Player Matchup

Janus
Janus
JellySyrup0
Janus
Level 88
God Stats
42W - 63L
1,512 SR
Queue Stats
384W - 430L
1,591 Elo+
Solo
Mercury
Mercury
Mefunei
Mercury
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,658 Elo+
Solo
Horus
Horus
cornedfrog
Horus
Level 102
God Stats
45W - 35L
1,660 SR
Queue Stats
530W - 536L
1,674 Elo+
Solo
Team Averages
Level 66
1,557 SR
1,641 Elo+

VS

Team Averages
Level 126
1,608 SR
1,765 Elo+
Discordia
Discordia
 
Discordia
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
LesNouillesKnoRR
Artemis
Level 78
God Stats
2W - 0L
1,773 SR
Queue Stats
80W - 16L
1,999 Elo+
Party 1
Gilgamesh
Gilgamesh
OnlineSoul
Gilgamesh
Level 142
God Stats
6W - 3L
1,551 SR
Queue Stats
39W - 24L
1,797 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 4
12,238
644
13,550
22,404
9,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Mefunei
Mercury
9
1 / 3 / 3
9,717
511
1,118
5,603
1,728
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Horus
17
2 / 5 / 6
12,331
649
9,138
26,151
29,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
5 / 1 / 6
12,852
676
17,835
11,433
4,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 3 / 6
12,426
654
17,107
15,791
6,116
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
OnlineSoul
Gilgamesh
17
4 / 5 / 6
12,617
664
13,130
18,996
14,437
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
7
Kills
14
14
Deaths
9
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
1
6
8
L
4
6
4
1
W
5
3
6
2.67
L
Mercury
Mefunei
Mercury
1
3
3
0.83
W
Gilgamesh
OnlineSoul
Gilgamesh
4
5
6
1.4
L
Horus
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,806
Damage
48,072
54,158
Taken
46,220
41,241
Mitigated
24,815
13,631
Healing
13,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
17,835
843
0
5,041
11,433
4,262
1,462
3,681
7,752
73,001
0
L
13,550
634
280
3,219
22,404
9,542
0
7,419
14,149
84,192
0
W
17,107
8,462
0
6,526
15,791
6,116
2,009
5,835
9,956
0
59,062
L
Mercury
Mefunei
Mercury
1,118
753
0
1,333
5,603
1,728
0
1,772
3,555
0
4,984
W
Gilgamesh
OnlineSoul
Gilgamesh
13,130
4,149
0
2,293
18,996
14,437
59
4,034
14,962
0
57,682
L
Horus
9,138
4,006
2,207
6,592
26,151
29,971
0
6,659
18,619
0
21,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,286
Gold Earned
37,895
187
Minions Killed
256
0
Camps Cleared
0
860,791
Distance Traveled
1,037,979
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,852
676
96
5
0
362,891
0
L
Janus
12,238
644
159
8
0
328,284
2
W
Artemis
12,426
654
81
4
0
333,509
0
L
Mercury
9,717
511
12
1
0
142,000
0
W
Gilgamesh
12,617
664
79
4
0
341,579
1
L
Horus
12,331
649
16
1
0
390,507
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role