Player Matchup

Anubis
Anubis
BigBoiAlberto
Anubis
Level 12
God Stats
8W - 2L
1,616 SR
Queue Stats
9W - 2L
1,717 Elo+
Party 2
Khepri
Khepri
Fantam08
Khepri
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 22L
1,511 Elo+
Party 3
Amaterasu
Amaterasu
FulcrumOut
Amaterasu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Thor
Thor
GeraltOfNivea
Thor
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
nutelicaa
Ullr
Level 18
God Stats
8W - 1L
1,708 SR
Queue Stats
33W - 14L
1,672 Elo+
Party 3
Team Averages
Level 15
1,565 SR
1,580 Elo+

VS

Team Averages
Level 12
1,536 SR
1,446 Elo+
Merlin
Merlin
Capowa1
Merlin
Level 11
God Stats
1W - 3L
1,722 SR
Queue Stats
40W - 47L
1,536 Elo+
Solo
Chernobog
Chernobog
Flexxussik
Chernobog
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,449 Elo+
Party 1
Bellona
Bellona
RamoneMachette
Bellona
Level 15
God Stats
9W - 12L
1,431 SR
Queue Stats
52W - 63L
1,350 Elo+
Solo
Tsukuyomi
Tsukuyomi
SeñorF
Tsukuyomi
Level 26
God Stats
10W - 13L
1,526 SR
Queue Stats
61W - 73L
1,445 Elo+
Solo
Susano
Susano
КотикВаншотикк
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
12 / 1 / 3
7,568
688
7,736
4,480
1,876
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Fantam08
Khepri
7
0 / 0 / 9
5,558
505
725
1,042
1,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
FulcrumOut
Amaterasu
8
0 / 5 / 4
5,006
455
1,107
6,197
2,886
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
1 / 1 / 6
5,470
497
3,262
5,119
1,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
13
6 / 0 / 2
7,281
662
6,207
4,594
1,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Capowa1
Merlin
7
0 / 5 / 0
4,711
428
1,714
5,576
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Flexxussik
Chernobog
6
0 / 3 / 1
4,828
439
989
3,545
621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
5 / 2 / 0
6,349
577
4,850
6,501
4,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
SeñorF
Tsukuyomi
9
1 / 5 / 1
5,571
506
2,965
8,508
1,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
1 / 6 / 0
4,768
433
400
5,452
1,074
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
19
Kills
7
7
Deaths
21
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
12
1
3
13.5
L
Merlin
Capowa1
Merlin
0
5
0
0
W
Khepri
Fantam08
Khepri
0
0
9
4.5
L
Chernobog
Flexxussik
Chernobog
0
3
1
0.17
W
Amaterasu
FulcrumOut
Amaterasu
0
5
4
0.4
W
1
1
6
4
L
5
2
0
2.5
L
Tsukuyomi
SeñorF
Tsukuyomi
1
5
1
0.3
W
Ullr
6
0
2
7
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,037
Damage
10,918
21,432
Taken
29,582
9,482
Mitigated
9,039
5,889
Healing
2,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,736
517
0
2,358
4,480
1,876
888
925
3,555
39,599
0
L
Merlin
Capowa1
Merlin
1,714
248
0
0
5,576
1,139
0
1,591
3,985
17,113
0
W
Khepri
Fantam08
Khepri
725
35
0
242
1,042
1,045
105
88
954
8,930
0
L
Chernobog
Flexxussik
Chernobog
989
613
0
103
3,545
621
450
769
2,776
0
13,237
W
Amaterasu
FulcrumOut
Amaterasu
1,107
588
0
1,343
6,197
2,886
34
0
6,197
0
11,441
W
3,262
126
0
1,292
5,119
1,881
192
365
4,754
0
16,105
L
4,850
851
0
745
6,501
4,357
260
1,828
4,673
0
26,148
L
Tsukuyomi
SeñorF
Tsukuyomi
2,965
1,023
0
1,882
8,508
1,848
0
2,985
5,523
0
28,763
W
Ullr
6,207
2,932
0
654
4,594
1,794
735
336
4,258
0
55,808
L
400
33
0
0
5,452
1,074
0
1,288
4,164
0
9,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,883
Gold Earned
26,227
246
Minions Killed
197
0
Camps Cleared
0
1,046,524
Distance Traveled
990,836
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,568
688
77
7
0
200,533
5
L
Merlin
4,711
428
27
2
0
175,270
0
W
Khepri
5,558
505
9
1
0
222,997
0
L
Chernobog
4,828
439
31
3
0
207,002
0
W
Amaterasu
5,006
455
35
3
0
189,707
1
W
Thor
5,470
497
23
2
0
216,529
2
L
Bellona
6,349
577
67
6
0
214,610
0
L
Tsukuyomi
5,571
506
49
4
0
202,778
0
W
Ullr
7,281
662
102
9
0
216,758
5
L
Susano
4,768
433
23
2
0
191,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role