH2976
Mercury
12,403
5,826
0
230
21,260
9,143
0
9,358
11,855
0
27,349
W
17,988
2,458
143
6,663
24,810
34,494
0
14,028
10,782
1,432
36,935
L
Cerberus
K0RnHeAd
Cerberus
14,586
2,822
0
4,731
27,970
38,054
0
13,650
13,705
33,559
0
W
Fenrir
Tito1379
Fenrir
3,626
940
0
189
18,448
10,497
0
6,079
12,369
0
18,080
L
Olorun
trex77
Olorun
630
259
60
130
3,012
1,074
0
1,273
1,701
1,170
0
L
Morgan Le Fay
vRobalodon
Morgan Le Fay
31,051
7,686
173
2,985
21,414
8,893
0
9,067
11,917
51,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,860
Gold Earned
64,792
194
Minions Killed
199
8
Camps Cleared
4
1,103,707
Distance Traveled
987,420
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
18,087
1,391
56
4
4
191,036
0
W
Hercules
14,014
1,078
29
2
1
239,057
0
L
Xbalanque
14,417
1,109
82
6
1
201,875
0
W
Sun Wukong
13,374
1,029
30
2
1
242,872
1
L
Mercury
12,124
933
42
3
1
255,769
0
W
Chaac
13,790
1,061
50
4
2
259,192
0
L
Cerberus
13,276
1,021
34
3
0
242,212
0
W
Fenrir
12,595
969
29
2
0
171,550
2
L
Olorun
9,970
767
0
0
0
46,323
0
L
Morgan Le Fay
15,005
1,154
41
3
2
241,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role