Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
DOBBO JD
Bacchus
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 26L
1,313 Elo+
Solo
Anubis
Anubis
MDRitalin
Anubis
Level 25
God Stats
9W - 9L
1,357 SR
Queue Stats
10W - 11L
1,318 Elo+
Party 1
Team Averages
Level 69
1,452 SR
1,377 Elo+

VS

Team Averages
Level 39
1,491 SR
1,329 Elo+
Pele
Pele
Kingcandy441593
Pele
Level 82
God Stats
0W - 2L
1,154 SR
Queue Stats
30W - 51L
1,173 Elo+
Solo
Eset
Eset
Osk218
Eset
Level 27
God Stats
6W - 17L
1,336 SR
Queue Stats
82W - 93L
1,371 Elo+
Solo
Nu Wa
Nu Wa
Pieroloko7513
Nu Wa
Level 7
God Stats
2W - 1L
1,981 SR
Queue Stats
4W - 7L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
12 / 0 / 7
9,934
903
10,104
12,355
11,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
DOBBO JD
Bacchus
12
1 / 1 / 16
8,096
736
5,126
7,636
7,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
MDRitalin
Anubis
13
7 / 2 / 4
8,699
791
7,003
6,644
3,550
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 8 / 0
7,600
691
3,562
11,188
3,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
Osk218
Eset
9
0 / 8 / 2
6,748
613
5,643
9,127
2,053
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 4 / 3
7,102
646
6,744
5,602
1,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
20
Kills
3
3
Deaths
20
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
12
0
7
15.5
W
Bacchus
DOBBO JD
Bacchus
1
1
16
9
L
3
8
0
0.38
W
Anubis
MDRitalin
Anubis
7
2
4
4.5
L
Eset
Osk218
Eset
0
8
2
0.13
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,233
Damage
15,949
26,635
Taken
25,917
22,081
Mitigated
6,541
8,635
Healing
2,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,104
2,264
0
4,519
12,355
11,233
195
5,965
6,390
0
19,221
W
Bacchus
DOBBO JD
Bacchus
5,126
302
0
1,570
7,636
7,298
216
3,670
3,966
21,840
0
L
3,562
769
186
811
11,188
3,115
621
3,634
7,334
0
15,012
W
Anubis
MDRitalin
Anubis
7,003
60
0
2,546
6,644
3,550
652
2,752
3,892
30,946
0
L
Eset
Osk218
Eset
5,643
1,357
33
1,340
9,127
2,053
0
4,648
4,349
15,847
0
L
6,744
1,477
127
124
5,602
1,373
156
3,412
2,105
29,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,729
Gold Earned
21,450
100
Minions Killed
89
0
Camps Cleared
0
622,548
Distance Traveled
551,781
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,934
903
16
1
0
223,622
1
W
Bacchus
8,096
736
31
3
0
191,284
2
L
Pele
7,600
691
23
2
0
196,204
2
W
Anubis
8,699
791
53
5
0
207,642
3
L
Eset
6,748
613
17
2
0
169,744
4
L
Nu Wa
7,102
646
49
4
0
185,833
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role